I'll scrawl the schematics (or at least, what I can remember of them) onto whatever surface I can find; my flesh, if it comes to it! That rusty iron knife will prove its use yet!
Edit: Actually, if possible, it'd be better to carve it onto someone else's flesh. So I'd like to check out an alley by the tavern for passed out drunks if I can't find a suitable writing surface.
5: As the spirit leaves your body, you suddenly realize that you've been muttering "paper...parchment" and "quill...ink" the whole time. One of the patrons in the tavern happens to be a scribe, and realizing what happened hands you some fine vellum and a goose quill. You quickly sketch out a perfectly scaled drawing of the plans onto the vellum.
+4 to Architecture
Item: Legendary Castle Plans Heft boulders in the air and throw them around in the marketplace.
(Priority 6!) 4: You pick up some of the boulders Kilakan dropped and throw them around. People start screaming and running away from you, and one of the city guards guards approaches you. He demands that you stop flinging the boulders around, as you're causing a disturbance of the peace.
+1 StrengthI go to the academy's library to study up on arcane theory.
2: You head into the library, and pick up some books on magical theory. However, they're still exceedingly confusing... you can't figure anything out from studying them.
continue studies
3: You continue to study magical theory. While you still don't quite grasp the concept, you do gain a little better understanding.
+1 to Magical Theory
I'll take the gold and wander around the market place, looking for a merchant who can sell me a gold pouch at a reasonable price (I'd think around 5 gold) I'll then try to find a trainer who would train me in the use of great swords, then if I find a decent one I'll train, if he wants too much money I'll humiliate Chris by stopping his boulders in mid air above his head.
(Priority 1!) 1: You wander around looking for a merchant selling pouches with your money clutched in your hands. After several inutes without finding anybody, a pickpocket runs into you and steals 20 of your coins before running off. 4: An experienced mercenary sees this, and offers you some training before any more of your gold is stolen. He asks for 20 coins per lesson.
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Di' Ako
Inventory:
Worn Iron Greatsword
Burnt Worn Leather Tunic
Worn Leather Pants
Worn Leather Boots
Beginner's Guide to the Elements
Survival Kit
80 Gold
Skills:
0/10 Greatsword User
0/10 Persuader
0/10 Negotiator
2/10 Elementalist
Spells:
Terra Strike
Strength: 22
Vitality: 22
Agility: 24
Inteligence: 23
Willpower: 19
Charisma: 20
Appearance: 24
Nirur Torir
Inventory:
Wooden Club
Cloth Tunic
Cloth Pants
Leather Shoes
Cloth Pouch
20 Copper Coins
Skills:
0/10 Organizer
0/10 Record Keeper
1/2 Dabbling Runecrafter
0/4 Novice Alchemist
Spells:
Strength: 23
Vitality: 23
Agility: 18
Inteligence: 25
Willpower: 25
Charisma: 22
Appearance: 18
Z. Chris
Inventory:
Steel Axe
Leather Tunic
Leather Pants
Leather Boots
Leather Backpack
3 Rations
Waterskin(2/3 Full)
Fairy
Skills:
0/10 Axe User
0/10 Wrestler
0/10 Armor User
0/5 Novice Plant Gatherer
Magic:
None
Strength: 28
Vitality: 23
Agility: 20
Inteligence: 21
Willpower: 19
Charisma: 19
Appearance: 21 -1
Dried Blood(-1 App)
-1 to rolls involving the Academy's scholars
Lawrence Godred
Inventory:
Rusty Iron Knife
Cloth Tunic
Cloth Pants
Well-Crafted Black Cloak
Leather Shoes
Legendary Castle Plans
Skills
0/20 Competent Mechanic
0/20 Competent Medic
2/10 Architect
2/4 Novice Comedian
Magic:
None
Strength: 22
Vitality: 23
Agility: 21
Inteligence: 26
Willpower: 22
Charisma: 17
Appearance: 18
Ragnok
Inventory:
Silk Robe
Silk Slacks
Leather Shoes
Skills:
0/40 Proficient Philosopher
1/4 Novice Scholar
Magic:
None
Strength: 20
Vitality: 22
Agility: 20
Inteligence: 27
Willpower: 20
Charisma: 20
Appearance: 19
-1 to rolls involving the Academy's scholars