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Author Topic: Arcanum Octet RTD [Game Over]  (Read 79478 times)

kilakan

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Re: Arcanum Octet RTD [Turn 16: The Boring Turn]
« Reply #195 on: October 06, 2009, 04:47:46 pm »

Kilikan, you get the back door, I'll handle these guuuUUUUUUUUUUUYS!!!!!!
You were already outside, and that sounds like a charge.
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RandomNumberGenerator

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Re: Arcanum Octet RTD [Turn 16: The Boring Turn]
« Reply #196 on: October 06, 2009, 09:09:34 pm »

Kilikan, you get the back door, I'll handle these guuuUUUUUUUUUUUYS!!!!!!
You were already outside, and that sounds like a charge.
That's what I thought it was. But if you want me to re-do your turn...

1: You block the front door, but one of the bandits bashes the door open. You are knocked to the ground, sprawling.
(Yes, I did just re-roll for you. Yes, you rolled another 1)
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The end of the world is more fun then I expected.

Nirur Torir

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Re: Arcanum Octet RTD [Turn 17: Two Knocked Sprawling]
« Reply #197 on: October 06, 2009, 09:19:09 pm »

I return to my nameless blacksmith friend, discuss exploding throwing knives with her, if she will allow me to use her forge, and what the material cost of a throwing knife usually is.

I am sooo going to sell these to other players. They come with a guarantee (for players only): If you should ever die because you're an idiot and stood too close to the blast, you get your money back.
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RandomNumberGenerator

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Re: Arcanum Octet RTD [Turn 17: Two Knocked Sprawling]
« Reply #198 on: October 07, 2009, 06:08:15 pm »

So... Should I give Z.Chris another day?
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kilakan

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Re: Arcanum Octet RTD [Turn 17: Two Knocked Sprawling]
« Reply #199 on: October 07, 2009, 06:08:52 pm »

no.  Just make him attack the bandits
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zchris13

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Re: Arcanum Octet RTD [Turn 17: Two Knocked Sprawling]
« Reply #200 on: October 07, 2009, 06:21:12 pm »

Yeah. Just kick ass all up and down the place.  If you see fit, Through a couple of Dragonball references.  Like lots of yelling at the top of my lungs while punching things.
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RandomNumberGenerator

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Re: Arcanum Octet RTD [Turn 17: Two Knocked Sprawling]
« Reply #201 on: October 08, 2009, 09:56:30 am »

I'll post the turn later today. Right now I'm rather out of it and would probably post crappy stuff.
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zchris13

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Re: Arcanum Octet RTD [Turn 17: Two Knocked Sprawling]
« Reply #202 on: October 08, 2009, 05:01:59 pm »

I'll post the turn later today. Right now I'm rather out of it and would probably post crappy stuff.
Quote
RTD
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RandomNumberGenerator

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Re: Arcanum Octet RTD [Turn 17: Two Knocked Sprawling]
« Reply #203 on: October 08, 2009, 06:55:14 pm »

I'll post the turn later today. Right now I'm rather out of it and would probably post crappy stuff.
Quote
RTD
Fine:

Continue Practice
2: Nothing Happens.

RAGE,
Charge the nearest stunned bandit and swing my greatsword at him with full force.
"You don't block my attacks and get to live!!!!"


4: You attack the bandit. RTD 2: Bandit dies.
+2 to Greatsword Skill

Nonetheless, I'll head to the city square and begin to whore out my architecture, mechanics, and carpentry skills. Surely SOMEONE needs something repaired/built.
2: Nothing Happens.

I return to my nameless blacksmith friend, discuss exploding throwing knives with her, if she will allow me to use her forge, and what the material cost of a throwing knife usually is.
6: 20 copper. She is mad at you now for suggesting art defacement.

Yeah. Just kick ass all up and down the place.  If you see fit, Through a couple of Dragonball references.  Like lots of yelling at the top of my lungs while punching things.
6: Ass is kicked. You make the bandits mad at you. 2: A bandit is killed. 5: A bandit dodges.
+2 to Axe Skill

Quote from: Bandits
Attack!
2: A bandit attacks Kilakan! 5: His sword comes arcing down! 5: Kilakan barely dodges!

1: A bandit attaks Z. Chris! 5: His sword comes arcing down! 6: Z. Chris dodges into a wall!
Status: Stunned(-1 to rolls next turn)
----------------------------------
Di' Ako
Spoiler (click to show/hide)
Nirur Torir
Spoiler (click to show/hide)
Z. Chris
Spoiler (click to show/hide)
Lawrence Godred
Spoiler (click to show/hide)
Ragnok
Spoiler (click to show/hide)

« Last Edit: October 08, 2009, 07:00:54 pm by RandomNumberGenerator »
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kilakan

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Re: Arcanum Octet RTD [Turn 18: Bleh]
« Reply #204 on: October 08, 2009, 07:05:18 pm »

Chris that was just painful on your part.
I'll do a wide swing, trying to hit all remaining bandits.
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zchris13

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Re: Arcanum Octet RTD [Turn 18: Bleh]
« Reply #205 on: October 08, 2009, 07:40:26 pm »

FLEX PECTORALS TO DEFLECT ALL ATTACKS.

Everything I do, ever, can be summed up in two words: KICK ASS.
« Last Edit: October 08, 2009, 08:11:11 pm by zchris13 »
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Nirur Torir

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Re: Arcanum Octet RTD [Turn 18: Bleh]
« Reply #206 on: October 08, 2009, 08:04:34 pm »

Buy throwing knife materials. Forge two exploding throwing knives.
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bulborbish

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Re: Arcanum Octet RTD [Turn 18: Bleh]
« Reply #207 on: October 09, 2009, 12:30:11 pm »

Blow any hats off near-by wizards,preferably those in my arcane theory class
« Last Edit: October 10, 2009, 05:42:56 pm by bulborbish »
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Apostolic Nihilist

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Re: Arcanum Octet RTD [Turn 18: Bleh]
« Reply #208 on: October 09, 2009, 01:40:15 pm »

Surely... someone needs my services... I'll continue looking for work.
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RandomNumberGenerator

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Re: Arcanum Octet RTD [Turn 18: Bleh]
« Reply #209 on: October 09, 2009, 02:15:37 pm »

Ouch guys... just ouch. Bad luck today.

I'll do a wide swing, trying to hit all remaining bandits.
1: You bring your greatsword around in a huge arc! Not only did you miss the bandits completely, you somehow managed to cut the hand holding the sword.

Right Hand: Moderate Wound(-1 to actions using right hand), Bleeding


FLEX PECTORALS TO DEFLECT ALL ATTACKS.

Everything I do, ever, can be summed up in two words: KICK ASS.
1: You try to flex your muscles, but only end up straining them beyond their limits.
Strength Roll!:
3-1 = 2: You barely manage to avoid badly hurting yourself.

Buy throwing knife materials. Forge two exploding throwing knives.
1: You grab an iron bar and begin hammering it into the shape on a knife on the anvil. You miss the iron completely and hit the hand holding the iron. You grievously hurt yourself, mangling your hand into a horrible shape!

Left Hand: Mangled(-3 to actions using left hand)


Blow any hats off near-by wizards,preferably those in my arcane theory class
3: You summon up a gust of wind, blowing through the courtyard. Leaves ruffle slightly, but that's about it.

+2 to Elementalism.

Surely... someone needs my services... I'll continue looking for work.
5: You pass by the guard captain conversing with the academy's head, discussing the expansion of the guard barracks. The head says that it would be too expensive to reconstruct, but you think you can devise a cheap way to do it. You manage to persuade them to take you up on the offer.

+4 to Persuasion


Quote from: Bandits
Attack!
1: A bandit attacks Z. Chris! 5: He rushes Z. Chris, delivering a powerful blow! RTD 4: the attack leaves a gash in his shoulder!
1: A bandit attacks Z. Chris! 3: He stumbles as he charges forward! 4: The attack misses completely!

Left Shoulder: Moderate Wound(-1 to actions using left arm), Bleeding


----------------------------------
Di' Ako
Spoiler (click to show/hide)
Nirur Torir
Spoiler (click to show/hide)
Z. Chris
Spoiler (click to show/hide)
Lawrence Godred
Spoiler (click to show/hide)
Ragnok
Spoiler (click to show/hide)
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The end of the world is more fun then I expected.
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