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Author Topic: Scribblenauts  (Read 22373 times)

Sowelu

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Re: Scribblenauts
« Reply #270 on: September 23, 2009, 04:46:03 am »

I think that Scribblenauts should be recognized primarily as a proof-of-concept that also is pretty fun to screw around with.  I mean, you can make ANYTHING.  And that IS significant.

Go back in time five years or so, and try and pitch this idea:  "Why don't we make a game where you can summon ANYTHING, just by typing it?"  And you'd get funny looks, or "hey that sounds awesome but".  I mean, that just sounds like an enormous amount of work!  Who would ever put that much work into something?  CAN you do it?  Wouldn't there just be too many words?

Well, they answered that question by saying "No it's not too much work, here, we did it, and we fit it on a freaking DS cartridge".  Most nouns you can find in the dictionary are in here, and they behave...at least partially appropriately.  And pulling this off was unimaginable five years ago, because well, I would have just assumed it was too hard.

Now I can look into the future at AI-related projects and say "Maybe it's not too much work to manually teach an AI what every word in the dictionary is", or I can say "Once we have holographic/VR technology, maybe we actually can make a holodeck that can summon anything, because it doesn't seem to be that much work to program in every simple noun".
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Jackrabbit

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Re: Scribblenauts
« Reply #271 on: September 23, 2009, 04:58:54 am »

That's a very good point.
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chaoticag

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Re: Scribblenauts
« Reply #272 on: September 23, 2009, 09:15:42 am »

Apparently, the site that had all the words for scribblenauts was threatened with legal action by Warner Brothers... I'm not actually sure on what grounds though, all they listed was copyright infringment.
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Mephisto

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Re: Scribblenauts
« Reply #273 on: September 23, 2009, 09:18:57 am »

If that's the case, just about every site out there is vulnerable. You can't copyright a list of words.
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Jreengus

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Re: Scribblenauts
« Reply #274 on: September 23, 2009, 09:20:45 am »

Wait what? You can copyright words now?

I'm off to copyright "and" "I" and "cumshot" now. (I'll make millions off the porn industry, and off small children writing "What I did for my holiday" assignments)
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userpay

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Re: Scribblenauts
« Reply #275 on: September 23, 2009, 09:27:48 am »

I think that Scribblenauts should be recognized primarily as a proof-of-concept that also is pretty fun to screw around with.  I mean, you can make ANYTHING.  And that IS significant.

Go back in time five years or so, and try and pitch this idea:  "Why don't we make a game where you can summon ANYTHING, just by typing it?"  And you'd get funny looks, or "hey that sounds awesome but".  I mean, that just sounds like an enormous amount of work!  Who would ever put that much work into something?  CAN you do it?  Wouldn't there just be too many words?

Well, they answered that question by saying "No it's not too much work, here, we did it, and we fit it on a freaking DS cartridge".  Most nouns you can find in the dictionary are in here, and they behave...at least partially appropriately.  And pulling this off was unimaginable five years ago, because well, I would have just assumed it was too hard.

Now I can look into the future at AI-related projects and say "Maybe it's not too much work to manually teach an AI what every word in the dictionary is", or I can say "Once we have holographic/VR technology, maybe we actually can make a holodeck that can summon anything, because it doesn't seem to be that much work to program in every simple noun".
I'm curious, does anyone know when development on the game began?
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Granite26

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Re: Scribblenauts
« Reply #276 on: September 23, 2009, 10:27:13 am »

George Washington + Axe + Cherry Tree does nothing :(

Sean Mirrsen

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Re: Scribblenauts
« Reply #277 on: September 23, 2009, 11:56:34 am »

Maybe Abraham Lincoln + AK47? Oh wait, no Batman...
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umiman

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Re: Scribblenauts
« Reply #278 on: September 23, 2009, 12:12:16 pm »

I summoned a mech. It was awesome. Maybe we should do a thread to show how each of us solves each puzzle in the game.

Granite26

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Re: Scribblenauts
« Reply #279 on: September 23, 2009, 12:24:33 pm »

I summoned a mech. It was awesome. Maybe we should do a thread to show how each of us solves each puzzle in the game.

Or even better, pick a midling puzzle, and each solve that one with different objects?

Any object used in any previous solution can't be used (and no adjective cheats or sandbagging, we're people and smart).  Last person to solve the puzzle wins, bonus points for style, must stay under Par?

ductape

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Re: Scribblenauts
« Reply #280 on: September 23, 2009, 02:45:12 pm »

CAPITAL IDEA OLD CHAP!
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Sensei

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Re: Scribblenauts
« Reply #281 on: September 23, 2009, 06:13:05 pm »

Set up a scenario withe the most involved items/moving parts possible, that can be activated with a single trigger.
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MagmaDeath

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Re: Scribblenauts
« Reply #282 on: September 23, 2009, 06:24:03 pm »

George Washington + Axe + Cherry Tree does nothing :(

That is incorrect. If you give the Axe to George Washington, He will in fact chop down the Cherry Tree.
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Granite26

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Re: Scribblenauts
« Reply #283 on: September 23, 2009, 08:48:18 pm »

George Washington + Axe + Cherry Tree does nothing :(

That is incorrect. If you give the Axe to George Washington, He will in fact chop down the Cherry Tree.

I just did it again to verify...

Edit:  He still didn't cut it down...

ductape

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Re: Scribblenauts
« Reply #284 on: September 23, 2009, 11:16:28 pm »

George Washington + Axe + Cherry Tree does nothing :(

That is incorrect. If you give the Axe to George Washington, He will in fact chop down the Cherry Tree.


I just did it again to verify...

Edit:  He still didn't cut it down...


I did it and it worked.
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