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Author Topic: +The Engravers Guild+  (Read 382908 times)

Rashilul

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Re: +The Engravers Guild+
« Reply #300 on: October 14, 2009, 11:36:24 am »

Biker gang members go to heaven and get awesome spears all the while. :o

EDIT: Wow, he just got more and more messed up as it went along.
Goes from an angel of stitches to a hobo carrying a McDonald's sign.
« Last Edit: October 14, 2009, 11:57:00 am by Rashilul »
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Hawkfrost

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Re: +The Engravers Guild+
« Reply #301 on: October 14, 2009, 11:49:08 am »

Holy carp, that stuff is amazing. Seriously.

Lucky bastard!
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Spreggo

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Re: +The Engravers Guild+
« Reply #302 on: October 14, 2009, 12:32:10 pm »

Haha I'm having trouble believing that the Nibru thread is happening.

Balathustrius

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Re: +The Engravers Guild+
« Reply #303 on: October 14, 2009, 12:39:30 pm »

Haha, I know.  I love how the OP doesn't even know who any of those people are, and thinks that this is standard procedure at CA.  Too funny.
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Spreggo

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Re: +The Engravers Guild+
« Reply #304 on: October 14, 2009, 05:28:13 pm »

I think I might have to do a Nibru just to keep up.

Fault

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Re: +The Engravers Guild+
« Reply #305 on: October 14, 2009, 06:09:42 pm »

Conceptart is a nice website... I never really could figure out how things worked over there though.
It seems like the kinda website that'd require a lot of dedication of time, you know.
good art, though.

Spreggo

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Re: +The Engravers Guild+
« Reply #306 on: October 14, 2009, 07:30:11 pm »

Okay did one up. I'm not very happy with it but thought I would share it anyways.

Spoiler (click to show/hide)

Hawkfrost

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Re: +The Engravers Guild+
« Reply #307 on: October 14, 2009, 08:06:12 pm »

Okay did one up. I'm not very happy with it but thought I would share it anyways.

Spoiler (click to show/hide)

I think the cheekbones are a bit high, and the mouth a bit thin, but otherwise it's great.
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Argonnek

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Re: +The Engravers Guild+
« Reply #308 on: October 14, 2009, 09:04:03 pm »

Void . . . space?  What is voidspace?
Thanks though.
By voidspace I meant the spikes on the shoulders. They remind me of an outerspace backdrop, which made me think of a void... void + space

Balathustrius

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Re: +The Engravers Guild+
« Reply #309 on: October 15, 2009, 05:11:03 am »

Heh, that's great, Spreggo.  You should totally post it there.

As for suggestions, something I think would help would be more careful differentiation of edges.  Your portrait lacks any really hard-edged cast shadows (the end of the nose isn't casting one at all), which is hindering the illusion of the form somewhat.  The general rule is that cast shadows, shadows cast by objects blocking the light, have hard edges (edges with no gradation), while form shadows, like the shadow over the curves of a sphere or any rounded surface, have soft shadows (shadows with gradation).

Elwell on CA.org had a good summary of this concept.  (I'm sure you've seen this, but it might be worth posting anyway):  http://www.conceptart.org/forums/showthread.php?t=51913

And the user GregPro did a ton of incredible paintovers that covered this and similar stuff in depth. 


One other suggestion:  I think your values are a little mixed up, and it's also confusing the form.  I do this all the time, so I'm quick to notice it.  Generally, you want the thing you're painting to have a light side, a shadow side, and no competition between them; i.e., you don't want any of the shadows on your light side to be as dark as the shadows on the shadow side.  And vice-versa; no lights on the shadow side should be as light as the lights on the light side.  It's confusing in words, but simple in practice.  Just tricky to get right unless you pay constant attention to it.

Here are GregPro's tutorials on the subject.

http://www.conceptart.org/forums/showthread.php?p=1010747#post1010747
http://www.conceptart.org/forums/showthread.php?p=1013886#post1013886

But your Nibru is awesome, and captures his tortured-yet-badass essence, I think.   ;D 

In other news, here's something you guys might enjoy; a character design video by one of my favorite artists.  He demos his painting process from line drawing to finished color-piece.  I love videos like this, and this is an especially good one, I think:

http://cgbootcamp.com/2009/09/23/character-concept-painting-process/

And here's another environment WIP I've been scratching at here and there.  Architecture is a huge weakness of mine, so I'm trying to do more of it.  This is more DF fanart related.

Spoiler (click to show/hide)
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Spreggo

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Re: +The Engravers Guild+
« Reply #310 on: October 15, 2009, 01:17:31 pm »

Spoiler (click to show/hide)



This is probably the most helpful collection of advice and links ever given in a critique, ever.

Now I'm off to go study these all day.

Spreggo

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Re: +The Engravers Guild+
« Reply #311 on: October 15, 2009, 11:01:22 pm »

So I went through every single link and am still digesting it all. I did a doodle to try and work with some of the new ideas concerning lighting.
Spoiler (click to show/hide)

I haven't yet figured everything out about edges but I am going to try and integrate those ideas into my next few doodles.

EDIT:
A little more idea digestion:
Spoiler (click to show/hide)

« Last Edit: October 16, 2009, 12:33:16 am by Spreggo »
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Sensei

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Re: +The Engravers Guild+
« Reply #312 on: October 17, 2009, 01:25:52 pm »

That's not bad, although... I think something is off with the shadows. But it doesn't look like a poorly done robot, instead I look at it and think it's one of those little statuettes people put on the hood of their cars. Kinda reminds me of Auto Assault, even.
Spoiler (click to show/hide)
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Hungry

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Re: +The Engravers Guild+
« Reply #313 on: October 17, 2009, 03:19:06 pm »

« Last Edit: October 18, 2009, 07:07:54 pm by Hungry »
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Spreggo

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Re: +The Engravers Guild+
« Reply #314 on: October 20, 2009, 05:51:35 pm »

Hungy: The detail is looking nice, adding grey on the dwarf added interest to that part as well, so the focus isn't so much on the spider.

In other news: I got a skull for drawing in the mail today. It's not the highest quality reproduction, but it is reasonably accurate for my purposes. Right now I'm busy coming up with things to hide in the brain cavity.

Hope everybody is still working on their drawings, its been quiet here the past few days...
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