Finally got around to setting up the hacked Wii my brother "made" for me, and tried out an interesting little game; Dokapon Kingdom.
I'd never heard about it before, but it's like the bastard child of Mario Party, Final Fantasy, and Monopoly. Each player creates a character from a handful of classes, each with different abilities: for instance, Thieves steal items from other players as they pass by, and Magicians can use 2 field magics per turn instead of 1. Each player sets about working to save the kingdom, fighting monsters, freeing cities, gathering equipment, and leveling up... all the while building up a reputation with the King and earning gold. As you free cities, you earn tax money from them, and can invest gold in them to increase revenue. You rest and heal in cities you own for free, but you have to pay the owners of other cities money to stay at their towns... and god help you if you land on one of their castles.
Story goals pop up from time to time... things like defeating a big monster, or finding an antidote for a terrible plague. Since you're trying to earn the king's favor, you have to complete the objective while keeping your opponents from doing so, and there are plenty of means at your disposal. You can sabotage them with magic, set traps on certain spaces, attack them directly and humiliate them/steal their items/take their city deeds, etc. There are other indirect ways you can ruin them as well... say, mailing the king a gift he hates in another player's name (I tried this with a bottle of Nitroglycerin). You can even blackmail them, or make a pact with a demon and turn into a monster hellbent on ruining everything.
Despite the cute visual style and the tongue-in-cheek humor, the depth of strategy in this game is amazing. This is one of the greatest Wii games I've played, and would be awesome for parties.