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Author Topic: Anticlimactic megabeasts  (Read 2164 times)

Someguyo

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Re: Anticlimactic megabeasts
« Reply #30 on: September 07, 2009, 05:24:22 am »

"AHAHAHAHA! Here I am at Wrinkledboot, ready to annihilate any dwarves that come my way! OH WAIT OWWW I FORGOT I WAS MISSING TWO ARMS!! AGHHHHH!"

This happened to me. Four times. I don't think I've ever even had a megabeast that managed to crawl over to my gates. "Oh snap a megabeast! I hope it has all of it's limbs this- Aw..."

The funniest one that came though, didn't have a throat. It started bleeding a lot.
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Starver

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Re: Anticlimactic megabeasts
« Reply #31 on: September 07, 2009, 06:11:15 am »

As it stands right now, the [SIZE] tag is woefully inadequate for visualization.

What we need (assuming we haven't already gotten it, I don't tend to dabble in the raws too much) is a [CRAWLSIZE] tag, or similar, so that (frexample) Bronze Collossii can be blocked from walking through a dwarven doorway[1], but might be able to pass through if crawling, with associated penalty to actions.

And some way of giving naturally prone (or supine?) creatures a [CRAWLSNOPENALTY] style of tag.  Dragons (Wyrms?) might squeeze through a 'small' dwarven hall door without undue penalty (folding of wings/whatever, but still walking fairly normally and having full use of clawing and biting attack, if needed) while maintaining their intrinsic [SIZE] bulk/inertia in such tests.

[1] You might want a standard dwarven door to be 'grand' enough (if not settable on building/digging?) for an elf to only occasionally suffer a small head injury on passing through.  And how about 'drink me' doors?  Ones that only small creatures can pass through?  e.g. Crawling dwarves (albeit with speed/defence penalties), the smaller/younger pets (not elephants, even their calves) and of course vermin...
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