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Author Topic: My temple, cursed?  (Read 2098 times)

Servu

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My temple, cursed?
« on: September 10, 2009, 02:19:11 pm »

So I had just finished my temple to (guess-who). I had had a lot of trouble building it, since the thing is shaped like a skull and boasts a gold/aluminum/silver sacrificial altar in a quite poor fort without any coal/trees available and with the fps running short to 3. Also, I am a bad player.

Just after I had designated the final scaffolds to be removed (Double-checked everything) Some smartass finds a way to collapse one of the stair. The stairs fall through the temple floor knocking out a bunch of dwarfs, pierce a hallway and give a nearby kid six red injuries, cause general ruckus in the dining room below, impale my workshop area near the drink stockpile (we will always remember you, Urist McSoapmaker) finally crushing two layers of my catacombs.

Directly on top of my much hated tax collector who has evicted half of the fort (Hey, I like engraving bedrooms). Good riddance.

Mr. Fort, say hello to Ms. Tantrum Spiral. Just a little one though, no more than two additional deaths so far.

Now these things happen all the time, but what got my attention was that just when I was fixing the gaping hole in the temple, a child walked in and immediately got posessed, grabbing a craftsdwarves workshop, some rock, lead and leather. Some time ago I got worried when the kid had not began to work yet, so I checked his item list and found out he wanted shell. And my stock for them was empty.

Now I did, however have a ready supply of raw oysters (I suppose they drop shells) but my fish cleaner absolutely refused to prepare them, even when I forbid all the other available fish. But just when I was locking the poor kid in the workshop a cook went and grabbed an oyster.

Meanwhile, my fort was undergoing a third misfortune: The largest assault towards my position since ever. By the damn kobolds. All with bows. It was the first time for four years to champion to fall, and now there was three of them dead and two were bed-ridden...

Meanwhile the aforementioned kid went melancholic. Further investigation revealed that the cook was a crappy one and was still making the stupid fine meal.

The altar still has a stain of blood on it.
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RavingManiac

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Re: My temple, cursed?
« Reply #1 on: September 10, 2009, 02:26:55 pm »

Hey, you just completed a temple to the god of blood, what kind of blessing were you expecting in return?
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Thief:"Quiet kitty, Qui-"
Cat:"THIEF! Protect the hoard from the skulking filth!"
The resulting party killed 20 dwarves, crippled 2 more and the remaining 9 managed to get along and have a nice party.

Stargrave

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Re: My temple, cursed?
« Reply #2 on: September 10, 2009, 03:09:33 pm »

to an altar to armok you do not give sacrifices. it takes them.

Jualin

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Re: My temple, cursed?
« Reply #3 on: September 10, 2009, 03:13:20 pm »

You aren't cursed. You just haven't been giving the grump god his daily allotment of blood sacrifice.

Regularly drop kittens on the altar from +9 z-levels up, and you'll be fine.
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MC Dirty

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Re: My temple, cursed?
« Reply #4 on: September 10, 2009, 03:57:06 pm »

You aren't cursed. You just haven't been giving the grump god his daily allotment of blood sacrifice.

Regularly drop kittens, elves, humans, children, carps, demons and FUCKING EVERYTHING on the altar from +9 z-levels up, and you'll be fine.
fix'd
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Quietust

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Re: My temple, cursed?
« Reply #5 on: September 10, 2009, 04:43:44 pm »

I checked his item list and found out he wanted shell. And my stock for them was empty.

Now I did, however have a ready supply of raw oysters (I suppose they drop shells) but my fish cleaner absolutely refused to prepare them, even when I forbid all the other available fish. But just when I was locking the poor kid in the workshop a cook went and grabbed an oyster.

Oysters don't have shells in Dwarf Fortress - the only creatures that do are turtles and cave lobsters.
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P.S. If you don't get this note, let me know and I'll write you another.
It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

Lord Dakoth

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Re: My temple, cursed?
« Reply #6 on: September 10, 2009, 04:45:05 pm »

I had had a lot of trouble building it, since the thing is shaped like a skull and boasts a gold/aluminum/silver sacrificial altar

Therein lies your mistake. An altar to Armok must be built out of bloodstone.

And the temple needs to be shaped like an Elf being impaled through every conceivable body part by a single spear.

I think that Armok's chronic pickyness is to blame for his lack of popularity.
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Servu

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Re: My temple, cursed?
« Reply #7 on: September 11, 2009, 01:12:26 am »

You aren't cursed. You just haven't been giving the grump god his daily allotment of blood sacrifice.

Regularly drop kittens, elves, humans, children, carps, demons and FUCKING EVERYTHING on the altar from +9 z-levels up, and you'll be fine.
fix'd

Well, the initial plan was to capture various critters and either drop them from the top or have my priest sacrifice them by releasing them on the altar. But I have only gotten kobold attacks now, and the sneaky critters refuse to get caught in my traps.

bloodstone.

Ah! Of course! Too bad I was unaware of such a material to exist, and my site only has microcline/boringreystone anyways.

Well, I'll keep on playing the save and see what else mischief our favorite evil god decides to throw upon me next!
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Demonic Spoon

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Re: My temple, cursed?
« Reply #8 on: September 11, 2009, 10:30:12 am »

However, sadly bloodstone appears to be a gem? Unless we make the altar out of windows something else will have to suffice.
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RandomNumberGenerator

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Re: My temple, cursed?
« Reply #9 on: September 11, 2009, 12:02:24 pm »

I checked his item list and found out he wanted shell. And my stock for them was empty.

Now I did, however have a ready supply of raw oysters (I suppose they drop shells) but my fish cleaner absolutely refused to prepare them, even when I forbid all the other available fish. But just when I was locking the poor kid in the workshop a cook went and grabbed an oyster.

Oysters don't have shells in Dwarf Fortress - the only creatures that do are turtles and cave lobsters.

Don't snailmen ave shells as well?

Also, I think cooking turtles/lobsters destroys the shell, you would also need to have a dwarf eat one raw.
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The end of the world is more fun then I expected.

Quietust

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Re: My temple, cursed?
« Reply #10 on: September 11, 2009, 12:23:13 pm »

Don't snailmen ave shells as well?

Raw entry for snailman:
Spoiler (click to show/hide)

I don't see anything in there that would suggest they actually leave a shell. In fact, they don't have a skull or bones, either, so when you do kill them, they rot away into nothing.
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P.S. If you don't get this note, let me know and I'll write you another.
It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

Stargrave

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Re: My temple, cursed?
« Reply #11 on: September 11, 2009, 03:18:37 pm »

i find its best not to make blind assumptions based on reasonable logic but rather root yourself in what youve actually experienced. ant men have skulls after all.

Untelligent

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Re: My temple, cursed?
« Reply #12 on: September 11, 2009, 07:57:45 pm »

Assuming we're all talking about the same thing, I'd think the fact that snailmen have the [NOSKULL] tag is a bit more than reasonable logic.
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The World Without Knifebear — A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

Stargrave

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Re: My temple, cursed?
« Reply #13 on: September 11, 2009, 09:41:15 pm »

well thats all fine and dandy. i just meant applying logic within the game.

Albedo

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Re: My temple, cursed?
« Reply #14 on: September 11, 2009, 10:23:17 pm »

Lah-jeek? What is this lah-jeek of which you speak?

Sounds suspiciously like that dirty elfy mah-jeek... get the magma hot, we have a heretic.
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