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Poll

Modality of travel

Turn based
- 1 (20%)
Destination based
- 4 (80%)
Other (specify)
- 0 (0%)
Don't know/don't care
- 0 (0%)

Total Members Voted: 5


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Author Topic: Rebirth RTD Chapter 2- turn 3: Ready to go  (Read 53540 times)

Kashyyk

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Re: Rebirth RTD - Turn 10: Kashyyk vs Kashyyk
« Reply #135 on: October 13, 2009, 10:10:36 am »

Your problem is that you are thinking like a Kashyyk, they are better at that than you, you need to get crafty about it...

But I AM Kashyyk. Anything else is just a poor imitation of me. It is for that reason why he is called Caffiene-shyyk not Caffiene Kashyyk.
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andrea

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Re: Rebirth RTD - Turn 10: Kashyyk vs Kashyyk
« Reply #136 on: October 13, 2009, 10:49:44 am »

actually, it was called Caffeine Kashyyk, it is you that decided to shorten the name.

I even create his actions mirroring your when possible. (note: if you try to hit yourself so that caffeine-shyyk does the same, you will be punished severely.It doesn't work that way)

Kashyyk

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Re: Rebirth RTD - Turn 10: Kashyyk vs Kashyyk
« Reply #137 on: October 13, 2009, 10:57:53 am »

I've been lucky so far. I will be again!!
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Diakron

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Re: Rebirth RTD - Turn 10: Kashyyk vs Kashyyk
« Reply #138 on: October 13, 2009, 03:50:00 pm »

force my hand to heal itself
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andrea

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Re: Rebirth RTD - Turn 10: Kashyyk vs Kashyyk
« Reply #139 on: October 15, 2009, 01:11:32 pm »

sorry for the delay, but i am having some heavy days, and i don't even am in the mood to write a turn.

RAM

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Re: Rebirth RTD - Turn 10: Kashyyk vs Kashyyk
« Reply #140 on: October 15, 2009, 06:57:29 pm »

No pressure, someone is bound to keep bumping the thread for a while.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Kashyyk

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Re: Rebirth RTD - Turn 10: Kashyyk vs Kashyyk
« Reply #141 on: October 16, 2009, 04:32:06 am »

Give some spoilers and then read the reactions. That will cheer you up.
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andrea

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Re: Rebirth RTD - Turn 10: Kashyyk vs Kashyyk
« Reply #142 on: October 16, 2009, 08:17:59 am »

Kashyyk, you was right. Rolling for actions cheered me up. A lot.

the first 5 rolls i made were 1,6,6,1,6.
now, lets see what i can do with that :D

RAM

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Re: Rebirth RTD - Turn 10: Kashyyk vs Kashyyk
« Reply #143 on: October 16, 2009, 08:50:32 am »

*hurriedly checks on action*
Please don't be something stupid, well, more stupid than usual...

:Oh, good, nothing extravagant, I shouldn't manage more than falling over or, hmmm, making some sort of insane undead abomination...
« Last Edit: October 16, 2009, 08:52:58 am by RAM »
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Kashyyk

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Re: Rebirth RTD - Turn 10: Kashyyk vs Kashyyk
« Reply #144 on: October 16, 2009, 09:02:08 am »

I'm kinda worried about the outcome of mine now aswell...
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andrea

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Re: Rebirth RTD - Turn 10: Kashyyk vs Kashyyk
« Reply #145 on: October 16, 2009, 09:16:52 am »

*hurriedly checks on action*
Please don't be something stupid, well, more stupid than usual...

:Oh, good, nothing extravagant, I shouldn't manage more than falling over or, hmmm, making some sort of insane undead abomination...

on a 6, i may decide to increase h by a lot, just for you.
on a 1, i would just be creative.

we also had a 5 this round. good luck guessing.

Digital Hellhound

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Re: Rebirth RTD - Turn 10: Kashyyk vs Kashyyk
« Reply #146 on: October 16, 2009, 09:56:08 am »

FFFUU---

Magic action getting a 1 or 6... Auch.
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andrea

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Re: Rebirth RTD - Turn 10: Kashyyk vs Kashyyk
« Reply #147 on: October 17, 2009, 04:20:34 pm »

All these overshots and failures, made a mostly uninteresting turn.
You don't have enough power to damage yourself well enough.

Kashyyk, stop getting similar rolls against coffe-shyyk. i don't want to wait till it uses all his cups of coffee. Remember that it is your mind, so any action is allowed.

Quote from: RAM
I wander the halls trying to put people back together.
|You begin to wonder where your other team mates are, since you would all be safer together. After all, there could be anything out there and the only sure thing you remember is that something dangerous was around before you entered these vats. But instead of just running in all the rooms, you have the brilliant idea to use your ‘new’ magic powers to feel their heat , so that you can find out where they are quickly. it works wonderfully, but you get another idea: sound is pressure waves. Heat expands gas. So by manipulating heat you should be able to make sound, you can speak to them!|You manage to make yourself heard, even if it is barely possible to understand what you said. But you haven’t learnt yet to control how much heat your actions use, and you didn’t understand how much heat was needed to create sound!  Surely that is not the best way. The heat taken by your action quickly overcomes the heat that your body generates and the air around you starts cooling. |You don’t notice it quickly enough and ice starts forming on your skin, pain arrives, and you stop focus your powers to suck heat from the nearby objects, before any damage is done. |You try to move the coldness into the fuel, which freezes around your feet! They are encased in fuel- ice and you are too tired to use your magic again.
Quote from: Digital Hellhound
Ugh. I try to heal my bruises

|You didn’t hit your head strongly, luckily, so you wake up soon and decide to heal the arms using magic: the first time it didn’t work, but maybe you would be more lucky the second. You try to focus on healing the arm, on the blood vessels, on the muscle. You then open your mind and feel an foreign energy flowing into you. Yout let it flow, flow, till it fills you arms| but you forget to control it, to shape the flow: the uncontrolled energy started regenerating more and more tissue, much more and much denser that it is natural; you stoop it but you are not fast enough| and a big damage is done: your arms and hands feel like concrete: you can’t move the joints, can’t feel pain. You can, however, still use the shoulders and use your arms and maces. On the bright side, now your arms will be less likely to get damaged, but are more prone to breaking. Also, bruise is gone.
Quote from: Diakron
force my hand to heal itself
|You try to use magic to heal your hand, You let energy flow in your hand. It enters, more and more, replacing tissue, rebuilding everything; it is strong and out of your control, and it is changing your hand! |You can’t stop it early enough to avoid taking damage  |but at the end you manage to at least partially control what it does to your hand. Now the left hand is roughly doubled in size, and there are small bone spikes on all its joints. It is ugly, it doesn’t allow you to handle small objects, but it will be very useful in fist fights.


 
Quote from: Jetsquirrel
i use my intelligence to figure which wire to plug out and put it into y flashlight to recharge it
|Failing to notice that it can be recharged at any power socket on the walls, you turn your flashlight off, leaving you in the darkness, and you start hacking the flashlight, managing only to break it and get the abomination-ball stuck inside it. Good job.
 
 
Quote from: Flintus10
Screw the damn generator I am gonna get the map and then head outside.
|Feeling a bad karma in the air, you decide to reach the exit. You walk past Ram’s voice ( which seemed to come from an hot pocket of air), open the door at the end of the corridor, walk upstair and arrive at the same door which blocked Jetsquirrel. Of course, it is still jammed but at least there is some natural light
Quote from: Coffee-shyyk
I beat Kashyyk into submission
|
Quote from: Kashyyk
I beat Caffiene-shyyk into submission
|
Another time there is an epic struggle for power in the mind of Kashyyk, but once again none of them manages to do any harm . Coffee-shyyk drinks another cup of coffee from his chest and smiles. Maybe he is planning something?
Background roll :
STATUS
Quote from:  RAM status
Location: Generator room, unknown building
Equipment:  XClothesX  , flashlight(10/20), bandage kit (19/20), pain killer(gel, 18/20)
Health: cold feet   
Abilities:thermal magic   
Special Status: tired, ice on feet
 
Quote from:  Digital Hellhound status
Location: Generator room, unknown building   
Equipment: Clothes ,flashlight(2/20),needlegun,diary
Health:
Abilities: .
Special Status: stone arms
Quote from:  Diakron status
Location: Storage room, unknown building   
Equipment: Clothes, crowbar, flashlight(10/20) 
Health: 
Abilities: none .   
Special Status:hulk hand
Quote from:  Jetsquirrel status
Location: Monolith room, unknown building 
Equipment: Clothes ,2 fuel tanks
Health: Unharmed 
Abilities: none   
Special Status:suicide bomber, darkness
Quote from:  Kashyyk status
Location: Lounge, unknown building 
Equipment: Clothes , flashlight (2/20), flashlight (11/20), cup
Health: Unharmed
Abilities: .
Special Status: Drowsy, caffeine(11/20), trapped in the mind
Quote from: Flintus10 status
Location: Exit stairs, unknown building   
Equipment: Clothes, funnel, flashlight(10/20) 
Health: broken nose 
Abilities: .   
Special Status:cheater
 
NPCs
Quote from: Coffee-Kashyyk
Location: Kashyyk’s mind
Equipment: Clothes, 11 coffee cups 
Health: Unharmed 
Abilities: none   
Special Status:caffeine powered
LOCATIONS
Spoiler: unknown building (click to show/hide)

Spoiler: unknown outside (click to show/hide)
Quote from:  Kashyyk status
Location:  Vat room, unknown building 
Equipment: Clothes , flashlight (12/20)
Health: Unharmed   
Abilities: .   
Special Status: 
Quote from: Flintus10 status
Location: Vat room, unknown building   
Equipment: Clothes, flashlight(18/20) 
Health: Unharmed   
Abilities: .   
Special Status: 


I blame the uninterestingness of the turn on my tiredness, and your rolls creating danger where there shouldn't be.
 Half actions are way too short. maybe i should fill them with small details... but i feel there is not much to add. they are all things already told

RAM, that was conservation of energy while using magic. this happens for every kind of magic, but you can usually draw the energy from the environment. Be careful with words when you use magic, and you will have less problems.
I, of course, will not do all the math and be strict on conservation of energy: it would be impossible, and surely not fun. Realism won't be my main concern. But remember that for each action, there is a reaction, which can and will hit you, depending on rolls.

Diakron

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Re: Rebirth RTD - Turn 11: Rise of the stone men.
« Reply #148 on: October 17, 2009, 04:34:58 pm »

NOW, go hide some others, pick up anything of use on the way
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RAM

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Re: Rebirth RTD - Turn 11: Rise of the stone men.
« Reply #149 on: October 17, 2009, 04:52:11 pm »

So the resident fire-mage is trapped in fuel? hmmm...

Oooooh, I just noticed an error, shouldn't team cursed generator be affected by fumes from the fuel?

I try to break the ice and escape from this room.

Oh, and that conservation of energy thing sounds like it could be fun, I will need to find some flares or something in case I need heat in a hurry...
« Last Edit: October 17, 2009, 06:32:32 pm by RAM »
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!
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