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Author Topic: +The Engravers Guild+  (Read 378359 times)

Jopax

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Re: +The Engravers Guild+
« Reply #2895 on: March 07, 2011, 02:21:20 am »

Wait, what?
But still awesome
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AS - IG

rarborman

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Re: +The Engravers Guild+
« Reply #2896 on: March 07, 2011, 02:45:19 am »

Its this kind of stuff that happens when he gets free time...he shaved half his head in highschool and had shoulder lenth hair, smashed all the glass cups in our house, built a boat in the shed, and carves little people and creatures out of candy, he's eccentric as they come.

Also...

« Last Edit: March 07, 2011, 02:50:11 am by rarborman »
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Hippoman

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Re: +The Engravers Guild+
« Reply #2897 on: March 07, 2011, 07:13:40 am »

He doesn't exist and it's actually you doing all these things!
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THPÆCROSSISM
ΘπÆ┼ - Rise up against our superiors! Let all dwarves be equal!
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rarborman

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Re: +The Engravers Guild+
« Reply #2898 on: March 07, 2011, 03:46:50 pm »

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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Hippoman

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Re: +The Engravers Guild+
« Reply #2899 on: March 07, 2011, 04:42:10 pm »

Hmm, after reviewing the given evidence I have come to the conclusion that you are indeed guilty of all charges and are to be sentenced to 100 hours of community service while wearing a top hat.
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THPÆCROSSISM
ΘπÆ┼ - Rise up against our superiors! Let all dwarves be equal!
KHDownloads

daemoria

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Re: +The Engravers Guild+
« Reply #2900 on: March 08, 2011, 02:46:49 am »

monocle optional? if i got to wear a top hat/monocle combo, i'd do 100 hours of community service just to show off my pimpin' outfit.


also...random hover car? ;
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3 <≡Vertex≡>
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Jopax

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Re: +The Engravers Guild+
« Reply #2901 on: March 08, 2011, 03:57:58 am »

That reminds me that i have neither of those, and i need them today :(
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Hippoman

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Re: +The Engravers Guild+
« Reply #2902 on: March 08, 2011, 07:08:08 am »

Monocle is all the better!
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THPÆCROSSISM
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Spreggo

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Re: +The Engravers Guild+
« Reply #2903 on: March 08, 2011, 11:07:12 am »

Daemoria: Are you going for an industrial design look or a scifi painting look??? If the former you could tighten up the design with paths.

Jopax

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Re: +The Engravers Guild+
« Reply #2904 on: March 09, 2011, 09:11:40 pm »

Spoiler (click to show/hide)

Me so bored, me no art long time :(
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burningpet

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Re: +The Engravers Guild+
« Reply #2905 on: March 10, 2011, 05:04:18 pm »

two unit illustrations for the game echoes of imperium i help do art for.

http://www.bay12forums.com/smf/index.php?topic=56342.0

Spoiler (click to show/hide)

Spoiler (click to show/hide)
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Siquo

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Re: +The Engravers Guild+
« Reply #2906 on: March 10, 2011, 06:24:11 pm »

Those look very nice... I'd play that.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Spreggo

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Re: +The Engravers Guild+
« Reply #2907 on: March 10, 2011, 10:48:42 pm »

Jopax: That's looking pretty good :) One thing to improve is that all the outside edges are hard, where all the inside edges are soft. This focuses the viewer on the outline and drives away attention from the inside.

Edge control is a really big part of effective painting. Here is a series of articles by Stapleton Kearns on the subject:

About Edges
More About Edges
More About Edges 2
Yet More About Edges
Different Ways of Making an Edge
Endless Information on Edges

Yeah, edges are that important.

burningpet: Those look really great, I don't have much to say except keep it up :) The guns do look a little underdeveloped if that is important at this point.

burningpet

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Re: +The Engravers Guild+
« Reply #2908 on: March 14, 2011, 06:39:57 pm »

Spreggo - yeah, i get sloppy when it gets to guns.

heres two more concepts for the game:

Spoiler (click to show/hide)

Spoiler (click to show/hide)
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jrmy

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Re: +The Engravers Guild+
« Reply #2909 on: March 14, 2011, 07:43:58 pm »

Jopax: That's looking pretty good :) One thing to improve is that all the outside edges are hard, where all the inside edges are soft. This focuses the viewer on the outline and drives away attention from the inside.

Edge control is a really big part of effective painting. Here is a series of articles by Stapleton Kearns on the subject:

About Edges
More About Edges
More About Edges 2
Yet More About Edges
Different Ways of Making an Edge
Endless Information on Edges

Yeah, edges are that important.

burningpet: Those look really great, I don't have much to say except keep it up :) The guns do look a little underdeveloped if that is important at this point.

gosh haha. I've never really thought about the kinds of edges I've been using.

sometimes I wish this hobby was a little easier, haha.

@burningpet wow :V

edit: I started trying out landscape stuff today!

bland mountain scene.png yeahhh (it's still a wip I guess, so hmm :T)
« Last Edit: March 15, 2011, 07:00:29 am by jrmy »
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