You're the whining, nihilistic, "remember the good old days" video game nerd. I'm the same way, except without the whining and the nihilism. I don't vomit my poorly thought out ideas in public forums.
I'm nihilistic? Do you actually know what nihilism is or are you just trying to use it as an insult? If anything I'm whatever the opposite of nihilistic is.
i think he is trying to you narcissistic, but because it seems that you both have you points, and both of you now seem to be flaming each other, i suggest you both go take a chill pill and lay of the bitch pills.
im to lazy to quote a second time but i think someone said something about how games are better now than before....
Fable was much better than its sequel. Mario still is one of the most famous mascots. nothing will ever beat the original metroid. Pong still kicks any sports games ass and sonic will always be the awesomeness that it was on the Sega Genesis...
Games are much like literature. there are new ones and old ones, but the oldies that you can think back to and say: "Ah, those were the days" while the newbies, you can say: "Wow. Ideas have really come far from what they used to be"
You cant compare Classic games to the new games, because thats what the old ones are... CLASSICS. they dont get a makeover(well usually). and they dont make them like they used to.... after all, technology has advanced too far for them to be like, lets go back to how mario was, or how pong was. the system doesnt work like that.
as for it being a beta.... same diff in my mind. after all, these days most demos are the beta form of the game. its after they have finished it,(or almost finished it, maybe pickin out the bugs) and want to draw an audience. From what i have seen, Sony has been pretty good about having demos for games out on the PSN at least a month before it comes out...
Dark Sector demo was released before the games release date was announced. and it was public. the bioshock demo was out before it was released on ps3. tons of the DL games on the PSN have demos available before you pay a single cent upon the actual game... hell i played the demo for Elefunk last night and hated the game so i didnt buy it. that is the points of the demo concept after all....
as for how much it costs to make a demo... it really depends upon how you budget your game, and whether or not you use completed levels or not...
WET had a demo released that you got to play three demo segments from throughout the game. when you do something like that, it becomes a hell of a lot cheaper than to create a demo that has almost no content whatsoever from the game.... it just depends on what your budget is, how far into the project they are and what is the desire of the company as well as the size of the fanbase and location of it....