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Poll

Modality of travel

Turn based
- 1 (20%)
Destination based
- 4 (80%)
Other (specify)
- 0 (0%)
Don't know/don't care
- 0 (0%)

Total Members Voted: 5


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Author Topic: Rebirth RTD Chapter 2- turn 3: Ready to go  (Read 53542 times)

andrea

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Re: Rebirth RTD - Turn 4: Quest for magic
« Reply #75 on: September 24, 2009, 03:59:56 pm »

finally! some exploring. even if it is a bit of a spoiler, there are still many rooms in the building, and the whole planet to explore outside, full pages of informations to be discovered...

« Last Edit: September 24, 2009, 04:07:10 pm by andrea »
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Flintus10

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Re: Rebirth RTD - Turn 4: Quest for magic
« Reply #76 on: September 24, 2009, 07:20:13 pm »

I will go and explore other rooms aswell maybe this won't backfire...
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RAM

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Re: Rebirth RTD - Turn 4: Quest for magic
« Reply #77 on: September 24, 2009, 09:10:16 pm »

I will go looking for some sort of power lines and trace them back to a generator.
« Last Edit: September 25, 2009, 09:28:38 am by RAM »
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Jetsquirrel

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Re: Rebirth RTD - Turn 4: Quest for magic
« Reply #78 on: September 25, 2009, 12:28:21 am »

>FIND something USEFULL doesnt matter where

but for the last 4 turns i did do jack shit

Digital Hellhound

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Re: Rebirth RTD - Turn 4: Quest for magic
« Reply #79 on: September 25, 2009, 07:43:02 am »

Bah, magic, it's nothing compared to psychic powers.
But fine, I'll call it magic.
They are still psychic powers, damnit!

I'll go exploring aswell, preferably a room someone else isn't going to (Remember what happened last time everyone tried to get into the same room?)

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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

andrea

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Re: Rebirth RTD - Turn 4: Quest for magic
« Reply #80 on: September 26, 2009, 04:51:32 pm »

sorry for lack of turn. i had a stressing day as admin of SS13. i promise tomorrow you will get turn.

andrea

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Re: Rebirth RTD - Turn 4: Quest for magic
« Reply #81 on: September 27, 2009, 05:02:30 pm »

i have to go to sleep, so here the turn, tomorrow statuses

Quote from: Power!
RAM: I will go looking for some sort of power lines and trace them back to a generator.
Flintus10: I will go and explore other rooms aswell maybe this won't backfire... 
Most power cables run into the walls, but RAM manages to winds a big group of wires that seem to go through the vat room and enters the first door on the left . you open that door and you find yourself in a big room with a ceiling higher than that of the other rooms you have seen till now. There are cables everywhere on the floor, there are shelves, tools, the floor is dirty but the first thing you see is the machine that fills the room from the center to the back. It is made of turbines and graphite chambers, it is a nuclear power plant, very small actually, with an output surely bigger than the one needed to power the lights and the vats. What was all that energy used for? There is no nuclear fuel around (luckily), but maybe there is some smaller generator somewhere. “ hey, people, I may have found the way to finally get light in this place.”. Flintus, hearing your call runs in the room but stumbles on some wires, that break! He keeps balance and doesn’t fall, but wherever these wires went to, there will be no power unless you repair them. Nothing to worry about, probably.
Quote from: Digital Hellhound
I'll go exploring as well, preferably a room someone else isn't going to

|Leaving Kashyyk sleeping on the ground, you go exploring and enter the second door on the left , you open the door and you run inside, turning your head back to say “ don’t even try to follow me. I don’t like crowded rooms.” But when you watch ahead again, you can only see metal, before you smash into something.|. But you allowed down before impact, and don’t even fall on the ground. Your head hurts, but it should go away in few minutes. It seem you hit the support of a bunk bed. There are 6 on each side of the room, for a total of 24 beds, everything in perfect order: blankets, pillows… for whatever reason they abandoned this place, it was planned. Or somebody wanted to cancel any proof or fight… there is no way to know. The air is moist, there is some water on the floor. The people who lived there probably had a way to humidify the air underground, and during the years a pipe must have broken, releasing some water; the piping must be broken in some other places since it didn’t flood the place: probably the pumps stopped working, or the water tanks evaporated.                           Why would people live here? This place must have been either very secret or very important to force workers to live in their workplace, possibly using work shifts to keep people working all the day and night, or were they prisoners? You can only guess what this place was, but maybe people left something behind them that could help you to understand.
Quote from: Diakron
AI: Shape the metal tube into a crowbar
| you take the tube and bend it , creating an home made crowbar. It bends easily… like it was softened by heat maybe?
 
Quote from: Jetsquirrel
>FIND something USEFULL doesn’t matter where
|seeing the generator room, you start hauling fuel tanks from storage to generator room. You take 4 of them.
 
Quote from: Kashyyk
Coffeee!
|you are awake, in a dark room. Suddenly, people appear,  you see chair and tables, people around you are young, 10 years old at most, but feel like they are as old as you. Or maybe you are younger? An older person is at a desk and she calls your name. “ Come here. Did you do what I asked you to do yesterday?” “ I had no time, I needed to take my pet to an healer, i.. I am sorry”  “ if you go on like this, you will never pass the year. Go back to your chair”. As you walk , you feel smaller and smaller, the people, the giants, all look at you” NEVER! NEVER! NEVER!”. Oh, no! school nightmare!
 
Background roll :6 Jetsquirrel, hauling the last tank, finally sees the secondary, generator, which works with, you probably guesses it, fuel. Like the one you have. Flintus notices the funnel in his pocket.

edit: flintus, you got 3 6s in a row. i had to scale the last one down to 5 because i had no more ideas on how to backfire that. but.. 666? should i worry?

RAM

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Re: Rebirth RTD - Turn 4: Quest for magic
« Reply #82 on: September 27, 2009, 09:11:13 pm »

I Try to fix the broken wires.(I figure that it is a good opportunity to practice...)
(I will, of course, be electrocuted...)
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Diakron

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Re: Rebirth RTD - Turn 4: Quest for magic
« Reply #83 on: September 27, 2009, 09:32:55 pm »

whoops should have nudged me


try and heal my hand
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Back to Mafia with me!

Flintus10

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Re: Rebirth RTD - Turn 4: Quest for magic
« Reply #84 on: September 27, 2009, 09:53:03 pm »

Quote from: andrea
edit: flintus, you got 3 6s in a row. i had to scale the last one down to 5 because i had no more ideas on how to backfire that. but.. 666? should i worry?
Well I kept it hidden for awhile anyways.  :-[

And I will re-fuel the generator with the objects at my disposal and a pocket full of dreams.
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Digital Hellhound

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Re: Rebirth RTD - Turn 4: Quest for magic
« Reply #85 on: September 28, 2009, 08:02:53 am »

Take a pillow from one of the beds and go whack Kashyyk awake with it.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

andrea

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Re: Rebirth RTD - Turn 4: Quest for magic
« Reply #86 on: September 28, 2009, 09:08:03 am »

4 in, 2 left. and here come statuses.

STATUS
Quote from:  RAM status
Location: Generator room, unknown building
Equipment:  XClothesX  , flashlight(15/20), bandage kit (19/20), pain killer(gel, 18/20)
Health: Unharmed   
Abilities: .   
Special Status:
 
Quote from:  Digital Hellhound status
Location: Bedroom, unknown building   
Equipment: Clothes ,flashlight(7/20),needlegun
Health: bruised left upper arm(1/6)
Abilities: .
Special Status: 
Quote from:  Diakron status
Location: Storage room, unknown building   
Equipment: Clothes, crowbar, flashlight(15/20) 
Health: charred and frozen left hand   
Abilities: .   
Special Status:Bandaged left hand(pain killer (9/10) 
Quote from:  Jetsquirrel status
Location: Generator room, unknown building 
Equipment: Clothes , flashlight(13/20)
Health: Unharmed 
Abilities: .   
Special Status: 
Quote from:  Kashyyk status
Location: Lounge, unknown building 
Equipment: Clothes , flashlight (7/20), flashlight (16/20)
Health: Unharmed
Abilities: .   
Special Status: Drowsy, sleeping
Quote from: Flintus10 status
Location: Storage room, unknown building   
Equipment: Clothes,funnel, flashlight(15/20) 
Health: broken nose 
Abilities: .   
Special Status:cheater
 
LOCATIONS
Spoiler: unknown building (click to show/hide)

Spoiler: unknown outside (click to show/hide)
« Last Edit: September 28, 2009, 09:18:59 am by andrea »
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Kashyyk

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Re: Rebirth RTD - Turn 6: fuel + funnel + generator =?
« Reply #87 on: September 28, 2009, 10:33:40 am »

First: I force open the Coffee machine and eat my raw coffee
Second: I find a bag of some sort in one of the other rooms to fill with more coffee

This is tedious.
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Diakron

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Re: Rebirth RTD - Turn 6: fuel + funnel + generator =?
« Reply #88 on: September 28, 2009, 04:19:16 pm »

how did we skip from 4 to 6 without a turn???
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andrea

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Re: Rebirth RTD - Turn 6: fuel + funnel + generator =?
« Reply #89 on: September 28, 2009, 05:01:16 pm »

we had a turn 5
i just forgot to edit title.
you was on Ai that turn...
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