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Author Topic: Warhammer 40k  (Read 171559 times)

Aqizzar

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Re: Warhammer 40k
« Reply #1275 on: December 02, 2009, 04:30:54 pm »

...What?  I'm looking right at the list, and it says "Space Marine Sergeant".  Where are you looking that it says "Veteran"?  And at any rate, yeah it's talking about the Sergeant (they used to be differentiated between Sergeants and Veteran Sergeants, but not anymore).
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Org

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Re: Warhammer 40k
« Reply #1276 on: December 02, 2009, 04:34:09 pm »

The Sergeant having a Storm Bolter and Chainsword is a little wonky.  Chainswords don't have any specials rules to them, they're just close combat weapons, and the Sergeant's Bolt Pistol already does that.  The Storm Bolter is cool, but you'll still only get one close combat attack, because he still only has one one-handed weapon because the way it's worded (if you're into that kind of rules-lawyering), the Chainsword replaces the pistol.

I don't understand what the Scouts are supposed to be doing.  "Normal Loadout" is boltguns, and combining that with a shotgun and two rifles is pointless as all get out.  I highly suggest picking one weapon for the whole squad (Sniper Rifles being good, since they're free and work great).

On the Dreadnought, I'd recommend the Assault Cannon for the same price.  One point less strength, half the range, it's not twin-linked, but two extra shots and it's Rending.  (I never realized they only shoot 24".)
Storm Bolter is a two-handed weapon, which is why you cannot get one extra attack.

You have 5 Scouts...

36!THIRTY SIXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

48 for autocannon
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Aqizzar

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Re: Warhammer 40k
« Reply #1277 on: December 02, 2009, 04:36:45 pm »

The Sergeant's one attack is exactly what I said, I know he was altering the weapons of the five Scouts, and check the Summary page.  Assault Cannons only shoot 24", and always have.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Cthulhu

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Re: Warhammer 40k
« Reply #1278 on: December 02, 2009, 04:51:01 pm »

Battle is underway.  Thread isn't persistent, so you can't use it to check movement distance as it'll disappear when you go to move your guy.  You have to use the ruler, which sucks.
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Jakkarra

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Re: Warhammer 40k
« Reply #1279 on: December 02, 2009, 04:54:39 pm »

Crap, where is the Dload?

I need to PLAY!

Akigagak

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Re: Warhammer 40k
« Reply #1280 on: December 02, 2009, 04:56:46 pm »

Is there a more recent Codex than 4E for the Guard?

Here's my list.

Spoiler (click to show/hide)
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Re: Warhammer 40k
« Reply #1281 on: December 02, 2009, 04:59:24 pm »

Old Codex Fail?
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Aqizzar

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Re: Warhammer 40k
« Reply #1282 on: December 02, 2009, 05:05:54 pm »

Is there a more recent Codex than 4E for the Guard?

Yes, there is a 5th edition Guard book.  It actually makes them competitive with the other modern armies, and is much easier to use than that options-mashup of the 4th edition book, may it rest in peace.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Akigagak

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Re: Warhammer 40k
« Reply #1283 on: December 02, 2009, 05:07:20 pm »

Damn.

I'll have to have a look at the 'hobby shop' for it.

And then have to re-do that army.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Org

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Re: Warhammer 40k
« Reply #1284 on: December 02, 2009, 05:08:59 pm »

Is there a more recent Codex than 4E for the Guard?

Yes, there is a 5th edition Guard book.  It actually makes them competitive with the other modern armies, and is much easier to use than that options-mashup of the 4th edition book, may it rest in peace.

Codex Creep
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Jakkarra

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Re: Warhammer 40k
« Reply #1285 on: December 02, 2009, 05:09:11 pm »

This download is taking FOREVER.

Am i right to assume you have all finished?

Cthulhu

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Re: Warhammer 40k
« Reply #1286 on: December 02, 2009, 05:09:45 pm »

I have.  It's a big download, yeah.
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Org

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Re: Warhammer 40k
« Reply #1287 on: December 02, 2009, 05:10:11 pm »

NO! Where can i download it?

I downloaded it off the 40k mod, but it wont work
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Jakkarra

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Re: Warhammer 40k
« Reply #1288 on: December 02, 2009, 05:11:59 pm »

I wish to DESTROY you Cthulhu!

:3

Cthulhu

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Re: Warhammer 40k
« Reply #1289 on: December 02, 2009, 05:12:55 pm »

You have to download Vassal.

Then you have to download Vassal 40k from the Mediafire link in one of my earlier posts.

You install Vassal.  You install the module.  That may be simply by extracting into a module folder or by an .exe in the module download, I don't remember.  Then you play.

I'm still playing this solo game, once it's over I'll play you assuming it doesn't take like six hours.

In other news, I'm closing my browser and disconnecting my internet to minimize distractions.
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