Just had an artistic impulse (a fey mood, if you will). One I haven't gotten in ages (had an artistic/creative dry-spell for a good 7-8 years). Decided to remake my flagship drawing, but massively upgraded (all kinds of ideas and such I wanted to add onto the original, as well as unseen things I only added once I made a 3D model portion of it)); enough to become a Mk. II model (so much so, it may as well have a new title, it's so vastly different from the original), and even though I haven't seriously drawn anything in ages, I have produced a masterwork drawing (no pre-drawing, minimal reference and absolutely minimal erasing or anything major in re-working; my usual tactic in drawing: One shot, one kill, minimal to no alterations/pre-sketching (EG- hard mode art)). I'll post it tomorrow in the random art thread. In all honesty, this thing looks far more badass than the original I made 8 years ago, and with far more sensible design, all things considered. It's good enough, even by my own standards, that it's time to retire the old one.
Funny enough, for a drawing that is pretty much entirely sci-fi with magitek inner workings (basically a 4 and 7 dimensional reality warping device/reactor core (which a select portion of the 7-dμ (7-Dimensional Manipulator Unit) is visible between the 4-dμ, which itself is also dimensionally split in half and mounted to the fuselage that way), which also allows it to traverse space/time and slide around/between, above/below, inside/outside realities, along with sliding between parallel and perpendicular dimensions/realities; plus, it allows the ship's architecture to have non-euclidean engineering and architecture), classic rock really helped in making this behemoth look how I wanted it to while also keeping the ideas behind the thing intact, and also recognizable from it's predecessor. Only other major difference is that it's really fleshed out, and most-all the decks are now visible and you get a real sense of the scale of this monster of the skies/time/space.
Looking back, I feel like a kid again, just adding all kinds of things and making up all kinds of rules, just to get away with awesome. Took me my usual illustration time of up to 3 hours to get it done. Has the usual opposite-side oddity (slight scaling issue) due to my willing lack of using a ruler or anything else. Might spend another couple hours to color it in some time. I think I'll keep it red/gold with chrome/black highlights and the occasional blue/purple here and there, when I get to it.
EDIT:
Being more awake, I compared my new drawing with my old drawing. I think the Mk. II is a good 50-100 meters longer and up to 25 meters wider, and about 1-3 decks taller than the Mk. I. Considering I also made it for speed in mind and such, it doesn't even need to go supersonic to leave a thunderous wake/shockwave behind, though it does still have that kind of power and aerodynamics to do so (non-euclidean engineering, FTW). If not for the 4-dμ, then suspending it's mass, as well as propelling it, would be a problem, along with the environmental effects of it's mobility in the skies/water/space (requires a special shield to be produced that will allow mobility and air flow, even in such environments (a means of offset-siphoning via portals and the like within the shield of the ship, and connected to a safe localized source, to keep crew and devices alive and well. Side-effect is the "Bermuda/Devil's Triangle Effect".)), and the relative physics within the ship. Low-altitude hi-speed flying could clear-cut thunderstorms away, or artificially make tornadoes, just by the wake it leaves behind; if not for it's physical intangibility/quantum-tangibility and inertial dampening option, courtesy of the 4-dμ.