Meet up with the explores and move the rock blocking the temple.
6: Using your map, you are able to discern the location of the temple and head on over there. Upon arriving, you notice an absence of explorers. Oh well. You decide to move the rock anyway, unsealing the temple. Standing in the entrance is a hulking figure made completely out of stone.
+4 to ElementalismConjure an arm and ask Nirur to attach it to me.
5+1=6: You conjure an arm out of mid-air. The arm is blue in color, and has a slightly different build than a human one.
+4 to ConjurationBegin adventuring with the pair. Whether they like it or not.
1: Distracted for a few minutes by something, you stare into the forest for a few minutes. Noticing that you're falling behind, you quickly run along the path, trying to catch up. Several minutes later you realize you have no clue where you are.
I use my superior healing magic to do as my companion asks.
3+2=5: You attach Lawrence's new, blue arm. Everything seems to work perfectly.
+6 to Healing
...
The stone guardian stands completely still, blocking the door.
----------------------------------
Di' Ako
Inventory:
Muddy Worn Iron Greatsword
Burnt Worn Leather Tunic
Worn Leather Pants
Worn Leather Boots
Beginner's Guide to the Elements
Survival Kit
Map of the Ancient Temples
60 Copper Coins
Skills:
18/20 Competent Elementalist
2/20 Competent Medic
0/20 Competent Greatsword User
0/10 Persuader
0/10 Negotiator
2/4 Novice Appraiser
0/4 Novice Ambusher
0/4 Novice Acrobat
Spells:
Terra Strike
Spire
Earthquake
Strength: 22
Vitality: 22
Agility: 24
Inteligence: 23
Willpower: 19
Charisma: 20
Appearance: 24
Nirur Torir
Wanted for Vandalism and Evading Arrest.
Inventory:
Exceptional Steel Rapier of Swiftness(+1 to Hit)
Wooden Club of Swiftness(+1 to Hit)
Cloth Tunic
Cloth Pants
Leather Shoes
Brass Ring of Cure Light Wounds
Skills:
18/30 Skilled Healer
17/20 Competent Runecrafter
0/10 Organizer
0/10 Record Keeper
0/10 Lying
0/10 Novice Club User
2/4 Novice Scholar
1/4 Novice Blacksmith
1/4 Novice Acrobat
0/4 Novice Alchemist
0/4 Novice Necromancer
Spells:
Rune of Agility
Rune of Energy
Rune of Finesse
Rune of Flames
Rune of Combustion
Latent Rune of Cure Light Wounds
---
Cure Minor Wounds
Cure Light Wounds
Cure Moderate Wounds
Regeneration
---
Animate Remains
Abilities:
Rune Link
Strength: 22
Vitality: 24
Agility: 18
Intelligence: 24
Willpower: 24
Charisma: 21
Appearance: 17
Z. Chris
Inventory:
Steel Axe
Leather Tunic
Leather Pants
Leather Boots
Leather Backpack
Rajas Ring
3 Rations
Waterskin(2/3 Full)
Fairy
Skills:
10/20 Competent Stuff Breaker!
0/20 Competent Axe User
0/10 Wrestler
0/10 Armor User
7/10 Brawler
0/10 Persuader
0/4 Novice Plant Gatherer
0/4 Novice Ambusher
0/4 Novice Medic
0/4 Novice Chef
0/4 Novice Intimidator
Magic:
None
Strength: 30
Vitality: 24
Agility: 20
Inteligence: 21
Willpower: 19
Charisma: 19
Appearance: 21
Rajas Ring: +1 to Hit and Damage
Lawrence Godred
Wanted for Minor Misconduct and Evading Arrest.
Inventory:
Rusty Iron Knife
Cloth Tunic
Cloth Pants
Well-Crafted Black Cloak
Leather Shoes
Legendary Castle Plans
20 Silver Coins
40 Copper Coins
Skills
5/20 Competent Architect
9/20 Competent Summoner
2/20 Competent Mechanic
2/20 Competent Medic
0/10 Carpenter
2/4 Novice Comedian
2/4 Novice Persuader
0/4 Novice Siege Engineer
0/4 Novice Trader
Magic:
Conjure Minor Item
Conjure Major Item
Abilities:
Stability
Strength: 23
Vitality: 23
Agility: 22
Inteligence: 26
Willpower: 23
Charisma: 17
Appearance: 18
Right Arm: Blue