Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 89 90 [91] 92 93 ... 296

Author Topic: +The Engravers Guild+  (Read 385021 times)

Hawkfrost

  • Bay Watcher
  • It's way too late to stop.
    • View Profile
Re: +The Engravers Guild+
« Reply #1350 on: May 17, 2010, 07:54:43 pm »

Make it a bit bigger and it would make a great wallpaper as well.
Logged

daemoria

  • Bay Watcher
  • [VERTEX_SMITH]
    • View Profile
Re: +The Engravers Guild+
« Reply #1351 on: May 17, 2010, 10:11:33 pm »

im going for a sort of wide angle lens look, so there should be some slight distortion along the side extents. But perspective errors are still perspective errors, so I'll fix them up. :3

i'm currently using another pair of images i rendered as a dual screen wallpaper. While i can see the final undercity concept being a nice and finished image, it's still too detailed to have as a background. All of my icons would get lost. The following image is just the right amount of detail :v

Spoiler: huge image (click to show/hide)
Logged
3 <≡Vertex≡>
This is a exceptionally prepared stack of 3 vertex. It forms the shape of a triangle.

Sensei

  • Bay Watcher
  • Haven't tried coffee crisps.
    • View Profile
Re: +The Engravers Guild+
« Reply #1352 on: May 17, 2010, 10:17:29 pm »

Trippy dude...
Logged
Let's Play: Automation! Bay 12 Motor Company Buy the 1950 Urist Wagon for just $4500! Safety features optional.
The Bay 12 & Mates Discord Join now! Voice/text chat and play games with other Bay12'ers!
Add me on Steam: [DFC] Sensei

Duelmaster409

  • Bay Watcher
  • [DOES_NOT_FIGHT]
    • View Profile
Re: +The Engravers Guild+
« Reply #1353 on: May 17, 2010, 10:51:17 pm »

Engraved on a wall is a superiorly designed image of a cloud and a beam of fuckin' light. The beam is rising high. The cloud is lonely.
Spoiler (click to show/hide)

My first work of art using watercoloring methods. Like? Or no?
Logged
Dwarf fortress: Teaching uni level geology to sadistic elf killers for years.

SiN.Daeus

  • Bay Watcher
  • IT LIVES
    • View Profile
Re: +The Engravers Guild+
« Reply #1354 on: May 18, 2010, 03:59:44 am »

daemoria...

Are those potato chips?

Engraved on a wall is a superiorly designed image of a cloud and a beam of fuckin' light. The beam is rising high. The cloud is lonely.
Spoiler (click to show/hide)

My first work of art using watercoloring methods. Like? Or no?
Actually surprising good.

Here's my contribution - Some simple experimentation with smoke-like thingys.

Logged
The best kind of music is
---]HEAVY[---
---]HEAVY[---
---]METAL[---

Jimmy

  • Bay Watcher
    • View Profile
Re: +The Engravers Guild+
« Reply #1355 on: May 18, 2010, 08:06:30 am »

daemoria...

Are those potato chips?
I thought they resembled female sanitary pads.
Logged

Fault

  • Bay Watcher
    • View Profile
Re: +The Engravers Guild+
« Reply #1356 on: May 18, 2010, 05:29:14 pm »

Just thought I'd draw something realistic for a change.



Makin' sure I'm still capable of non-stylized art.

Askot Bokbondeler

  • Bay Watcher
  • please line up orderly
    • View Profile
Re: +The Engravers Guild+
« Reply #1357 on: May 18, 2010, 05:50:51 pm »

i don't know how much different your hand is different from mine, but the palm is a bit long or narrow, and the midle finger shouldnt be narrowing at the tip, if anything it should be broadening, as the finger tip is nearer.

try doing 10 hands with a pen, or something, do them in less than two minutes, it's a great exercise to improve your knowledge of the hand's propotions. i had to fill a sketchbook with hands a couple of months ago, it really got me drawing a lot better, not just hands, but organic figures in general.

Fault

  • Bay Watcher
    • View Profile
Re: +The Engravers Guild+
« Reply #1358 on: May 18, 2010, 05:54:02 pm »

the midle finger shouldnt be narrowing at the tip, if anything it should be broadening, as the finger tip is nearer.

>_< DAMMIT

must've been looking at my hand in different positions when I drew that finger. I need to remember to keep my hand still...

Askot Bokbondeler

  • Bay Watcher
  • please line up orderly
    • View Profile
Re: +The Engravers Guild+
« Reply #1359 on: May 18, 2010, 06:05:39 pm »

or draw it faster:P hands should be fairly simple to sketch quickly

Outcast Orange

  • Bay Watcher
  • [SOMETIMES_SQUID]
    • View Profile
    • The Outcast Orange
Re: +The Engravers Guild+
« Reply #1360 on: May 18, 2010, 07:56:42 pm »

Just thought I'd draw something realistic for a change.

*GIANT HAND OF DOOM*

Makin' sure I'm still capable of non-stylized art.

Awesome hand, Fault!
I agree with that middle finger business though.
Logged
[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

Duelmaster409

  • Bay Watcher
  • [DOES_NOT_FIGHT]
    • View Profile
Re: +The Engravers Guild+
« Reply #1361 on: May 18, 2010, 08:30:05 pm »

Are there some good tutorials for waterpainting landscape out there? I'd love to see some!
Logged
Dwarf fortress: Teaching uni level geology to sadistic elf killers for years.

Fault

  • Bay Watcher
    • View Profile
Re: +The Engravers Guild+
« Reply #1362 on: May 18, 2010, 09:07:35 pm »

I agree with that middle finger business though.

I hate how my pictures keep being relatively good except for one big major flaw.

Sensei

  • Bay Watcher
  • Haven't tried coffee crisps.
    • View Profile
Re: +The Engravers Guild+
« Reply #1363 on: May 18, 2010, 09:09:22 pm »

I wouldn't call it major; merely a single flaw that appears major due to the way it stands out.
Logged
Let's Play: Automation! Bay 12 Motor Company Buy the 1950 Urist Wagon for just $4500! Safety features optional.
The Bay 12 & Mates Discord Join now! Voice/text chat and play games with other Bay12'ers!
Add me on Steam: [DFC] Sensei

Halindir

  • Bay Watcher
    • View Profile
    • Soundcloud
Re: +The Engravers Guild+
« Reply #1364 on: May 18, 2010, 10:05:11 pm »

Spoiler (click to show/hide)
Both started out as random doodles
« Last Edit: May 18, 2010, 10:15:00 pm by Halindir »
Logged
Pages: 1 ... 89 90 [91] 92 93 ... 296