[WEAPON_MACY] - A sort-of-but-not-quite-a-mace.
[WEAPON_ENT:ITEM_ARROW:COMMON] - I don't think ents would be keen on arrows.. or as arrows...
[CURRENCY:GOBLING_RATE:ELF] - Erm, uh.. what's the gobling exchange rate on elves?
[HEAD:COMMON] - Good for creatures and coins alike!
[trACE:UNTHINKABLE] - Thieves and hackers flock to this civ.
[ETHIC:EAT_SAPIENT:WAR:NAME_SUPPORT:ANY_SAME_WAR] - I can't quite make it out. Something about eating anyone whose name is the same as the current war you're fighting.
[PANTS_PANTS_GREAT] - Great pants.
[ETHIC:MAKE_TROPHY_ANIMAL_TRAPCOMP_ENORMOUSTACHE_TEMPLATE:BRAINER] - Yeah, you can do it if you don't break your brain figuring out what it means.
[CAN_HAMMER_WAR] - Pretty neat, I'd say.
[CREATURE_MAKER] - Erm, yeah...
[WOOD_ANIMALS:UNCOMMON] - Yeah, you don't see them much. Except in sieges.
[ARMOR:ITEM_TRAPCOMP_MENACINGS:COMMON] - Well, these ARE dwarves. One of these days they'll figure out ways to make armor menacing with enormous corkscrews.
[WEAPON:ITEM_SHOES_BOOTS_LOW:COMMON] - Will this thing please stop making GWB references?
[PANTS:ITEM_PANTS:ITEM_WEAPON_HAMMER] - Dwarves can wear hammers ANYWHERE. And instead of ANYTHING.
[ETHIC:EAT_SAPIENT_DRUM] - If one became sapient, you too would do something awful to it after a few nights.
[INSTRUMENT_MODIFIED_IF_EXTREME_ROAD:NAME:horn] - This makes an odd sort of sense. But I don't see a point in modifying just the horn, some suspension and drivetrain work would also be needed.