better for you kashyyk, since there is a place where there is surely coffe, and better for me, since i don't have to decide if there are actually coffee pills there.
anyway, turn. you people should work on getting electricity back... some lights only have 9 turns left.
.RAM: I will look for schematics, damage control diagrams, instruction manuals, evacuation plans, inventories or anything else that I might be able to get a description of the facility from.
Diakron: go find everyone and practice pyrokinesis
Jetsquirrel : Turn light off and Distract Ram from doing his job
After healing Flintus, Ram decides to explore more carefully the place to find any information about the facility, their past and how they got in that place, how many years it has been since their first death… if it was really death. He is entering the room when he hears Diakron: “ PYROKINESIS!”. He then sees Diakron watching his hand in horror when he understand that it is overheating and slowly turning red due to the heat; “MY Hand! It is burning!!!”. Diakron, focusing on the half of his mind that isn’t flooded by pain tries to reverse the heating: the hand starts cooling, the red glow goes away to leave behind it a layer of deep burns in the hand. Touching it, he feels it is no more warm, it is cool… no, cold. Too cold! He sees his hands turning blue and snow forming on it before being able to stop the flux of magic. The pain is now so much that he falls on the ground, and the only word he can say is:”morphine…”. “ Diakron, what did you do? What was that? Magic? Is your hand still.. alive?” “I wish it was dead! It hurts like drinking melted iron!” “Maybe there is something against the pain in storage room. Look at the … uh… bright side. That is much more power than somebody without any magic knowledge would be able to do. Probably you could use Thermal magic before whatever happened to us.”He has just the time to turn when he sees a bright flash and make a leap back out of surprise, hearing a loud crack near his spine- he found what he was looking for, a working, even if powerless, terminal. Now crashed. When he can finally open his eyes again he see Jetsquirrel’s laughing face; He arrived with a turned off light and sneakily lit it in RAM’s face. “ What the Hell man? What was that for? “ “Relax, it was funny! Tell him Diakron” “ unng.. sorry but I am not in the right mood for this. Look at my hand! “ “ ewww… it must hurt”. “ shut up and go taking morphine now, I feel like I drank piranhas”
Digital Hellhound: I try to make my bruise better with my hidden psychic powers.
KashyykAI: find something to keep me awake in storage room
Kashyyk wakes up, terribly drowsy, and quickly looks in the room for caffeine pills or anything else to keep him awake, with the help of Flintus, but finds nothing. Meanwhile Hellhound is trying without much success to heal his arm by magic. He seems to feel something, and the bruise IS better, but he can’t understand if it was him or bruise’s natural evolution. He hears Kashyyk in the corridor:”Caffeine! I need caffeine!”.” Hey, Kashyyk, come here. There is a coffee machine. It doesn’t work but if we get it open there might still be freeze-dried coffe”. Hearing this, Kashyyk rushes into the room-“COFFEE!!” and shakes, without much effect, the coffee machine. You also hear Diarkron screaming in pain, but since he stops soon, you don’t bother looking. Digital also apologizes to Kashyyk in every way humanly possible.
I will search for some more objects to go with the funnel and fuel tanks.
|You Look in the room for a car or a generator big enough to need the fuel tanks you found, but there is no such thing in there. You help Kashyyk looking for some caffeine pills but give up when you see him running away. Suddenly, a cry of pain is heard: “MY Hand! It is burning!!!”. You go out in the corridor to look where it came from and you see Diakron, in the Vat room , with a burnt-frozen hand… it must hurt a lot. Jetsquirrel walks past you, asking you to keep silence, the he sneakily approaches RAM and flashes him! What a child.
Background roll :1 you see nothing. In fact, you may as well gone blind.
STATUS
Location: Vat room, unknown building
Equipment: Clothes , flashlight(17/20), bandage kit (19/20)
Health: Unharmed
Abilities: .
Special Status:
Location: Lounge, unknown building
Equipment: Clothes ,flashlight(9/20),needlegun
Health: bruised left upper arm(3/6)
Abilities: .
Special Status:
Location: Vat room, unknown building
Equipment: Clothes, metal tube, flashlight(17/20)
Health: charred and frozen left hand
Abilities: .
Special Status:
Location: Vat room, unknown building
Equipment: Clothes , flashlight(15/20)
Health: Unharmed
Abilities: .
Special Status:
Location: Storage room, unknown building
Equipment: Clothes , flashlight (9/20), flashlight (18/20)
Health: Unharmed
Abilities: .
Special Status: sleeping
Location: Storage room, unknown building
Equipment: Clothes, flashlight(17/20)
Health: broken nose ,no bleeding
Abilities: .
Special Status:
LOCATIONS
The building in which you started
Vat room : the room you started in. it has several vats and machinery connected to them. Only your ones are empty, the other have dead and rotten corpses in them. On the ground there are some flashlights, -1 to moving until removed.
Corridor : a corridor leading from a door in the Vat room toward the exit, it has 4 doors on the sides, one of which open
Storage room: a largish room with several crates in it. It looks like it was meant to hold more than that
Lounge: it is some kind of a lounge, that was probably also used as dining room. It has some tables, chairs, a TV, some computers in the opposite wall, probably for personal use, and a coffee selling machine in a corner.
the only person who is actively trying to find more about the setting and possibly the backstory, is cursed by rolls and stopped by players
makes me sad. Don't give up RAM! we are all with you!
also, Diakron, despite you getting a 1 and thus should have lost any possibility of learning that magic, i decide to not do that, and instead let you use another kind of magic, due to narrative purposes. While you have learned nothing from this uncontolled magic, at least you know that you CAN learn it... it means that further 1s won't make you lose the ability of remembering it. the drawback, of course, is that hand you have...
Flintus, if you get another 4 on the same kind of magic, then you will learn(remember) it. but careful to 1s.. you shown to clear sign of magic and so you might still not have known it.
what a mess with tenses... i'll try to say it again. you all MIGHT have known magic in the past. if you knew it or not, depends on the roll you get when trying to use it. There are different kinds of magic, and each one requires its own learning roll. Thermal magic won't, for example, heal things more than a fire and some ice would. and healing magic won't be useful to throw fireballs.