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Author Topic: Arcanum Octet RTD [Game Over]  (Read 79480 times)

Nirur Torir

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #660 on: January 08, 2010, 11:25:53 am »

Bah, of course I found a bone golem type thing.

With a brief yell of: "Help! Bone golem!" I sheathe my rapier, draw my club, and go in for a leg-smash from behind.
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zchris13

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #661 on: January 08, 2010, 04:54:58 pm »


An axe.
A sword.
Needles.
Couple potions.
A book.
Some scrolls.
And a heart. Ugh.

Investigate that axe.
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Nirur Torir

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #662 on: January 08, 2010, 05:00:31 pm »

I'd sorta like the scrolls and books, but I'll trade you whatever you want from the chest for the crystal.

Oh, and do you mind giving me a hand here? I'm not sure a heal spell would be effective.
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zchris13

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #663 on: January 08, 2010, 05:11:21 pm »

I shall permit your call for help to interrupt my action.
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kilakan

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #664 on: January 08, 2010, 08:27:34 pm »

Draw sword(the legendary one), and put up defensive barriers, while dispersing the power they so ruthlessly siphoned from mother earth.
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RandomNumberGenerator

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #665 on: January 08, 2010, 10:58:24 pm »

Trim down the outer layers of cloth. Try to make my appearance more 'human' and less 'cloth golem' if at all possible.
6: You start taking your excess clothes off until you're down to what is essentially a hooded cloak. It hides your true appearance well enough, though you do look a little shady.

Bah, of course I found a bone golem type thing.

With a brief yell of: "Help! Bone golem!" I sheathe my rapier, draw my club, and go in for a leg-smash from behind.
5+1-1=5: You quickly grab your club and smash the golem in the leg. RTD 1: THWOK! You shatter the golem's leg, impairing it's movement.

Bone Golem
Leg: Missing


+6 to Club User


I shall permit your call for help to interrupt my action.
1: Huh. Was that the wind? Oh well. Ohh... shiny axe... Hmm. I wonder what that rune carved into it means... Too bad you don't know of any mages with skill in carving runes. Not like there is one in the other room fighting a monster, or anything.

Draw sword(the legendary one), and put up defensive barriers, while dispersing the power they so ruthlessly siphoned from mother earth.
6: You grab your greatsword and set up an earthen ward around your position, preventing anything from coming close to you. Now, about the magic... huh. Where is it? Must be deeper in the building... maybe in that secret corridor that guy is blocking?

+4 to Elementalism


Quote from: Bone Golem
*Creak*
3: You strike out at Nirur with a punch! RTD 3: He dodges behind you!

Quote from: Head Mage
Kill this fool!
3: You summon dark magic to kill this foolish man, but you can't seem to penetrate his barrier. Huh... maybe he isn't so foolish after all.

Quote from: Acolyte
Assist Head Mage
4: You also try to attack the man, but you can't get through his barrier either.


----------------------------------
Di' Ako
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Nirur Torir
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Z. Chris
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Lawrence Godred
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zchris13

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #666 on: January 09, 2010, 12:14:22 pm »

Hey.  His action says "CALL FOR HELP".  He got a five.  THat should totally interrupt my action.  Now at least I know there is something going on over there.

Also, sick mage battle.  Avi should totally inform me on that bone golem fight going on downstairs too.
« Last Edit: January 09, 2010, 12:16:00 pm by zchris13 »
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Apostolic Nihilist

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #667 on: January 09, 2010, 12:47:03 pm »

To Schalade!

Also, requesting that someone grabs those needles for me.
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RandomNumberGenerator

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #668 on: January 09, 2010, 02:03:40 pm »

Hey.  His action says "CALL FOR HELP".  He got a five.  THat should totally interrupt my action.  Now at least I know there is something going on over there.

Also, sick mage battle.  Avi should totally inform me on that bone golem fight going on downstairs too.

Except you rolled a 1. So you didn't hear it.
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Nirur Torir

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #669 on: January 09, 2010, 02:13:44 pm »

Sure, the needles are yours if Zchris doesn't want them.

I urge you to reconsider fighting with that axe yet, since the {1} cause no noticeable bad side effects.

While staying behind the enemy, I club the other leg.
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zchris13

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #670 on: January 09, 2010, 06:19:49 pm »

So do I or do I not know about the fighting?
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RandomNumberGenerator

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #671 on: January 09, 2010, 07:17:36 pm »

Eh... your fairy can tell you. So you know.
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zchris13

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #672 on: January 09, 2010, 07:41:56 pm »

GO KICK SOME GOLEM ASS
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kilakan

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #673 on: January 10, 2010, 05:30:12 pm »

Decapitate the head mage for getting in my way, and the way of the will of Gaia!!!!
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RandomNumberGenerator

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Re: Arcanum Octet RTD [Turn 50ish]
« Reply #674 on: January 10, 2010, 06:24:59 pm »

To Schalade!
4: You arrive in Schalade. A few people look at you oddly, but otherwise leave you alone.
While staying behind the enemy, I club the other leg.
5+1=6: You swing your club into the other leg with such force that you sprain your wrist. RTD 2: The golem can't move out of the way. It's other leg shatters, and it is rendered immobile!

GO KICK SOME GOLEM ASS
4+1=5: You charge into the room and kick the bone golem where you believe it's ass is. You completely shatter it, and it falls into pieces.

+6 to Breaking Stuff!

Decapitate the head mage for getting in my way, and the way of the will of Gaia!!!!
6+1=6: With a wide swing, you break through your barrier and aim at the head mage. RTD 3: He tries to react but fails! His head flies off in a bloody arc!

+4 to Greatsword!


Quote from: Acolyte
Panic
4: The acolyte flees down the tunnel and into the depths of the building.


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Di' Ako
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Nirur Torir
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Z. Chris
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Lawrence Godred
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