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Modality of travel

Turn based
- 1 (20%)
Destination based
- 4 (80%)
Other (specify)
- 0 (0%)
Don't know/don't care
- 0 (0%)

Total Members Voted: 5


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Author Topic: Rebirth RTD Chapter 2- turn 3: Ready to go  (Read 54325 times)

andrea

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Re: Rebirth RTD - Turn 22: A mission
« Reply #315 on: January 26, 2010, 05:44:22 pm »

turns half done, but I had to walk my aunt's dog this evening.
I can however give some spoilers

somebody healed.
somebody failed to heal
somebody got ignored
and somebody else is going to experience some fun.

andrea

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Re: Rebirth RTD - Turn 22: A mission
« Reply #316 on: January 27, 2010, 05:32:42 pm »

sorry people, I couldn't write the turn today.
In fact, due to lack of time, I think I have to give up and abandon this RTD.



Just kidding, turn below! however, it took more days than it is healthy to write this turn, so status errors can be anywhere. Keep an eye open , and report them.
A thing I noticed is that I forgot to add any bad effect regarding mental actions for wounds. I decided to just use pain for that, since I already use separated damage/pain penalties.

















Quote from: Jetsquirrel
ask if there is some way to receive our memory back]
|you start asking a new question :” Mr. golem,  do you think we-“ when you are interrupted by Ram, who enters the room running and screaming, pushing you away. He seems to have bigger problems than you, so you let him speak first.
 
Quote from: RAM
Question to golem: AAAAAARGH! I'm on Fire! I'm on Fire! MAKE IT STOP!
| You need help, now! You run to the control room, trying to find your team mates. There are Hellhound and Flintus working on a door, but in the room at your right you see a golem! You clearly remember that golems used to be masters of magic so you quickly run into the room, pushing Jetsquirrel aside.
“ helpmeIamburningwithsomekindofspiritualfireneedhealing!”
speak slower, little person, I can’t understand anything
“Somehow I absorbed a fire, that was burning in the generator room, but now the fire is inside me, burning… something. My soul, spirit, whatever! I can’t stop it and it is eating my life! Help me!”
|oh… uncontrolled and unskilled use of magic. In any other situation I would have smashed you into a wall for this. I’ll see what I can do, but I will probably end up damaging it more. Prepare yourself to lower your expected life
The golem raises its hands on you, then he channels a white energy into your body. And it burns, a lot! Your soul feels like it is cracked and ripped!
“AHHH! IT HURTS!”
I’ll stop. I can’t do much about this. You trapped the fire inside you, locked in a magical pocket, but keeping this pocket drains your life energy.  And releasing it may be impossible now. I tried to restore your energy, but I failed and instead I fueled the fire. You need to transfer the “magical pocket” to something else… even an animal should be ok for this. I suggest you or one of your friends try some healing magic if things get bad. I failed, but your specie is MUCH more experienced than mine in healing magic. It is the only branch of magic we never mastered.
 
Quote from: Diakron
AI: rest, so that elbow can heal better
|You sit down and rest, looking at your elbow. It hurts, but it doesn’t seem badly damaged. After a while it starts hurting less| and now it doesn’t hurt anymore! It wasn’t as bad as you thought. Now, you can resume whatever activity you was planning
Quote from: Kashyyk
First: I take control of my hallucinations and create the ability to force the people I choose to see the hallucinations that I see.
|all the candy mountains and chocolate lakes, evil mini-elves and all hallucinations start looking unreal to you, then slowly fade away. This sends you to the cold, hard reality, in which you are heavily wounded , on the ground of an half burnt room. Then you suddenly find out what made your hallucinations stop: PAIN! Lots of pain!. Your legs are crippled and you need healing.
 
Quote from: Digital Hellhound
Go help Flintus get that door open. I HAVE STONE ARMS DAMNIT

|You walk to Flintus and push him aside. “ leave this to me, I should be able to move that door.” You make an incredible effort but your arms being made of stone doesn’t actually give you more strength- it just makes it very hard to grab the door to try to pull it. Just before you give up, you hear a strange noise from behind and jump away, turning yourself to flintus.. you see an odd device floating near him, then exploding. You luckily are now out of range.
 
Quote from: Flintus10
Get as much help as I can and try to open the door look for something to wedge/smash it open if necessary
|angered by the way Hellhound discarded you as useless, you decide to use your ultimate card to open the door: the mysterious device you built! You take it out and start shaking it; after a while some panels start to shift, the shape changes and smoke starts going out of the odd device. You, scared, throw it away but surprisingly, it flies! And it flies toward you. You don’t have time to react and you are hit right in the chest, causing shortening your breathe and bending your ribs. Then, it seems to explode, throwing sharp fragments that hit you in several parts of the body, causing minor but painful damage. The fun device is intact in front of you, on the ground. And it looks innocent too! You would almost believe it, if you wasn’t wounded.
Background roll :3
STATUS
Quote from:  RAM status
Location: sphere room, unknown building
Equipment:  XClothesX  , flashlight(5/20, off), bandage kit (19/20), pain killer(gel, 18/20)
Health: unharmed
Abilities:thermal magic   
Special Status:spiritual fire (5/6)
Quote from:  Digital Hellhound status
Location: Sphere room, unknown building   
Equipment: Clothes ,flashlight(0/20),needlegun,diary
Health:
Abilities: .
Special Status: stone arms
Quote from:  Diakron status
Location: storage room, unknown building   
Equipment: Clothes, crowbar, flashlight(0/20) 
Health:  unknown hand health,
Abilities: steel hand fighting . Telekinesis   
Special Status:hulk hand
Quote from:  Jetsquirrel status
Location: Sphere room, unknown building 
Equipment: Clothes ,2 fuel tanks
Health: Unharmed 
Abilities: none   
Special Status:suicide bomber
Quote from:  Kashyyk status
Location: Generator room, unknown building 
Equipment: Clothes , flashlight (0/20), flashlight (0/20), cup, rough steel mabàli harpoon
Health: sprained knees and ankles (4/6)
Abilities: .
Special Status: Drowsy, caffeine(1/20), unconscious 
Quote from: Flintus10 status
Location: Control room, unknown building   
Equipment: Clothes, funnel, flashlight(0/20),string, Odd device(Fun) 
Health: Broken nose
Abilities: .   
Special Status:cheater
 
NPCs
Quote from: Coffee-Kashyyk
Location: Kashyyk’s mind
Equipment: Clothes, 1 coffee cups 
Health: Unharmed 
Abilities: none   
Special Status:caffeine powered, asleep
LOCATIONS
Spoiler: unknown building (click to show/hide)

Flintus10

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Re: Rebirth RTD - Turn 22: Tasting the Fun, part 1
« Reply #317 on: January 27, 2010, 06:27:53 pm »

Ya hate to see that happen...I think I will just do my best to block out the pain for now and see if there is anything in this room I can dress my wounds with.
Logged

Jetsquirrel

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Re: Rebirth RTD - Turn 22: Tasting the Fun, part 1
« Reply #318 on: January 28, 2010, 01:05:17 am »

We need to knock out that mabali
Make a genius plan that will knock out the mabali and find the stuff needed for it

Digital Hellhound

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Re: Rebirth RTD - Turn 22: Tasting the Fun, part 1
« Reply #319 on: January 28, 2010, 01:10:28 am »

Oh shit, oh shit, oh shit uhhm...

I gotta get rid of these useless arms, I can't even help Flintus (except with magic, but I'd probably just mess him up some more trying)
Logged
Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

RAM

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Re: Rebirth RTD - Turn 22: Tasting the Fun, part 1
« Reply #320 on: January 28, 2010, 01:16:44 am »

I go to the exit stairs and try to transfer my impending death to some small animal that ran in to escape our impending death from outside.

I didn't notice an environment roll, did you stop doing those?
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Kashyyk

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Re: Rebirth RTD - Turn 22: Tasting the Fun, part 1
« Reply #321 on: January 28, 2010, 02:34:25 pm »

I'm still unconscious apparently...  ;)

First: I lie back and concentrate on the pain in my legs, and focus on their source. I will then block the pain receptors at this area.
Second: Focus on one leg, and concentrate on knitting the bones back together and clearing the sprain.
Logged

andrea

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Re: Rebirth RTD - Turn 22: Tasting the Fun, part 1
« Reply #322 on: January 28, 2010, 02:44:32 pm »

I'll fix that kashyyk, thanks.

Also nobody saw that Flintus is apparently unharmed. ( or maybe you hoped I wouldn't remember it?)

the background roll wasn't there because I forgot it.

background roll:6 Before the explosion Hellhound seemed to hear some very,very faint noise from beyond the door, but he isn't sure if he actually heard it or just imagined the whole thing

Digital Hellhound

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Re: Rebirth RTD - Turn 22: Tasting the Fun, part 1
« Reply #323 on: January 29, 2010, 03:09:49 pm »

Oh.

>_>

<_<

I still want to get rid of the arms.
Logged
Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

andrea

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Re: Rebirth RTD - Turn 22: Tasting the Fun, part 1
« Reply #324 on: January 29, 2010, 04:38:20 pm »

I still want to get rid of the arms.

when I hear actions like this, I pray the dice gods to roll a 6.

Digital Hellhound

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Re: Rebirth RTD - Turn 22: Tasting the Fun, part 1
« Reply #325 on: January 30, 2010, 03:36:51 am »

Well, that's because you're a sadistic bastard.

>_>

I DON'T NEED NO ARMS
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

RAM

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Re: Rebirth RTD - Turn 22: Tasting the Fun, part 1
« Reply #326 on: January 30, 2010, 03:42:02 am »

I think my next attempt will be to put the fire in an extremity and amputate it...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

andrea

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Re: Rebirth RTD - Turn 22: Tasting the Fun, part 1
« Reply #327 on: January 30, 2010, 07:48:36 am »

nice idea RAM, I didn't think of it but it should work.

by the way... is head an extremity? ;D

( don't worry, I won't do that. unless your rolls are 1,1,1,1,1 or something like that.)

RAM

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Re: Rebirth RTD - Turn 22: Tasting the Fun, part 1
« Reply #328 on: January 30, 2010, 08:04:00 am »

I was thinking of trying that next time, and settling for accosting an innocent refugee this time around, but hey, it isn't like you your original limbs to be a surgeon...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

andrea

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Re: Rebirth RTD - Turn 22: Tasting the Fun, part 1
« Reply #329 on: January 31, 2010, 04:26:25 pm »

Turn delayed, I want to get Diakron action.
I will send him a pm now and if by tomorrow evening he doesn't post, I'll put him on AI.
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