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Author Topic: [MILK] There were 12 eggs here what did you do with them? (Happy thread?!)  (Read 16207406 times)

Angel Of Death

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99 percent of internet users add useless, pulled out of arse statistics to their sig. If you are the 1%, please, for the love of Armok, don't put any useless shit like this in your sig.
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Max White

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Re: [Fish] Things that Nao's owls gave you today. (Happy Thread)
« Reply #50236 on: May 01, 2011, 07:45:46 am »

Found a half finished FFX save on my PS2 of a 'no sphere grid' run, been finishing that. Fuck I love this game! To all those  people who say that the series ended with VII, you have no soul!!!

Voice acting isn't as bad as I remember either.

Rose

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Re: [Fish] Things that Nao's owls gave you today. (Happy Thread)
« Reply #50237 on: May 01, 2011, 08:24:29 am »

Found a half finished FFX save on my PS2 of a 'no sphere grid' run, been finishing that. Fuck I love this game! To all those  people who say that the series ended with VII, you have no soul!!!

Voice acting isn't as bad as I remember either.

The series ended at IX, and VII and VIII didn't happen.
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Max White

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Re: [Fish] Things that Nao's owls gave you today. (Happy Thread)
« Reply #50238 on: May 01, 2011, 08:37:52 am »

As far as I can see, it ended at XII.

And you know what? X-2 was a good game. Yea, bite me! Sure the story set the standard for bad stories, and the characterisation was ruled as a form of rape in seventeen states, but the combat system was the best yet seen in a FF game, smooth, fast, strategic and fun.

XII also has the best music of the series, with spectacular graphics, I'm talking fighting for best on PS2 is was that good. It made the most immersive environments we have seen, and the plot was interesting, although you were a little bit of a third wheel.

Akura

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Re: [Fish] Things that Nao's owls gave you today. (Happy Thread)
« Reply #50239 on: May 01, 2011, 09:30:40 am »

but the combat system was the best yet seen in a FF game, smooth, fast, strategic and fun.
It was pretty much the same as some of the previous games, the only real difference being that you could change class in the middle of battle.
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Re: [Fish] Things that Nao's owls gave you today. (Happy Thread)
« Reply #50240 on: May 01, 2011, 12:20:11 pm »

Kitten is chasing the dogs about the house, 'tis adorable.
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Itnetlolor

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Re: [Fish] Things that Nao's owls gave you today. (Happy Thread)
« Reply #50241 on: May 01, 2011, 12:26:19 pm »

but the combat system was the best yet seen in a FF game, smooth, fast, strategic and fun.
It was pretty much the same as some of the previous games, the only real difference being that you could change class in the middle of battle.
I agree, but it did make for good strategies, provided the right garment grid was equipped. Though I tended to single-class more often, so the Unerring Path (2 dresssphere slots and a straight path between them; no bonuses however) garment grid was usually what I had equipped, also so I can level up the ultra-suits a bit. Mascot job classes were just overpowered beyond reason, as was Lady Luck (not only awesome looking outfits, but definite gamebreakers when used correctly). I think one of my favorite puzzles in the game had to be the math puzzle over in the lightning plains cave past Djose Temple as was the same temple in FFX, and the Sphere Break game in X-2, along with FFX's version of Blitzball. My main complaint about FFX-2 had to be the 100% collection system. That was a Guide Dang It in itself.

XII was the most immersive of the games, seeing as you had pretty much a full view of your environments as you played through them, can pick and choose your encounters (including looking for the precise location and conditions to find certain other creatures; like the slime that only comes when your party is made up of only females, and must be defeated by only them (Poor Fran, you became the third-wheel of my parties too soon (IE-least used/lowest level)). Many of the environments and creature designs were pretty awesome too. Excellent sense of scale, especially when you reach the Pharos Lighthouse or face off against the bigger dragons and espers. That place is just colossal (It's how I would imagine TowerSoared to look by the end). And in agreement, I would still say FFXII had the best soundtrack with FF6 and FF4 tied for second.

Now I want to play FFX or XII again. They were pretty darn fun, despite any apparent weak storyline and/or bad acting. And despite not understanding the language too well, I do find the international version's Final Mission in X-2 to be an interesting roguelike translation of the game. That was probably what bugged me the most of X and X-2; the international versions were much cooler with what they included, I have to emulate them to share in the experience; and looking at the international version of XII, if you want an absolute challenge, there you go. The Zodiac system looks downright brutal, and you must be wise with which you choose, and for who (similar can be said about FFX-int's Sphere Grid. That looks equally brutal). Looking back now, it seems American versions of J-RPG and J-games don't understand the definition of FUN.

EDIT:
I wonder how I can get the optimal settings to play PS2 games smoothly on my PC outside a 64-bit upgrade/replacement for my machine. I still have the original disks of all my old games, but my sister has been using my old console as a DVD and music player. Plus, I want to be able to play the international versions of some of these other games without much loss, as well as some games lost forever which are deemed "buried treasures" that I can't even find in a Gamestop bargain bin or 'used games' wall (which looks non-existent by now) anymore. I mean, I can't seem to play Shadow of the Colossus at a decent pace without either some FPS spiking or hearing my graphics card whine about it (and that's even at nerfed settings; emulating a PS2 is apparently comparable to trying to run Crysis at decent/nerfed settings). I guess I have the same thoughts about XBOX emulation as well. I miss some of my old games for that as well. Especially Panzer Dragoon Orta. That game was epic.
« Last Edit: May 01, 2011, 12:52:46 pm by Itnetlolor »
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Keita

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Re: [Fish] Things that Nao's owls gave you today. (Happy Thread)
« Reply #50242 on: May 01, 2011, 01:07:15 pm »

Finally, finally, FINALLY got Oblivion IV for the PC. Had it for 360 and played the f out of it but with the PC version...

Soooo much better.
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Vector

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Re: [Fish] Things that Nao's owls gave you today. (Happy Thread)
« Reply #50243 on: May 01, 2011, 01:49:40 pm »

The series ended at IX, and VII and VIII didn't happen.

VI, VIII, and IX are my favorites.


XII also has the best music of the series, with spectacular graphics, I'm talking fighting for best on PS2 is was that good. It made the most immersive environments we have seen, and the plot was interesting, although you were a little bit of a third wheel.

Ehhh, semi-strong disagreement.  I felt like the music, especially the battle music, was often more generic than awing; I played through the whole damn game and wound up overwhelmingly tired of it, though I still quite enjoy everything from the ^ games.  A couple of the themes were really good, though.

I'll have to admit that the political plot wasn't really for me, though.  I usually like the plot to be more character-development-etc.-centric, and there were really no memorable side characters at all... oh, well.  It's not like XIII was reputed to be much better =/
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Re: [Fish] Things that Nao's owls gave you today. (Happy Thread)
« Reply #50244 on: May 01, 2011, 01:54:13 pm »

Here's something very relaxing for those that have played portal 2
http://dl.dropbox.com/u/1077900/web/ChellRain2.html

It's quite nice, the music is the one from the radio in the secret room... and honestly it is quite appropriate.
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JoshuaFH

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Re: [Fish] Things that Nao's owls gave you today. (Happy Thread)
« Reply #50245 on: May 01, 2011, 02:01:24 pm »

VIII was my favorite of the bunch as well, if only because it was possible to trick out the battle system to be completely outrageous and fun for hours on end. I've played through the game about four times, and I have to say that the story is... interesting, but nonsensical and increasingly surreal and bizarre as things play out. There was something of a romance plot, but everything involving Squall plays out like a Gary Stu fanfiction.

I mean, even in gameplay, Squall is a Gary Stu. Being able to score criticals with 100% frequency, given you have half-decent timing. Squall is the only character that can never miss, period. He has the most powerful limit break, requiring the least amount of time and skill involved. AND he has the flatout best stat growths, in a game where stat growths mean next to nothing. There was favoritism happening, it's undeniable.

Have you read the fan theory that the real 'story' ended at disc one, and everything thereafter is Squall's crazed dream as he lies dying at the Empress' feet? That's what I like to think happened.

Why is it that every time someone mentions VIII, I fly into a diatribe? Actually, I wrote this massive shpiel on a whim some year or so ago. It should still be in Other Games, deeply buried in the topic list.
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Vector

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Re: [Fish] Things that Nao's owls gave you today. (Happy Thread)
« Reply #50246 on: May 01, 2011, 02:05:55 pm »

Hmm... I enjoyed the crazy story, and I honestly didn't think Squall was a Gary Stu at all.  He was insensitive on the outside, sensitive on the inside, and generally just kind of immature.  The timing... yeah, that's true, but you can get high crit rates with other characters, and I've had him miss pleeeeenty of times.

I would sort of hope that the main character, who ended up being the military commander of an academy, would have the best stat growths--because it definitely wasn't his personality =/

And yeah, I kind of like that theory, too.
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"The question of the usefulness of poetry arises only in periods of its decline, while in periods of its flowering, no one doubts its total uselessness." - Boris Pasternak

nonbinary/genderfluid/genderqueer renegade mathematician and mafia subforum limpet. please avoid quoting me.

pronouns: prefer neutral ones, others are fine. height: 5'3".

Tellemurius

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Re: [Fish] Things that Nao's owls gave you today. (Happy Thread)
« Reply #50247 on: May 01, 2011, 02:13:19 pm »

Must get supreme commander running

MaximumZero

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Re: [Fish] Things that Nao's owls gave you today. (Happy Thread)
« Reply #50248 on: May 01, 2011, 02:16:19 pm »

Just cleaned out my car and fixed the rear speakers. Note: Do not turn stereo up to 50 anymore. This could be very dangerous to the health of my eardrums and the windows. My db meter on my phone had it up to 125, with the doors open.
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Gunner-Chan

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Re: [Fish] Things that Nao's owls gave you today. (Happy Thread)
« Reply #50249 on: May 01, 2011, 02:26:15 pm »

Where is your stream?

Ill probally put the link somewhere in my sig if I can make room. Though there's a topic in other games about it that doesn't get much attention since I'd rather just mention that I'm streaming in this thread.
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