Run around inside the sphere. With any luck I'll get some momentum going and smash through the city. Air may start to be a problem in an hour or two, though...
1: You run around a but after a few bumps, falls and turns, end up stuck and unable to move.
Hey, is it getting hot in here?
Well then, I try to reverse the blindness spell to remove the veil of darkness. Or whatever the problem is.
6: Screaming wildly, you call up a blinding white light to banish the darkness away. The magical veil is gone, but the intense light hurts your eyes really bad. So you're still blind. At least you have a better method of getting rid of this one.
New Spell: Radiance+4 to... Umm... Huh. You know, I don't have a magic school for this. That could be problematic...
Hmm. Well... err... I guess I'll turn Arcane Theory into the Metamagic school, where other spells that don't fit in the other 7 fall in. Arcane Theory hasn't really been doing much, anyway.
+4 to MetamagicYou know what to do. *evil grin*
6+2=6: Mr. Axe, I would like you to meet my recent acquaintance, Mr. Bandit Face. RTD 2: Your axe breaks his skull open. And his spine. And his pelvis. It stops there though, and you now have bandit-on-a-stick. Err, axe.
What's that, Mr. Axe? You didn't get along? That's too bad.
+4 to Breaking Stuff!Strike im' Down with mah sword!
2: Sword? What sword? That wooden branch? Yeah, that will work. You strike at im', but miss completely.
Poke im' full of holes!
2: Spear? What spear? That wooden branch? Yeah, that will work. You stab at im' but miss completely.
Stick im' full of arrows!
5: Bow? What bow? That Ancient Yew Longbow? With the Bodkin Arrows? Yeah, that will work. You shoot at im'. RTD 4-1=3: He tries to dodge but can't get out of the way. Luck 2: The arrow cleanly pierces his left lung.
Z. Chris
Left Lung: Pierced----------------------------------
Nirur Torir
Wanted for Vandalism and Evading Arrest.
Inventory:
Crimson Spatha of Vampirism
Exceptional Rapier of Swiftness(+1 to Hit)
Wooden Club of Swiftness(+1 to Hit)
Cloth Tunic
Cloth Pants
Leather Shoes
Brass Ring of Cure Light Wounds
Skills:
20/30 Skilled Healer
12/30 Skilled Runecrafter
0/20 Competent Fencing
0/20 Competent Club User
8/10 Scholar
0/10 Organizer
0/10 Record Keeper
0/10 Lying
0/10 Blade User
2/4 Novice Thrower
1/4 Novice Blacksmith
1/4 Novice Acrobat
0/4 Novice Alchemist
1/4 Novice Necromancer
Spells:
Rune of Agility
Rune of Energy
Rune of Finesse
Rune of Flames
Rune of Combustion
Latent Rune of Cure Light Wounds
---
Cure Minor Wounds
Cure Light Wounds
Cure Moderate Wounds
Regeneration
---
Animate Remains
---
Radiance
Abilities:
Rune Link
Strength: 22
Vitality: 24
Agility: 18
Intelligence: 24
Willpower: 24
Charisma: 21
Appearance: 17
Eyes: Blind
Z. Chris
Inventory:
Jet-Black Battleaxe of Destruction
Steel Axe
Leather Tunic
Leather Pants
Leather Boots
Leather Backpack
Rajas Ring
3 Rations
Waterskin(2/3 Full)
Fairy
Skills:
26/30 Skilled Stuff Breaker!
0/20 Competent Axe User
0/10 Wrestler
0/10 Armor User
7/10 Brawler
0/10 Persuader
0/4 Novice Pathfinder
0/4 Novice Plant Gatherer
0/4 Novice Ambusher
0/4 Novice Medic
0/4 Novice Chef
0/4 Novice Intimidator
Magic:
None
Abilities:
Restoration
Strength: 30
Vitality: 24
Agility: 20
Intelligence: 21
Willpower: 19
Charisma: 19
Appearance: 21
Rajas Ring: +1 to Hit and Damage
Left Lung: Pierced
Lawrence Godred
Inventory:
Damaged Cloth Tunic
Cloth Pants
Well-Crafted Black Cloak
Leather Shoes
Legendary Castle Plans
20 Silver Coins
40 Copper Coins
Skills
Legendary Summoner!
5/20 Competent Architect
2/20 Competent Mechanic
2/20 Competent Medic
0/10 Carpenter
0/10 Scholar
4/10 Thrower
2/4 Novice Comedian
2/4 Novice Persuader
0/4 Novice Siege Engineer
0/4 Novice Trader
Magic:
Grease
Conjure Minor Item
Conjure Major Item
Abilities:
Stability
Soul of Ex'Nari
Strength: 26
Vitality: 26
Agility: 18
Intelligence: 32
Willpower: 28
Charisma: 14
Appearance: 8
Void Marauder
Right Arm: Bruised
Left Leg: Bruised