Okay, I had to splice several working pieces of old broken cables together, and the result is held together by duct tape, but it works
I didn't get that done until just now though, so I haven't gotten anything besides more planning done today.
Anyways, on to replies...
@ Outcast Orange - I know I had to turn the computer off for a while, but I didn't realize I had died... woah, major revelation
I actually haven't really tried VS yet, I set it up in Code::Blocks, and there is a tutorial for that... if I can find it again I'll put the link up.
@ Nivm - Thanks for the GUI advice! I'll defiantly squish some of the stuff together, maybe take out all but one like between the short log, or just stick "- " in front of each one, so you can tell where one starts and the last ends.... I'll look into the bugs though, thanks for the heads up.
@ Org - Well, if you're using PDCurses, you could redraw the tile the player is standing on over them, then draw them in a new position. That way you don't have to redraw the whole map or anything. That being said, that's going to be hard to keep up with if you start using a field of view or something. You'll definitely want a single function that draws a tile with whatever is on it if you try this. I think there's also a variation on the refresh() function in PDCurses that only refreshed parts of the screen that have changed, so you may want to see if you can find any info on that.
@ Alexhans - Thanks for posting that! I'm going to start a google code page for ToA after I get the rewrite done, and when I do that I may stick that in the wiki, and maybe write one for Code::Blocks, to help people who want to try compiling it themselves...
Thanks for all the input guys, I'm really looking forward to resuming work on this either tomorrow or the day after, depending on how much time I have tomorrow with work and my school's dance...