Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 112 113 [114] 115 116 ... 199

Author Topic: Warhammer 40k  (Read 171424 times)

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: Warhammer 40k
« Reply #1695 on: December 08, 2009, 10:47:38 pm »

So I was thinking, you know what'd be cool, maybe after the tournament?

A Bay12 campaign, with the planetary empires rules thing.
Logged
Shoes...

Aqizzar

  • Bay Watcher
  • There is no 'U'.
    • View Profile
Re: Warhammer 40k
« Reply #1696 on: December 08, 2009, 10:49:27 pm »

So I was thinking, you know what'd be cool, maybe after the tournament?

A Bay12 campaign, with the planetary empires rules thing.

I'm totally on board.  However, I'd like to point out that if you want characterful armies and campaign persistence, GorkaMorka has you covered in style.

Yes I'm pitching it pretty hard.  If you read over the book, you'd be pitching it too.
Logged
And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

userpay

  • Bay Watcher
    • View Profile
Re: Warhammer 40k
« Reply #1697 on: December 08, 2009, 10:50:15 pm »

I'll be ready for another game in about 10-20 min cuz ive got to run an erran.
Logged

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: Warhammer 40k
« Reply #1698 on: December 08, 2009, 10:52:27 pm »

I'll get around to it, but you know it'd be awesome.  Even more awesome if we had multiple planets, and pulled out the planet strike rules too.  Some seriously intense stuff.
Logged
Shoes...

Jackrabbit

  • Bay Watcher
    • View Profile
Re: Warhammer 40k
« Reply #1699 on: December 08, 2009, 10:54:53 pm »

Okay, fun game Neruz. Less hate towards the STUPID GODDAMN Necrons now. Aaand I didn't lose by too much. I'll remember what you said about model placement.
Logged

Neruz

  • Bay Watcher
  • I see you...
    • View Profile
Re: Warhammer 40k
« Reply #1700 on: December 08, 2009, 10:59:53 pm »

Ooh, if we're running a campaign i am totally in for planning that shit out. I've got like 300+ pages of campaign content from previous stuff i helped run down at my local GW, there's some great stuff in here, like convoy protection missions and last stands and soforth.

Jackrabbit

  • Bay Watcher
    • View Profile
Re: Warhammer 40k
« Reply #1701 on: December 08, 2009, 11:00:50 pm »

I would be all over this but I need more time to get used to my Ork army.
Logged

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: Warhammer 40k
« Reply #1702 on: December 08, 2009, 11:03:32 pm »

You would do well to consider this timeless bit of wisdom straight from the mouth of Rotgob, one of the most brilliant Ork Strategists of all:

"Get 'em boyz!  Dakka dakka dakka!  WAAAGH!  THE ORKZ!  WAAAGH!"
Logged
Shoes...

Akigagak

  • Bay Watcher
  • Omnipimping
    • View Profile
Re: Warhammer 40k
« Reply #1703 on: December 08, 2009, 11:05:15 pm »

No opinions on my IG?

Also thinking about getting rid of the first Leman and the sponsons on the second, for three Hydras.
Logged
But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Sir Pseudonymous

  • Bay Watcher
    • View Profile
Re: Warhammer 40k
« Reply #1704 on: December 08, 2009, 11:07:44 pm »

Vassal itself is completely legal.  Playing Warhammer for free with it?  Yes, no, maybe so. Redistributing v40k? Yes, since it's fair use, but risky since Games Workshop has hordes of lawyers on hand to laugh at your legal rights.
Fixed.

Also, up for a game now.
Logged
I'm all for eating the heart of your enemies to gain their courage though.

Neruz

  • Bay Watcher
  • I see you...
    • View Profile
Re: Warhammer 40k
« Reply #1705 on: December 08, 2009, 11:10:08 pm »

I spruced up a screenshot of the final moments of Jackrabbit's army;

Spoiler: Last Stand of the Orks (click to show/hide)

Jackrabbit

  • Bay Watcher
    • View Profile
Re: Warhammer 40k
« Reply #1706 on: December 08, 2009, 11:13:08 pm »

Yes, those splatters are my guys. I learned a very important thing today.

Positioning your army so that only one group can get into an assault, but so that both are in rapid fire weapons range, is a baaaaaad idea, one I should have seen coming.
Logged

deadlycairn

  • Bay Watcher
    • View Profile
Re: Warhammer 40k
« Reply #1707 on: December 08, 2009, 11:17:21 pm »

Noted. Anyone up for a 500 or 750 pt game? I need to check if my armies are any good.
Logged
Quote from: Ampersand
Also, Xom finds people that chug unidentified fluids pleasing.
Quote from: Servant Corps
Ignorance of magic does not give scientists the power to resist fireballs.

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: Warhammer 40k
« Reply #1708 on: December 08, 2009, 11:17:54 pm »

Every derp move makes you a stronger player, provided you learn from it.  I don't know how many times I put my HQ in the path of the enemy guns, knowing he was a priority target, before it occurred to me that I should use cover and stuff, maybe.
Logged
Shoes...

Jackrabbit

  • Bay Watcher
    • View Profile
Re: Warhammer 40k
« Reply #1709 on: December 08, 2009, 11:21:12 pm »

I noticed, I was there one of those times.

Hey, wanna play sometime tomorrow? 1000 points, because I'm not leaving my lootas for anything, at all.
Logged
Pages: 1 ... 112 113 [114] 115 116 ... 199