Alright, I'm back. Expect the rolls to be a little more... intense from now on. I'm done with this "you stub your toe" stuff. 2-5 still won't have any ill effects, but 1 & 6 can be BAD. Also, there won't be any easy fixes from now on. Severe wounds will likely stay for a while.
Ask around the town square trying to find out how much it would cost to build a castle if I already have the plans.
2: You wander around the square for an hour, but nobody seems to know anything about building a castle. They're mostly potters and craftsmen, what did you expect?
Not even pain relief? Pity.
I consult the temple, hoping to get my arm reattached.
Luck 2: The aching continues.
2: You approach the temple, but the doors are locked tight. Consulting one of the nearby townsfolk, you find out that today is the Day of the Fell, and all the temples are closed.
Try again to Learn Ice Magic
6: You summon a sphere of cold in your hand. You gaze at it for a moment before realize that sphere is
really cold! You shiver and lose control of the sphere, only to have it explode and encase your right arm in ice! Luck 2: You can't feel your arm anymore!
+2 to Elementalism
New Spell: Frozen Sphere
Right Arm: Frozen ThroughAh screw it he can bleed. I'll head outside and over to the bandit, if he's still breathing I'll slit his throat, I don't like survivors.
2: You wander outside and look around. You find the bandit out of the window, and he appears to still be alive. You lift your greatsword to strike him, but drop it into the mud instead.
I'm still going to save Kilakan from the inevitable ambush.
Luck 2: The bleeding worsens slightly. -1 to rolls next turn.
5: You guard Kilakan so well that you feel you could grab a bullet out of midair with your bare hands. However, there is no bullet. There is no bandit. Nothing happens at all, actually.
----------------------------------
Di' Ako
Inventory:
Muddy Worn Iron Greatsword
Amulet of Clarity
Burnt Worn Leather Tunic
Worn Leather Pants
Worn Leather Boots
Beginner's Guide to the Elements
Survival Kit
60 Copper Coins
Skills:
4/10 Greatsword User
0/10 Persuader
0/10 Negotiator
5/10 Elementalist
2/4 Novice Medic
2/4 Novice Appraiser
1/4 Novice Persuader
0/4 Novice Ambusher
Spells:
Terra Strike
Strength: 22
Vitality: 22
Agility: 24
Inteligence: 23
Willpower: 19(22)
Charisma: 20
Appearance: 24
Amulet of Clarity: +3 Willpower
Nirur Torir
Inventory:
Exceptional Steel Rapier
Wooden Club of Swiftness(+1 to Attack Priority)
Cloth Tunic
Cloth Pants
Leather Shoes
Cloth Pouch
50 Copper Coins
Skills:
0/10 Organizer
0/10 Record Keeper
6/20 Competent Runecrafter
2/4 Novice Scholar
1/4 Novice Blacksmith
0/4 Novice Alchemist
Spells:
Rune of Agility
Rune of Energy
Rune of Finesse
Rune of Flames
Rune of Combustion
Abilities:
Rune Link
Strength: 23
Vitality: 23
Agility: 19
Inteligence: 25
Willpower: 25
Charisma: 22
Appearance: 18
Left Arm: Missing
Z. Chris
Inventory:
Steel Axe
Leather Tunic
Leather Pants
Leather Boots
Leather Backpack
3 Rations
Waterskin(2/3 Full)
Fairy
Skills:
2/10 Axe User
0/10 Wrestler
0/10 Armor User
0/4 Novice Plant Gatherer
2/4 Novice Brawler
0/4 Novice Ambusher
0/4 Novice Medic
0/4 Novice Chef
0/4 Novice Intimidator
Magic:
None
Strength: 28
Vitality: 24
Agility: 20
Inteligence: 21
Willpower: 19
Charisma: 19
Appearance: 21
Left Shoulder: Moderate Wound(-1 to actions using left arm), Moderate Bleeding(-1 to actions next turn).
Lawrence Godred
Inventory:
Rusty Iron Knife
Cloth Tunic
Cloth Pants
Well-Crafted Black Cloak
Leather Shoes
Legendary Castle Plans
10 Silver Coins
40 Copper Coins
Skills
2/20 Competent Mechanic
0/20 Competent Medic
2/20 Competent Architect
0/10 Carpenter
2/4 Novice Comedian
2/4 Novice Persuader
0/4 Novice Siege Engineer
Magic:
None
Strength: 23
Vitality: 23
Agility: 22
Inteligence: 26
Willpower: 23
Charisma: 17
Appearance: 18
Ragnok
Inventory:
Silk Robe
Silk Slacks
Leather Shoes
Skills:
28/30 Skilled Philosopher
2/20 Competent Scholar
0/20 Competent Elementalist
Magic:
Gale
Aqua Jet
Tremor
Frozen Sphere
Abilities:
Accession
Strength: 20
Vitality: 22
Agility: 20
Inteligence: 27
Willpower: 20
Charisma: 20
Appearance: 19
Right Arm: Frozen Through(Unable to use; severe tissue damage)