Hey hey folks.
Using the 5x5 Vanilla Dream map provided here:
http://www.bay12games.com/forum/index.php?topic=37294.0%3Bwap2 I've begun to realize my vision of a massive Obsidian tower/fortress, complete with Magma-moat, self-sustainability, Dragon head statues with magma pouring out of their open maws into said moat, etc. etc.
But as grand as this seems, I've only been graced by this game a few months. I haven't even started to fiddle around with an advanced pluming, power, or pumps for that matter >_>
Which is why I come to you fine people. My quandaries are thus:
1. I am making the cast now, just basically a massive square at the bottom, 40x40, but once I get higher up I'll start to include the dragon heads. However, when I dictate dwarves to build walls, they always seem to do this:
......................
++=
=++=+=+
.......................
. - Open air
+ - Wall queued to be made
= - Completed wall
- Urist McWallspam
As you can see, the Dwarves simply build the first wall, or seemingly randomly any wall they choose to. This slows down construction as I have to remove the wall, suspend the rest, watch as they make the right one, then un-suspend one at a time. Is there any way to make it so they do it, erm, correct?
2. Plumbing - I basically want magma to be pumped up to the top of my fortress, where one floor will basically be a reserve of it, to be fed into the 4 dragon heads that will eventually drop it into the moat. I will either then just pump it right back up from the moat, or just let the moat drain off into the nearby chasm.
However, how would I go about using power to get the magma up to the top? A waterwheel is out of the question, as the brook is around 14 Z levels too far down to make it really viable. I want the Fortress to be about 20 or so Z levels high, so am would I have to use Dwarf power?
Any other awesome things to add to this beast?