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Author Topic: Warhammer 40k  (Read 173958 times)

Aqizzar

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Re: Warhammer 40k
« Reply #1920 on: December 16, 2009, 07:50:02 am »

Yeah, what's that extra attack really worth when you're already Orks?  With shootas you get to dump a couple turns worth of S4 firepower into the enemy on your way there.  Even with BS2, that's a whole lotta dakka.
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Jackrabbit

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Re: Warhammer 40k
« Reply #1921 on: December 16, 2009, 07:51:28 am »

But 130 man. +3 armor can't save you from that.

Unless I got it wrong. I may have. I probably have.
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DJ

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Re: Warhammer 40k
« Reply #1922 on: December 16, 2009, 07:59:09 am »

IG will still outshoot you, point for point. Conscripts are just 4p each, and if you use "First rank fire! Second rank fire!" successfully (attach a commissar to them for best result) they get 2 shots at 24" and 3 at 12". That's 150 shots for 200p in optimal conditions.

And when it does get to assault, they're dirt cheap so it's no big loss.
« Last Edit: December 16, 2009, 08:01:23 am by DJ »
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Jackrabbit

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Re: Warhammer 40k
« Reply #1923 on: December 16, 2009, 08:00:32 am »

I have had bad experiences with that. It involves them running away and shooting at me with vendettas.

I hate vendettas.
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Neruz

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Re: Warhammer 40k
« Reply #1924 on: December 16, 2009, 08:04:43 am »

The extra attack from sluggas and choppas is huge overkill, except possibly against close combat specialists like Nids.

Against Nids, i can see Sluggas\Choppas working well due to Nids not having a whole lot of really good ranged and usually wanting to get into melee, but against almost anyone else the extra shot and extra 6" range on the Shoota far outweighs the extra attack from the Slugga\Choppa, especially since you can't move from one assault to another, so once you finish one assault there's a round of shooting between the next one.

Jackrabbit

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Re: Warhammer 40k
« Reply #1925 on: December 16, 2009, 08:09:38 am »

Ah, good point. And (if you're really lucky of course, and at the very most extreme), it's still 90 hits on point of impact.
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Aqizzar

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Re: Warhammer 40k
« Reply #1926 on: December 16, 2009, 08:21:28 am »

IG will still outshoot you, point for point. Conscripts are just 4p each, and if you use "First rank fire! Second rank fire!" successfully (attach a commissar to them for best result) they get 2 shots at 24" and 3 at 12". That's 150 shots for 200p in optimal conditions.

"Optimal conditions" indeed.  Have you tried actually getting 50 models within 12" of a target?  It's no mean feat.
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Neruz

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Re: Warhammer 40k
« Reply #1927 on: December 16, 2009, 08:26:21 am »

Ah, good point. And (if you're really lucky of course, and at the very most extreme), it's still 90 hits on point of impact.

Which is still usually way more than you'll need.


I actually found some mathhammer on the Heresy forums, apparantly on average a squad armed with Shootas will do about 0.5 - 1.3 more wounds per model than one armed with Choppas and Sluggas. Apparantly there are a few instances when the Choppas and Sluggas are better; mainly when you can gurantee entering melee combat almost immediately, but generally you're better off with Shootas.

Also, Shootas + Trukks moving at full speed = Hilarity.

DJ

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Re: Warhammer 40k
« Reply #1928 on: December 16, 2009, 08:27:01 am »

Heh, good point. I'm used to 10 man squads, so I didn't even consider that aspect.

They still make good meatshields for your artillery, though. Which reminds me, inferno cannon fires template at range. Since it's template, I don't roll scatter dice, right?
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Neruz

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Re: Warhammer 40k
« Reply #1929 on: December 16, 2009, 08:28:08 am »

"Template" means grab the flamer template, put the narrow end on top of the gun's muzzle and then aim the wide end wherever you like; everything under the template gets hit.

You can't hit your own dudes.

Jackrabbit

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Re: Warhammer 40k
« Reply #1930 on: December 16, 2009, 08:29:32 am »

Dammit, so I can shoot through my own squad.

That bastard.
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DJ

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Re: Warhammer 40k
« Reply #1931 on: December 16, 2009, 08:32:19 am »

Wait, can't hit my own dudes as in they don't get wounded, or can't hit my own dudes as in can't have template over them?

Also, I just reread the Hellhound text, and it's awesome. I think I'll try to find room for it in my 500p army.
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Neruz

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Re: Warhammer 40k
« Reply #1932 on: December 16, 2009, 08:42:28 am »

You may never deliberately place a template weapon so that your own troops are under the template.

Aqizzar

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Re: Warhammer 40k
« Reply #1933 on: December 16, 2009, 08:51:23 am »

"Template" means grab the flamer template, put the narrow end on top of the gun's muzzle and then aim the wide end wherever you like; everything under the template gets hit.

The Hellhound's Inferno Cannon is not a normal Template weapon.  You can place it in anywhere you like so long as the narrow tip is within 12" and closest to the tank itself.  And no, it doesn't scatter.  Beautiful.

Also, Shootas + Trukks moving at full speed = Hilarity.

And you wonder why I'm pushing Gorkamorka all the time.
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Jackrabbit

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Re: Warhammer 40k
« Reply #1934 on: December 16, 2009, 08:52:23 am »

Does this mean a burna must be at the front of a single mob of boys to be effective?

Obviously range is a factor, but also, does intervening models of the same group prevent him firing as well?
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