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Author Topic: Warhammer 40k  (Read 171402 times)

deadlycairn

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Re: Warhammer 40k
« Reply #1815 on: December 10, 2009, 07:57:04 pm »

DJ, I'm happy to play against you. And because I'm still tweaking my army choices, you've got a fair chance ;)

EDIT: Excellent. I'll be waiting in the B12 Room on Vassal.
« Last Edit: December 10, 2009, 08:15:04 pm by deadlycairn »
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DJ

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Re: Warhammer 40k
« Reply #1816 on: December 10, 2009, 08:12:15 pm »

Great! I'll be ready in about 10 minutes.
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deadlycairn

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Re: Warhammer 40k
« Reply #1817 on: December 10, 2009, 08:47:55 pm »

Are you ready DJ?

And so this topic isn't spammy, I've been busy revising my Necron Army Lists to something that actually makes sense. The new design was made with Phase Out and MOAR DAKKA in mind, so the army as a whole has bulked up a bit.

New 750pt and 1000pt Army Lists:
Spoiler (click to show/hide)
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DJ

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Re: Warhammer 40k
« Reply #1818 on: December 10, 2009, 08:56:00 pm »

OK, here's my 500p Imperial Guard, because I forgot to put it in the army file.
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Areyar

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Re: Warhammer 40k
« Reply #1819 on: December 10, 2009, 09:01:11 pm »

Someone aught to make A Rogue Trader army. You can find a community Rogue Trader army codex on 1d4chan

Are the beaky marines distinct from regular spess mareehns?
Nah, beakies are just an older make of powerarmour, as powerarmours and mureen equipment is religiously maintained and kept up to date, it does not matter in functionality.
The beaky ostentatiously had a habit of deflecting shots to the face into the neckjoin.
The beaky has been the main type of suit for a long time since the Herecy and is still well-loved.


edit;
I can't find any flamer-mureens (models) or even weapon-sprues with them. I love the ones that IG got.
« Last Edit: December 10, 2009, 09:04:43 pm by Areyar »
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Jackrabbit

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Re: Warhammer 40k
« Reply #1820 on: December 10, 2009, 09:04:38 pm »

Since my thrashing from that nice man whose name I forget, I've restructured my 750 point army. I can't wait till I get the real models and get painting. I took a page from Neruz's book and included Lootas with a big mek and a kustom force field.
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Areyar

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Re: Warhammer 40k
« Reply #1821 on: December 10, 2009, 09:08:04 pm »

I bet you can really go crazy with converting orks. :D
Adding various fantasy orky bitz and combining various bits of other armies into insane warmachines that go "boom-clanka-dakka-boom-stomp"!
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Jackrabbit

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Re: Warhammer 40k
« Reply #1822 on: December 10, 2009, 09:09:08 pm »

Looking forward to that too.
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Org

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Re: Warhammer 40k
« Reply #1823 on: December 10, 2009, 09:23:50 pm »

I am getting a set of fantasy orks, as it comes with 19!
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Neruz

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Re: Warhammer 40k
« Reply #1824 on: December 10, 2009, 09:33:36 pm »

The Kustom Force Field is excellent; if you ever deploy vehicles, make sure you stick the Big Mek nearby. 4+ Cover Save to all my Trukks? YES PREASE!

Org

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Re: Warhammer 40k
« Reply #1825 on: December 10, 2009, 09:44:35 pm »

The Kustom Force Field is excellent; if you ever deploy vehicles, make sure you stick the Big Mek nearby. 4+ Cover Save to all my Trukks? YES PREASE!
Yep.

Not just trukks. BATTLEWAGONS
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Areyar

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Re: Warhammer 40k
« Reply #1826 on: December 10, 2009, 10:00:27 pm »

Opentoppe, when it blows they all fall out! ;)
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Jackrabbit

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Re: Warhammer 40k
« Reply #1827 on: December 10, 2009, 10:02:13 pm »

'ard topped, thanks very much.
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Org

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Re: Warhammer 40k
« Reply #1828 on: December 10, 2009, 10:04:17 pm »

'ard topped, thanks very much.
Ard case, thank you very much.
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Areyar

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Re: Warhammer 40k
« Reply #1829 on: December 11, 2009, 02:05:43 am »

Wif defroller pleez.
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