"Hey, I think I can make a pine cone explode if thrown right."
I go outside and find a pine cone. After enchanting it with runes of combustion and energy, I throw it into an empty field.
So many things can go wrong, and little good will come of it if it goes right. The perfect action.
5: You somehow manage to find a pine cone, despite the lack of any pine trees for miles. You also somehow manage to carve a rune of combustion onto it, when it lacks any clear surface area to do so. You throw it up into the air.
KABOOM! You have to shield your face from the intense heat as burning splinters fly all around. You guess this attack could easily take out a human, or several smaller monsters.
+4 to Runecrafting.Kilikan, you get the back door, I'll handle these guuuUUUUUUUUUUUYS!!!!!!
1: You run up to the bandit's house and burst through the door. You get caught in one of their traps, and lie entangled on the floor. Four of the bandits are in the room; one seems to be upstairs.
Status: Entangled(Can't do any actions until freed; -1 to Dodge)Bandits: Suprised(-1 to Dodge for 1 turn)I'll draw my greatsword and head around to the back door, while trying to avoid attention, once Chris manages to burst through and get attacked I'll come through the door and blast the first bandit I see with the rocks.
3+1: You enter in the back door and launch your stones at the nearest target's head!
Dodge Roll!5-1: The bandit overcomes his shock at seeing Z. Chris tumble through the door and whips around, blocking the stones with his arm.
+1 to Elementalism
Bandit: Wounded Arm(-1 to Attack)I'll try and find the road back to Schalade.
I just realized, but they probably dumped me somewhere close to the road, come to think of it, so all of those previous actions would have been unnecessary if I had just 'scanned the nearby area'.
5: You take off towards Shalade at a lightning pace, charging through the forest you just came through. You manage to make it to the city in record speed! Any opposition was left behind in the dust, and you arrive at the city gates unharmed.
+1 to AgilityTake a break from Studying Arcane Theory to Practice Wind Magic
6: You continue to study wind magic and form a powerful gale of wind. You throw the gale at the wall, but it rebounds and knocks you down, sprawled on the ground.
+2 to Elementalism----------------------------------
Di' Ako
Inventory:
Worn Iron Greatsword
Amulet of Clarity
Burnt Worn Leather Tunic
Worn Leather Pants
Worn Leather Boots
Beginner's Guide to the Elements
Survival Kit
60 Copper Coins
Skills:
2/10 Greatsword User
0/10 Persuader
0/10 Negotiator
3/10 Elementalist
1/4 Novice Persuader
2/4 Novice Appraiser
0/4 Novice Ambusher
Spells:
Terra Strike
Strength: 22
Vitality: 22
Agility: 24
Inteligence: 23
Willpower: 19(22)
Charisma: 20
Appearance: 24
Amulet of Clarity: +3 Willpower
Nirur Torir
Inventory:
Exceptional Steel Rapier
Wooden Club of Swiftness(+1 to Attack Priority)
Cloth Tunic
Cloth Pants
Leather Shoes
Cloth Pouch
50 Copper Coins
Skills:
0/10 Organizer
0/10 Record Keeper
6/20 Competent Runecrafter
2/4 Novice Scholar
1/4 Novice Blacksmith
0/4 Novice Alchemist
Spells:
Rune of Agility
Rune of Energy
Rune of Finesse
Rune of Flames
Rune of Combustion
Abilities:
Rune Link
Strength: 23
Vitality: 23
Agility: 19
Inteligence: 25
Willpower: 25
Charisma: 22
Appearance: 18
Z. Chris
Inventory:
Steel Axe
Leather Tunic
Leather Pants
Leather Boots
Leather Backpack
3 Rations
Waterskin(2/3 Full)
Fairy
Skills:
0/10 Axe User
0/10 Wrestler
0/10 Armor User
0/5 Novice Plant Gatherer
0/4 Novice Ambusher
0/4 Novice Medic
Magic:
None
Strength: 28
Vitality: 24
Agility: 20
Inteligence: 21
Willpower: 19
Charisma: 19
Appearance: 21
Lawrence Godred
Inventory:
Rusty Iron Knife
Cloth Tunic
Cloth Pants
Well-Crafted Black Cloak
Leather Shoes
Legendary Castle Plans
40 Copper Coins
Skills
2/20 Competent Mechanic
0/20 Competent Medic
0/20 Competent Architect
0/10 Carpenter
2/4 Novice Comedian
0/4 Novice Siege Engineer
Magic:
None
Strength: 23
Vitality: 23
Agility: 22
Inteligence: 26
Willpower: 23
Charisma: 17
Appearance: 18
Ragnok
Inventory:
Silk Robe
Silk Slacks
Leather Shoes
Skills:
28/30 Skilled Philosopher
2/20 Competent Scholar
2/10 Elementalist
Magic:
Gale
Abilities:
Accession
Strength: 20
Vitality: 22
Agility: 20
Inteligence: 27
Willpower: 20
Charisma: 20
Appearance: 19