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Author Topic: WARHAMMAH 40K RTD  (Read 3312 times)

Jetsquirrel

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WARHAMMAH 40K RTD
« on: September 12, 2009, 12:25:36 pm »

This Rtd is going to be about warhammer 40k
These are the rules
Quote
In this RTD, you have two action types; Free Actions and Standard Actions. You can perform as many Free Actions as you like (within reason) and there are no rolls involved; you just succeed (or fail if it's impossible). Free Actions include (but are not limited to) communicating, moving around, picking things up, dropping things and so on.

Standard Actions are the meat of RTD; you may perform one Standard Action per turn and they require a roll to see how well you do, the rolls are as follows;
0 - Epic Fail. You're probably dead, and you might have taken somone else with you. Only achievable with a penalty.
1 - Big Fail. That didn't work, and you just made things worse as well!
2 - Normal Fail. That didn't work, try again.
3 - Success! Just.
4 - Comfortable Success. You did what you wanted to and you learned a little bit in the process (+1 skillpoint).
5 - Great Success. Excellent! Not only did you succeed, but you did even better than you expected to! (+1 skillpoint)
6 - Incredible Success. You went above and beyond the call of duty and did something truely superhuman. The earth trembles at your approach. (+2 skillpoints)
7 - Epic Success. The laws of physics hold no power over you! The best possible outcome occurs, and you're loving it. (+2 skillpoints) Only achievable with a bonus.
8 - Overshot. Whoops, you went a wee bit too far. The result is definitely what you wanted to, but with some unintentional side-effects; like you targeted the enemy cultist and blew up the entire city. (+3 skillpoints) Only achievable with a big bonus.

Anything below 0 or above 8 is treated as a 0 or 8 respectively.

You can get bonuses from many sources, including magical buffs, skill training (see below), good equipment and random circumstance.


Skills are another part of RTD; Skills can be anything, if you focus on it you can become skilled in opening doors. There's no list of skills and the only way to see if you can learn a skill is to try it.

Skills have 12 levels, each level requires more XP than the previous level.

Dabbling - 1
Novice - 2 (+1 bonus if the die rolls a natural 1)
Competant - 4 (Static +1 to all rolls)
Skilled - 7 (Static +1 to all rolls, successes are improved.)
Adept - 11 (Static +1 to all rolls, extra +1 if the dice rolls a natural 1, successes are improved.)
Talented - 16 (Static +2 to all rolls, successes are improved)
Professional - 22 (Static +2 to all rolls, successes are greatly improved.)
Expert - 29 (You may choose to take a +1, +2 or +3 bonus to your rolls, successes are greatly improved.)
Master - 37 (You may choose to take a +1, +2 or +3 bonus to your rolls, successes are substantially improved.)
High Master - 46 (Static +3 bonus to all rolls, successes are substantially improved. You cannot Overshoot.)
Grand Master - 56 (Static +4 bonus to all rolls, successes are massively improved. You may choose to Overshoot, or not.)
Ledgendary - 75 (You choose which number you roll from 0 to 8.)

You get bonuses at different skill levels as well. Note that each bonus replaces any previous bonuses.


WEWNDS! Invariably you will meet people who are not very nice and who will try to hurt you, and whom you will try to hurt. You will be engaged in conflict and some of you will be hurt. These are the wound levels;

Lightly Wounded - Don't worry about it. You'll recover with a short rest and take no penalites. Just try not to get hit again.
Moderately Wounded - Ow. You take a -1 penalty to any rolls you make with this body part and may suffer some extra penalties if the part is important (like your brain). You'll heal after you take a fairly long rest.
Broken - Aaah! -2 penalty to any rolls made with this body part. Can only apply to brittle parts (like bones). Worse still, this will not heal by itself; you're going to need medical attention!
Mangled - Damaged beyond recognition. You'll be copping at least a -3 penalty to anything you try and use with this limb, and will probably be suffering a butt-ton of extra effects. Like Broken, this will not heal by itself.
Lopped Off - It's gone! Holy hell it's gone! You can't do anything that requires this part, and if it's an important part (like, say, your head) you are now dead. Worse still this cannot be healed by mundane means, and will require at least an Incredible success to fix!


There are also a number of status effects which may vary from time to time, i'll explain each effect when it turns up.


For Fighting, i first roll to see if you are successful in making your attack, the enemy then gets a roll to see if he dodges, if he doesn't, i make a third roll to see how much damage you do.


This are the races which you can pick off
-Space Marines
http://warhammer40k.wikia.com/wiki/Space_Marines
-Imperial Guard
http://warhammer40k.wikia.com/wiki/Imperial_Guard
-Chaos Space marine
http://warhammer40k.wikia.com/wiki/Chaos_Space_Marines
-Eldar (Omfg elfs)
http://warhammer40k.wikia.com/wiki/Eldar
-Dark elder (Badass elfs)
http://warhammer40k.wikia.com/wiki/Dark_Eldar
-Tyranids
http://warhammer40k.wikia.com/wiki/Tyranids
-Tau Empire
http://warhammer40k.wikia.com/wiki/Tau
-Witch Hunter
http://warhammer40k.wikia.com/wiki/Witch_Hunters
-DaemonHunters
http://warhammer40k.wikia.com/wiki/Daemonhunter
-Orks
http://warhammer40k.wikia.com/wiki/Orks
-Necron
http://warhammer40k.wikia.com/wiki/Necron

All Races have weapons in form of guns expect the tyranid(But a very small amount of them have them I think Hormagaunts) But anyway the use biologic forms of weapon like acidic weapons that they can spit and so on. No Race can wear an other race weapon or armor.
You can also Drive Vehicles some vehicles can be used by 1 person but some need to have 2 persons or more.
You Can find even group members in the battlefield that may be willing to join you . If so you will become a group leader. After the join I will give information to the group leader about the new member , you can have up to a maximum of 4 members expect the tyranid they can have up to 6 members. You can give them commands and then I will roll their things just like by you.

Now finally you can join this RTD

This is the sign in Form
Name : Duhhh.
Race : any race
Age : doesn’t matter
Bio: (Optional)
Planet Name : (optional)(The planet you are on)


Current Players [5 Minimum] [10 maximum]:
Kashyyk
[Reserved for luke]
Digitalhell hound
Jay Kayell
CJ1145
Kilakan
Sensei
Toonyman
Workerdrone
Emporer_Jonathan

Waiting List :

Death List :

Now Good luck soldier and go slaughter some things













« Last Edit: September 13, 2009, 02:53:33 am by Jetsquirrel »
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Kashyyk

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Re: WARHAMMAH 40K RTD
« Reply #1 on: September 12, 2009, 12:37:35 pm »

I like!!!


This is the sign in Form
Name : Brother Jonah
Race : Marine
Age : 73
Bio: later
Planet Name : Which ever one I am ordered to purge!
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Digital Hellhound

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Re: WARHAMMAH 40K RTD
« Reply #2 on: September 12, 2009, 12:49:42 pm »

Name: Lugaes
Race: Human (IG)
Age: 33
Bio: A Commissar. (Might come up with something later.)
Planet Name: One someone else is on.
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Jay Kayell

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Re: WARHAMMAH 40K RTD
« Reply #3 on: September 12, 2009, 01:24:20 pm »

Name : Lord Cresh
Race : Chaos Space Marine
Age : 10071
Bio: Cresh was a warrior in the World Eaters Legion during the Horus Heresy, and ever since then he has lived only for battle, only for bloodshed. Though his ultimate goal is much grander...
Planet Name : He does not care what it is named, he's just there to kill everybody.
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Jetsquirrel

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Re: WARHAMMAH 40K RTD
« Reply #4 on: September 12, 2009, 01:35:50 pm »

welcome onboard
I will make now only the entry

Brother JonahYou open your eyes and see 3 other people sitting around you while you look further you see that the whole thing is shaking and you can feel the force of it. Suddenly one of the guys Yells"Hold Tightly!" Then You Crash with a huge force and the pod falls apart you step out of it and look around you see a dense jungle with much strange noises . you look into the sky and see even more pods dropping

LugaesYou wake up in a ship and see a whole group of soldiers sitting there the vehicle is shaking and some of the soldiers are talking with eachother. You hear a voice from the front and it says"Were gonna land any second" Suddenly it starts shaking even more and the ship opens as quickly as the ship came the men run out and you follow them. Outside you see a Dense jungle with a nearby river ,While looking in the sky you see drop pods dropping not far from your place

Lord CreshYou Enter trough a red portal in one of your home worlds the sky is red there corpses are everywhere and you see demons everywhere. While you enter the portal you suddenly find yourself in an other world you look around and see A Jungle  With Much noises you look into the sky and see droppods and in the joy of fighting you preapre yourself for on bloody battle

Jetsquirrel

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Re: WARHAMMAH 40K RTD
« Reply #5 on: September 12, 2009, 01:38:27 pm »

Post your actions

CJ1145

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Re: WARHAMMAH 40K RTD
« Reply #6 on: September 12, 2009, 03:17:03 pm »

Name : Wagruff Smash'dToof
Race : Ork (WAAAAAGH!!!)
Age : Not a baby, but not a Warboss
Bio: A member of the Goffs, Wagruff was spawned along with seven others simultaneously, thus making them his siblings. He ate them. He grew up to be one of the biggest Goffs in recent memory. Has an unnatural love for Squigs, both as food and companions
Planet Name : Whatever Warboss I'm following and his tribe are on the planet the IG guy is on.

PS: I hope I'm not too late!
PPS: Somebody should probably tell Luke about this.
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Kashyyk

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Re: WARHAMMAH 40K RTD
« Reply #7 on: September 12, 2009, 03:26:14 pm »

Brother Jonah searches the drop pod for the co-ordinates of their objective then calls to his comrades, "To me, my Brothers! We must head on towards the objective together!"
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Jay Kayell

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Re: WARHAMMAH 40K RTD
« Reply #8 on: September 12, 2009, 05:36:30 pm »

I look around to see how many others came with me, and then order them to follow me as I head towards the nearest population center.
« Last Edit: September 14, 2009, 01:09:47 pm by Jay Kayell »
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kilakan

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Re: WARHAMMAH 40K RTD
« Reply #9 on: September 12, 2009, 06:00:10 pm »

Hope i can still join
Name : Di'akon
Race : Dark Elder
Age : Unknown
Bio: A particularly nasty Dark Elder, his interests are torture, enslavement and killing, usually in that order.
Planet Name :Any planet that I can kill and find slaves on.
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Sensei

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Re: WARHAMMAH 40K RTD
« Reply #10 on: September 12, 2009, 06:23:56 pm »

Name : Sensei
Race : Space marines
Age : old-ish and grumpy, nobody knows for sure.
Bio: Space Marines Fighter Pilot, known for surviving the most crash landings of any pilot. Not exactly renowned.
Planet Name : D'ni, low orbit. Awaiting repairs.
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ToonyMan

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Re: WARHAMMAH 40K RTD
« Reply #11 on: September 12, 2009, 06:27:01 pm »

Name : Ragnokz
Race : Ork
Age : Mid-Twenty
Bio: Eager new Ork who hates the color green.
Planet Name: Don't remember.

Let's do this!  I hope WorkerDrone joins this.
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Emperor_Jonathan

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Re: WARHAMMAH 40K RTD
« Reply #12 on: September 12, 2009, 06:32:04 pm »

Name : Ozymandias
Race : Space Marine
Chapter: ANGRY MARINES*
Incarnation Age: 25
True Age**: 45,000
Planet***: Xephos VI, High Orbit, aboard the Strike Cruiser Deadly Gambit

*If not, the Black Templers.
** All his incarnations added up.
** If I can hang with Worker, if he doesn't want me to leave this blank.
« Last Edit: September 12, 2009, 11:42:05 pm by Emperor_Jonathan »
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WorkerDrone

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Re: WARHAMMAH 40K RTD
« Reply #13 on: September 12, 2009, 06:53:51 pm »

The Necrons have been sleeping for sixty million years, and the only new Necrons are Pariahs, if at all, and you weren't specific. At anyrate, at thirty thousand he couldn't be a Pariah.

Just pick a different race anyway, Necrons suck thanks to 612.

Name: Venerable Chaplain Ferras Untergast

Race: Imperial/Human (Specifically Adeptus Astartes, or Space Marine)

Chapter: Black Templars

Age: 1932

Bio: The Venerable chaplain, for as long as the current High Marshall, and the High Marshall before him, has sat faithfully, fallen behind whatever crusade that the main force sets out on, sometimes making forays and mini-crusades with different companies and entire crusade forces. Gaining fame for his actions during the Damocles Crusade, he rallied his battle brothers to such a ferocious warlike state that they had beaten a crushing blow home into their Tau enemies. A Space Marine praised by his Chapter as much as any other, willing to fight until his body breaks, for the Emperor, and Dorn. His own Crozius Arcanum is a beacon in the battle, as much as a deadly weapon.

Planet Name: Xephos VI, High Orbit, aboard the Strike Cruiser Deadly Gambit
« Last Edit: September 12, 2009, 06:57:42 pm by WorkerDrone »
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Jetsquirrel

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Re: WARHAMMAH 40K RTD
« Reply #14 on: September 13, 2009, 02:49:02 am »

WHEEEEEEEEEEEEEEEERRRRRRRRRRRRREEEEE ISSSSSSSSSS LUKEEEEEEEEEEEE

you are not too late cj :D
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