Head towards the place, where the magic is being misused, they must pay for this atrocity.
1: You head toward the source and find a large, pulsing ball of light. Chains made from a strange red metal encase it and tie it down. As you approach, a group of mages jumps out and ambushes you! Luck 2: You fail to react to your attackers!
Aw, I was hoping for a book on the slightly-less-evil topic of necromancy. I'd better leave it in the chest. I'll try to design a detect magic spell based on my knowledge of arcane theory, which could be very useful for locating any magical traps the previous inhabitant left behind. (With the proper background knowledge in Arcane Theory, I figure I should have a better understanding of how to create new spells. Or something. Well, it's not like I'll be returning to the university anytime soon.)
1: You attempt to use your knowledge of arcane theory to magically see any traps in your vicinity. Luck 2: Your spell fails however, and you magically see nothing.
BlindMill about the office looking for clues.
1: You start wandering around the office, trying to find clues. You think you find something and pick it up. Erugh! It's the Head Mage's head! As you touch it a curse seems to activate. Luck 6: Before the curse can do anything, you fling the head against the wall with such force that the wall collapses... and the whole rooms starts to shake violently. That can't be good.
How many turns
4: 0 more turns. You arrive at Schalade.
Kill the intruder!
3+1=4: You reach out to touch Di' Ako. RTD 1: He tries to move out of the way, but trips and falls! Your Shadowtouch drains part of his health.
Di' Ako: WeakenedStop him!
4+1=5: You cast Shadowbind on Di' Ako. RTD 1: He completely and utterly fails to resist the spell! His shadow is pinned to the floor, and he is rendered immobile.
Di' Ako: PinnedStab him in the heart!
5: You stab the intruder in the heart with a ritualistic dagger. The immobile Di'Ako can't dodge! You embed the dagger in his chest.
Di'Ako
Heart: PiercedBind his soul!
5: You cast a necromantic ritual to bind the intruder's soul inside the dagger. RTD 2: The weakened, pinned, and stabbed Di' Ako fails to resist the ritual. His soul is bound inside the dagger...
Di'Ako: Bound----------------------------------
Nirur Torir
Wanted for Vandalism and Evading Arrest.
Inventory:
Crimson Spatha of Vampirism
Exceptional Rapier of Swiftness(+1 to Hit)
Wooden Club of Swiftness(+1 to Hit)
Cloth Tunic
Cloth Pants
Leather Shoes
Brass Ring of Cure Light Wounds
Skills:
20/30 Skilled Healer
12/30 Skilled Runecrafter
0/20 Competent Fencing
0/20 Competent Club User
4/10 Scholar
0/10 Organizer
0/10 Record Keeper
0/10 Lying
0/10 Blade User
2/4 Novice Thrower
1/4 Novice Blacksmith
1/4 Novice Acrobat
0/4 Novice Alchemist
1/4 Novice Necromancer
Spells:
Rune of Agility
Rune of Energy
Rune of Finesse
Rune of Flames
Rune of Combustion
Latent Rune of Cure Light Wounds
---
Cure Minor Wounds
Cure Light Wounds
Cure Moderate Wounds
Regeneration
---
Animate Remains
Abilities:
Rune Link
Strength: 22
Vitality: 24
Agility: 18
Intelligence: 24
Willpower: 24
Charisma: 21
Appearance: 17
Eyes: Blind
Z. Chris
Inventory:
Jet-Black Battleaxe of Destruction
Steel Axe
Leather Tunic
Leather Pants
Leather Boots
Leather Backpack
Rajas Ring
3 Rations
Waterskin(2/3 Full)
Fairy
Skills:
12/30 Skilled Stuff Breaker!
0/20 Competent Axe User
0/10 Wrestler
0/10 Armor User
7/10 Brawler
0/10 Persuader
0/4 Novice Pathfinder
0/4 Novice Plant Gatherer
0/4 Novice Ambusher
0/4 Novice Medic
0/4 Novice Chef
0/4 Novice Intimidator
Magic:
None
Abilities:
Restoration
Strength: 30
Vitality: 24
Agility: 20
Intelligence: 21
Willpower: 19
Charisma: 19
Appearance: 21
Rajas Ring: +1 to Hit and Damage
Lawrence Godred
Inventory:
Damaged Cloth Tunic
Cloth Pants
Well-Crafted Black Cloak
Leather Shoes
Legendary Castle Plans
20 Silver Coins
40 Copper Coins
Skills
8/40 Proficient Summoner
5/20 Competent Architect
2/20 Competent Mechanic
2/20 Competent Medic
0/10 Carpenter
0/10 Scholar
4/10 Thrower
2/4 Novice Comedian
2/4 Novice Persuader
0/4 Novice Siege Engineer
0/4 Novice Trader
Magic:
Grease
Conjure Minor Item
Conjure Major Item
Abilities:
Stability
Soul of Ex'Nari
Strength: 26
Vitality: 26
Agility: 18
Intelligence: 32
Willpower: 28
Charisma: 14
Appearance: 8
Void Marauder