Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Dining Room Design Woes-Suggestion Welcome  (Read 1637 times)

Jim Groovester

  • Bay Watcher
  • 1P
    • View Profile
Re: Dining Room Design Woes-Suggestion Welcome
« Reply #15 on: September 10, 2009, 04:57:45 pm »

Albedo's elegant solution

I was going to say that you can build supports and then build grates on top of them, but your solution is much more elegant.

Grates on supports can be used in interesting traps though, because the support both provides support and lets creatures pass through it.
Logged
I understood nothing, contributed nothing, but still got to win, so good game everybody else.

MrFake

  • Bay Watcher
  • Legendary Elficidal Maniac
    • View Profile
Re: Dining Room Design Woes-Suggestion Welcome
« Reply #16 on: September 11, 2009, 12:45:29 pm »

pshhh - of course a grate mosaic is possible.  Just not by itself in mid-air.

 You can put a grate over a floor tile, and all you see is the grate, so the visual effect would be there.  The hurdle is that, over empty space, a grate must be attached to something "solid", but with some small planning you can create a tesselated pattern that is 80% grates and 20% support pillars- that's the best ratio you can achieve.

  # #+## #+##
#+####+####+##        + = wall on next level down
  ##+####+####+#        # = grate
    ##+####+###

Then simply drop grates over the +'s for the final visual effect - done.

Walls don't support constructions diagonally, though, and grates don't support grates.  So it's a 50/50 ratio underneath.  Like I said before.
Logged
Swordbaldness: a trial of patience.

Albedo

  • Bay Watcher
  • Menacing with spikes of curmudgeonite.
    • View Profile
Re: Dining Room Design Woes-Suggestion Welcome
« Reply #17 on: September 11, 2009, 04:19:03 pm »

Albedo's elegant solution

Hey, I didn't say that!

In fact, it's not mine, but I did recognize the beauty of it and remembered it (added it to the wiki, too!)

Walls don't support constructions diagonally, though, and grates don't support grates.  So it's a 50/50 ratio underneath.  Like I said before.

I'm glad you understand the problem - now we all do.  But you still don't seem to understand the solution - I'll try to make it easier to see, because it's simply not limited to 1 grate/support (which is what a 50/50 would be).

A wall below can support 4 grates, so that's where we start:

    #
  #+#
    #

If you have a 2nd wall below, some of the grates attached to that can be tucked in so they are diagonal to the first wall or next to other grates, but are still supported just fine by the 2nd wall...

    #
  #+##
    ##+#
        #

Now, each of those are perfectly supported, right? And we still have our 4:1 ratio.

And we can expand infinitely on that, continuing the 4:1 ratio (or close to, depending on the edges), so it stays ~80% grate, 20% wall support below.

  #  #+##+##
#+####+####+##       
###+####+####+#    
+####+####+###
##+#  ##+#  ##+#  

Count across any row - 4 grates/1 support, repeatable infinitely.  Each grate is attached to one support, 4 grates/support. 

Like I said before.

If there are walls or floors surrounding this pattern on the level we're working on, those gaps in the edges can be filled in, supported from there, moving the ratio back closer to a true 4:1.  ;)
« Last Edit: September 11, 2009, 04:22:02 pm by Albedo »
Logged

MrFake

  • Bay Watcher
  • Legendary Elficidal Maniac
    • View Profile
Re: Dining Room Design Woes-Suggestion Welcome
« Reply #18 on: September 12, 2009, 11:34:59 am »

Ah, gotcha.  That's very clever.
Logged
Swordbaldness: a trial of patience.

MrWiggles

  • Bay Watcher
  • Doubt Everything
    • View Profile
Re: Dining Room Design Woes-Suggestion Welcome
« Reply #19 on: September 12, 2009, 09:26:42 pm »

That a true wonder right there. I'm going to try my best and use the method.
Logged
Doesn't like running from bears = clearly isn't an Eastern European
I'm Making a Mush! Navitas: City Limits ~ Inspired by Dresden Files and SCP.
http://www.bay12forums.com/smf/index.php?topic=113699.msg3470055#msg3470055
http://www.tf2items.com/id/MisterWigggles666#
Pages: 1 [2]