here is turn, i want to post it before going out. if you find errors in status, report it please. kashyyk, i'll tell you more about your status when i come back home, sorry.
RAM: I will follow the noise and try some first-aid on Flintus10.
Kashyyk: I will search for medical supplies, while apologizing to Flintus.
Flintus10: I will search for some more useful equipment if RAM is successful with first aid. If RAM is not successful I will try and fix my broken nose with any medical supplies I can find.
Hearing all the noise RAM decides to follow the other people and help them, whatever horrible thing happened in that room. When he arrives , other people are nearly fighting among themselves, Flintus shouting at Kashyyk, Hellhound pointing a gun at him. “ Is that the way you enter? My nose is broken because of YOU!” “ I told you, I didn’t want to do anything bad. It is not my fault.. “ “ Your fault or not, don’t follow me anymore, or I’ll shoot you with this GUN” “ hey, calm down! I told you I didn’t want-“ “ SHUT UP! Or I will really SHOOT you!” an hissing is heard in the air, something falls on the ground. “ Kashyyk!” “ Gods… what have I done…”. Hellhound runs out of the room, quickly opens another door and disappear in a new room, while RAM, worried, rushed into the storage room, finding Kashyyk on the ground, immobile, lifeless… “ Is he …” “no, don’t worry, he is just sleeping… it might take hours until he wakes up, but he will be fine. An headache at most.” “ Why did Hellhound shoot him? What happened?” “there was an accident, me an Hellhound got injured because of Kashyyk recklessly entering the room, Hellhound got angry, as you probably heard, and his finger… slipped. You can see yourself what happened next . Now, if you can, help me bandaging the nose.” Together the 2 found a couple of bandage packs , which were partly used to stop Flintus’ bleeding and Flintus also finds a funnel.
I'll take the needle gun and go into the next room. Oh, and threaten shoot Kashyyk if he follows.
|after all the mess described above you, still feeling guilty for shooting at Kashyyk “ you didn’t want to do it, your finger REALLY slipped”, enter one of the 3 rooms left on the corridor
|; it is some kind of a lounge, that was probably also used as dining room. It has some tables, chairs, a TV, some computers in the opposite wall, probably for personal use, and a coffee selling machine in a corner.
|due to all this running and shooting, your bruise got much worse, it hurts, and your arm looks a bit swollen… but maybe it is just in your eyes. You wish for a working fridge with some ice in it… but power is out, and any ice must have melted by now.
practice stealth and tracking by finding everyone and following them
| Following the footprints in the thick dust is too easy to train tracking, but you decide to try to hide behind one of the vats, and wait till somebody entered the room to see if they could detect you. After a while you get bored and try to get out but you feel a pain in the head and black out
|but after few seconds you open your eyes again. You a metal tube, and you got a small headache, but no damage was done. You stand up and wait until the headache goes away
search for a fire axe
|there is no fire axe in the exit stairs, nor in the corridor and while curious you don’t want to go looking in the storage room yet. Instead, you sit and rest.
Background roll :1 Jetsquirrel’s Lamp switches off for a moment and he sees a black monster in the darkness, a grue! When he turns the torch back on, however, he remembers that grues don’t exist and that it was probably your mind playing games with you.
NOTE TO PLAYERS: grues REALLY don’t exist. Don’t go crazy hunting or fleeing from them.
STATUS
Location: Storage room, unknown building
Equipment: Clothes , flashlight(18/20), bandage kit (19/20)
Health: Unharmed
Abilities: .
Special Status:
Location: Lounge, unknown building
Equipment: Clothes ,flashlight(10/20),needlegun
Health: bruised left upper arm(5/6)
Abilities: .
Special Status:
Location: Vat room, unknown building
Equipment: Clothes, metal tube, flashlight(18/20)
Health: Unharmed
Abilities: .
Special Status:
Location: Exit stairs, unknown building
Equipment: Clothes , flashlight(16/20)
Health: Unharmed
Abilities: .
Special Status:
Location: Storage room, unknown building
Equipment: Clothes , flashlight (10/20), flashlight (19/20)
Health: Unharmed
Abilities:
Special Status: sleeping
Location: Storage room, unknown building
Equipment: Clothes, flashlight(17/20)
Health: broken nose ,no bleeding
Abilities:
Special Status:
LOCATIONS
The building in which you started
Vat room : the room you started in. it has several vats and machinery connected to them. Only your ones are empty, the other have dead and rotten corpses in them. On the ground there are some flashlights, -1 to moving until removed.
Corridor : a corridor leading from a door in the Vat room toward the exit, it has 4 doors on the sides, 2 of which open
Storage room: a largish room with several crates in it. It looks like it was meant to hold more than that
Lounge: it is some kind of a lounge, that was probably also used as dining room. It has some tables, chairs, a TV, some computers in the opposite wall, probably for personal use, and a coffee selling machine in a corner.
tell me what you think of the partial narrative turns that i tried to implement today.