"Uh, oops. I can fix that!"
Chase Ragnok down, trying to undo my degeneration spell.
6: You run up to the man lying on the ground and attempt to reverse the effects. His right arm stops rotting away, though the remaining flesh starts bleeding severely.
+2 to HealingCharge the black robed man, trying to kill him with my greatsword, dodging the corpses.
6: In a crazed frenzy, you charge past the moving corpses directly towards the man in the robes. RTD 3: The man breaks out of his trance his trance and tries to get out of the way, but your greatsword slices through his flesh, cutting his left arm off.
+2 to Greatsword SkillGET THE HELL OUT OF DODGE
2: You run into the wall. Ouch.
Strength Roll!4: Some cracks in the wall widen, and you break through right as the house collapses behind you! The force of the collapsing structure knocks you to the ground.
+2 to Breaking Stuff!Walk across the bridge I'm standing on, searching for something interesting.
Luck 5: The spherical entities seem to merely observe you.
5: You wander across this strange land, searching for anything of interest. There are several forks in the path, but your instincts tell you which direction to take. Soon you come to what appears to be a portal, crafted from... cement? Runes are engraved in it's surface, pulsing with faint green light.
Collapse,Scream in pain, and hope that I don't die
Luck 5: Your right arm stops bleeding!
Luck 1: The pain gets much worse as the necrosis proceeds to consume your body!
6: You scream
REALLY LOUD as you fall to the ground. You gain the attention of nearly everyone around, and several people start wandering over. Unfortunately when you hit the ground, the wind got knocked from your lungs. You are now unconscious... maybe that's a good thing?
State: Unconscious
Left Shoulder: RottedUrrrgh!
3: You shamble towards the man who barged in.
Unnnhhh...
6: You charge towards the intruder, and collide with him! You're both knocked sprawling.
Kilakan: Prone
Zombie 2: ProneUhhheel.
6: You also charge towards the intruder as well, and dogpile ontop of the second zombie.
Zombie 3: ProneKill this fool!
Luck 5: Your dark enchantments stop the bleeding immediately!
3: You summon dark magic to smite this intruder! However, your spell only seems to make him slightly uncomfortable. As if he wasn't uncomfortable enough.
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Di' Ako
Inventory:
Muddy Worn Iron Greatsword
Amulet of Clarity
Burnt Worn Leather Tunic
Worn Leather Pants
Worn Leather Boots
Beginner's Guide to the Elements
Survival Kit
60 Copper Coins
Skills:
8/10 Greatsword User
0/10 Persuader
0/10 Negotiator
1/20 Competent Elementalist
4/10 Medic
2/4 Novice Appraiser
1/4 Novice Persuader
0/4 Novice Ambusher
Spells:
Terra Strike
Spire
Strength: 22
Vitality: 22
Agility: 24
Inteligence: 23
Willpower: 19(22)
Charisma: 20
Appearance: 24
Amulet of Clarity: +3 Willpower
Nirur Torir
Inventory:
Exceptional Steel Rapier
Wooden Club of Swiftness(+1 to Attack Priority)
Cloth Tunic
Cloth Pants
Leather Shoes
Cloth Pouch
50 Copper Coins
Skills:
0/10 Organizer
0/10 Record Keeper
6/20 Competent Runecrafter
2/20 Competent Healer
2/4 Novice Scholar
1/4 Novice Blacksmith
0/4 Novice Alchemist
Spells:
Rune of Agility
Rune of Energy
Rune of Finesse
Rune of Flames
Rune of Combustion
Cure Minor Wounds
Cure Light Wounds
Cure Moderate Wounds
Regeneration
Abilities:
Rune Link
Strength: 23
Vitality: 23
Agility: 19
Intelligence: 25
Willpower: 25
Charisma: 22
Appearance: 18
Left Hand: Mangled
Z. Chris
Inventory:
Steel Axe
Leather Tunic
Leather Pants
Leather Boots
Leather Backpack
3 Rations
Waterskin(2/3 Full)
Fairy
Skills:
2/10 Axe User
0/10 Wrestler
0/10 Armor User
4/10 Stuff Breaker!
0/4 Novice Plant Gatherer
2/4 Novice Brawler
0/4 Novice Ambusher
0/4 Novice Medic
0/4 Novice Chef
0/4 Novice Intimidator
Magic:
None
Strength: 29
Vitality: 24
Agility: 20
Inteligence: 21
Willpower: 19
Charisma: 19
Appearance: 21
Lawrence Godred
Inventory:
Rusty Iron Knife
Cloth Tunic
Cloth Pants
Well-Crafted Black Cloak
Leather Shoes
Legendary Castle Plans
10 Silver Coins
40 Copper Coins
Skills
2/20 Competent Mechanic
2/20 Competent Medic
2/20 Competent Architect
0/10 Carpenter
2/4 Novice Comedian
2/4 Novice Persuader
0/4 Novice Siege Engineer
0/4 Novice Summoner
Magic:
None
Strength: 23
Vitality: 23
Agility: 22
Inteligence: 26
Willpower: 23
Charisma: 17
Appearance: 18
Ragnok
Inventory:
Silk Robe
Silk Slacks
Leather Shoes
Skills:
28/30 Skilled Philosopher
2/20 Competent Scholar
0/20 Competent Elementalist
Magic:
Gale
Aqua Jet
Tremor
Frozen Sphere
Abilities:
Accession
Strength: 20
Vitality: 22
Agility: 20
Inteligence: 27
Willpower: 20
Charisma: 20
Appearance: 19
1st Right Arm: Shredded
2nd Right Arm: Shredded
Left Shoulder: Rotted