For the sake of SCIENCE, I decided to play a pickup game with someone playing yiff marines, and believe I have conclusively proven that the only people who play yiff marines are complete fucktards, log spoilered for size, scroll to the end for the worst of it.
<WeeDawgNYC 1k (Skype optional)> - u 1st
<Sir Pseudonymous> - in capture and control, your flag goes in your deployment zone
<WeeDawgNYC 1k (Skype optional)> - ok
<WeeDawgNYC 1k (Skype optional)> - sorry
<WeeDawgNYC 1k (Skype optional)> - still a bit new to this
<WeeDawgNYC 1k (Skype optional)> - were is ur army?
<WeeDawgNYC 1k (Skype optional)> - u should save your armies
<Sir Pseudonymous> - haven't gotten around to assembling the latest lists yet
<Sir Pseudonymous> - I have a few dozen year old IG ones laying around though
<WeeDawgNYC 1k (Skype optional)> - saves time
<Sir Pseudonymous> - not when you're throwing a list out after you've played with it once
<Sir Pseudonymous> - wargear's in the army list
<Sir Pseudonymous> - damn models haven't been updated to the new codex yet
<WeeDawgNYC 1k (Skype optional)> - its easier to replace the list
<WeeDawgNYC 1k (Skype optional)> - then to continuosly build a new one each game
<WeeDawgNYC 1k (Skype optional)> - nope
<WeeDawgNYC 1k (Skype optional)> - no neew models yet
<WeeDawgNYC 1k (Skype optional)> - you cant deploy on top of that building
<WeeDawgNYC 1k (Skype optional)> - its labeled BLOS
<Sir Pseudonymous> - I'm not, though technically I could, since skimmers can land on flat impassable terrain
<WeeDawgNYC 1k (Skype optional)> - ok
<WeeDawgNYC 1k (Skype optional)> - vypers can transpot?
<Sir Pseudonymous> - there's no venom model
<Sir Pseudonymous> - but venoms are supposed to be the same size and shape as vpers
<WeeDawgNYC 1k (Skype optional)> - venom can transport?
<Sir Pseudonymous> - yes
<Sir Pseudonymous> - the new deldar have two transports
<Sir Pseudonymous> - raiders and venoms
<WeeDawgNYC 1k (Skype optional)> - ok
<WeeDawgNYC 1k (Skype optional)> - ok
<WeeDawgNYC 1k (Skype optional)> - u done?
<Sir Pseudonymous> - yes
<WeeDawgNYC 1k (Skype optional)> - u done?
<WeeDawgNYC 1k (Skype optional)> - go
<WeeDawgNYC 1k (Skype optional)> - wait
<WeeDawgNYC 1k (Skype optional)> - imma try
<WeeDawgNYC 1k (Skype optional)> - & steal int
* <WeeDawgNYC 1k (Skype optional)> rolls a D6 = 1
<WeeDawgNYC 1k (Skype optional)> - nm
<WeeDawgNYC 1k (Skype optional)> - u 1st
<Sir Pseudonymous> - one moment
<WeeDawgNYC 1k (Skype optional)> - brb
<Sir Pseudonymous> - this almost makes me regret not having a copy of the yiff marine codex...
<Sir Pseudonymous> - are all those barrels everywhere supposed to do anything, or can I just ignore them?
<WeeDawgNYC 1k (Skype optional)> - no
<WeeDawgNYC 1k (Skype optional)> - whats yiff
<WeeDawgNYC 1k (Skype optional)> - ?
<WeeDawgNYC 1k (Skype optional)> - for my wolf priest oath
<WeeDawgNYC 1k (Skype optional)> - im choosing vehicles
<WeeDawgNYC 1k (Skype optional)> - so rerolls to missed hits on vehicles
<WeeDawgNYC 1k (Skype optional)> - in cc
<WeeDawgNYC 1k (Skype optional)> - go on
<Sir Pseudonymous> - nevermind, it was a jab at the space puppies
<Sir Pseudonymous> - oh, right, combat drugs
* <Sir Pseudonymous> rolls a D6 = 4
<Sir Pseudonymous> - :|
<Sir Pseudonymous> - always a four
<WeeDawgNYC 1k (Skype optional)> - what is that for?
<Sir Pseudonymous> - the wyches
<Sir Pseudonymous> - with a four, they reroll failed to wound rolls in close combat
<WeeDawgNYC 1k (Skype optional)> - it does what?
<WeeDawgNYC 1k (Skype optional)> - once per game?
<Sir Pseudonymous> - no
<Sir Pseudonymous> - you roll at the start
<WeeDawgNYC 1k (Skype optional)> - ort u roll every combat?
<WeeDawgNYC 1k (Skype optional)> - so on a 4+
<WeeDawgNYC 1k (Skype optional)> - for the remainder of battle the reroll
<Sir Pseudonymous> - and it gives every unit with combat drugs in my army the effect for the number rolled
<Sir Pseudonymous> - for the whole battle
<WeeDawgNYC 1k (Skype optional)> - so 4turns then
<WeeDawgNYC 1k (Skype optional)> - im vconfused
<Sir Pseudonymous> - it's a dice roll before the game
<WeeDawgNYC 1k (Skype optional)> - yes
<WeeDawgNYC 1k (Skype optional)> - but 4 = what?
<Sir Pseudonymous> - that gives every unit with the "combat drugs" wargear a special rule, depending on what was rolled
<Sir Pseudonymous> - I rolled a four, which is reroll failed to wounds in close combat
<WeeDawgNYC 1k (Skype optional)> - we just go
<WeeDawgNYC 1k (Skype optional)> - pleaase mark speed on vehicles that moved
* * <Sir Pseudonymous> It is now turn 1 Player A Shooting
<WeeDawgNYC 1k (Skype optional)> - av13
<Sir Pseudonymous> - ravagers have aerial assault, meaning they can move at cruising speed and still fire everything
<WeeDawgNYC 1k (Skype optional)> - ok
<Sir Pseudonymous> - they have three dark lances, 36" S8 AP2 lance weapons
<Sir Pseudonymous> rolls 3 dice, 3+ to hit, Strength 8 against Armour 12...
* 1 out of 3 dice hit (3+) = (4,2,1)
* 1 die glances (4) = (4)
<Sir Pseudonymous> rolls on the vehicle damage chart, glancing...
* (6) + -2 = (4) = Damage result: Damage - Immobilised
<WeeDawgNYC 1k (Skype optional)> - nope
<WeeDawgNYC 1k (Skype optional)> - reroll
<WeeDawgNYC 1k (Skype optional)> - fail
<WeeDawgNYC 1k (Skype optional)> - av13
<WeeDawgNYC 1k (Skype optional)> - not 12
<Sir Pseudonymous> - *lance weapons*
<Sir Pseudonymous> - treat over 12 as 12
<Sir Pseudonymous> - page 32 of the main rulebook
<WeeDawgNYC 1k (Skype optional)> - np
<Sir Pseudonymous> - next one, on other
<Sir Pseudonymous> rolls 3 dice, 3+ to hit, Strength 8 against Armour 12...
* 1 out of 3 dice hit (3+) = (4,2,1)
* 1 die glances (4) = (4)
<Sir Pseudonymous> rolls on the vehicle damage chart, glancing...
* (5) + -2 = (3) = Damage result: Damage - Weapon Destroyed
<Sir Pseudonymous> - lose the autocannon
<WeeDawgNYC 1k (Skype optional)> - k
<Sir Pseudonymous> - and, last ravager, on first predator
<WeeDawgNYC 1k (Skype optional)> - out of range
<Sir Pseudonymous> - it's not to the center of the target
<Sir Pseudonymous> - it's to the target's hull
<Sir Pseudonymous> - and I do believe that's it's side armor
<WeeDawgNYC 1k (Skype optional)> - k
<Sir Pseudonymous> - 11, right?
<WeeDawgNYC 1k (Skype optional)> - k
<WeeDawgNYC 1k (Skype optional)> - yep
<WeeDawgNYC 1k (Skype optional)> - go on
<Sir Pseudonymous> rolls 3 dice, 3+ to hit, Strength 8 against Armour 11...
* 2 out of 3 dice hit (3+) = (6,4,2)
* 2 dice penetrate (4+) = (5,5)
<Sir Pseudonymous> rolls on the vehicle damage chart...
* (5) + 0 = (5) = Damage result: Destroyed - Wrecked
<Sir Pseudonymous> rolls on the vehicle damage chart...
* (1) + 0 = (1) = Damage result: Crew - Shaken
* * <Sir Pseudonymous> It is now turn 1 Player A Assault
* * <Sir Pseudonymous> It is now turn 1 Player B Movement
<WeeDawgNYC 1k (Skype optional)> - 1st dp
* WeeDawgNYC 1k (Skype optional) rolled the Scatter Dice Scatter Die - Miss
* <WeeDawgNYC 1k (Skype optional)> rolls 2d6 = 2,3
<Sir Pseudonymous> - you move it back enough so that it is 1" off the closest enemy model
<Sir Pseudonymous> - as per the drop pod's "lol wut's deepstrike mishap derp" rule
* <WeeDawgNYC 1k (Skype optional)> rolls on the Deep Strike Mishap table = 2 - Terrible Accident!
<Sir Pseudonymous> - drop pods don't suffer mishaps
<Sir Pseudonymous> - that's what I'm mocking
<WeeDawgNYC 1k (Skype optional)> - oh ok
<WeeDawgNYC 1k (Skype optional)> - ok
<WeeDawgNYC 1k (Skype optional)> - i didn t know
<WeeDawgNYC 1k (Skype optional)> - its the hul that has to be 1"
<WeeDawgNYC 1k (Skype optional)> - not the doors
<WeeDawgNYC 1k (Skype optional)> - 2nd pod
* WeeDawgNYC 1k (Skype optional) rolled the Scatter Dice Scatter Die - Miss
* <WeeDawgNYC 1k (Skype optional)> rolls 2d6 = 6,3
* * <WeeDawgNYC 1k (Skype optional)> It is now turn 1 Player B Shooting
<WeeDawgNYC 1k (Skype optional)> - 3 multi meltas at closest raider
<WeeDawgNYC 1k (Skype optional)> - av?
<Sir Pseudonymous> - multimeltas?
<WeeDawgNYC 1k (Skype optional)> - yep
<Sir Pseudonymous> - that's a heavy weapon
<WeeDawgNYC 1k (Skype optional)> - longfangs
<WeeDawgNYC 1k (Skype optional)> - oh yeah they count as moving right?
<WeeDawgNYC 1k (Skype optional)> - so combi melta
<Sir Pseudonymous> - units in deepstriking transports count as having moved
<WeeDawgNYC 1k (Skype optional)> - yeah
<Sir Pseudonymous> - which one has that?
<WeeDawgNYC 1k (Skype optional)> - 1st time i use these guys
<WeeDawgNYC 1k (Skype optional)> - in a drop pod
<WeeDawgNYC 1k (Skype optional)> - lol
<WeeDawgNYC 1k (Skype optional)> - so 1 combi melta
<WeeDawgNYC 1k (Skype optional)> - nm
<WeeDawgNYC 1k (Skype optional)> - no melta
<WeeDawgNYC 1k (Skype optional)> - whats the av?
<WeeDawgNYC 1k (Skype optional)> - front
<WeeDawgNYC 1k (Skype optional)> - 10
<WeeDawgNYC 1k (Skype optional)> rolls 2 dice, 3+ to hit, Strength 4 against Armour 10...
* 1 out of 2 dice hit (3+) = (4,2)
* No damage inflicted: (6) to glance, (7+) to penetrate = (4)
<Sir Pseudonymous> - what was that on?
<WeeDawgNYC 1k (Skype optional)> - nothing
<WeeDawgNYC 1k (Skype optional)> - yellow squad at left raider
<WeeDawgNYC 1k (Skype optional)> - it missed
<WeeDawgNYC 1k (Skype optional)> - right raider
<wigglestick> - sorry
<WeeDawgNYC 1k (Skype optional)> - not far right
<WeeDawgNYC 1k (Skype optional)> - ok 2 meltas\
<Sir Pseudonymous> - the raider has night shields
<WeeDawgNYC 1k (Skype optional)> - all in range]
<WeeDawgNYC 1k (Skype optional)> - whats that?
<Sir Pseudonymous> - which reduces the range of anything that fires at it by ^"
<Sir Pseudonymous> - 6"
<Sir Pseudonymous> - to a minimum of 6"
<WeeDawgNYC 1k (Skype optional)> - why did u unclick your list?
<WeeDawgNYC 1k (Skype optional)> - i cant see it now
<Sir Pseudonymous> - what?
<Sir Pseudonymous> - did you ever see it?
<WeeDawgNYC 1k (Skype optional)> - yes
<WeeDawgNYC 1k (Skype optional)> - whyd u do that?
<Sir Pseudonymous> - one can't hide lists
<WeeDawgNYC 1k (Skype optional)> - well u unclicked the revealed option'
<Sir Pseudonymous> - *that's not possible*
<Sir Pseudonymous> - but, vassal does fuck it up a lot
<WeeDawgNYC 1k (Skype optional)> - they all have night shields?
* Sir Pseudonymous has created message 'army list again' *
* Sir Pseudonymous has revealed message 'army list again' *
<Sir Pseudonymous> - every vehicle I have has night shields
<WeeDawgNYC 1k (Skype optional)> - they all have night shields?
<Sir Pseudonymous> - they're more or less made of paper
<Sir Pseudonymous> - so every little bit helps
<Sir Pseudonymous> - yes, every ravager and venom
<Sir Pseudonymous> - they've also got flickerfields, for a 5+ invuln save
<WeeDawgNYC 1k (Skype optional)> - so ill target the green vypere
- Sending game info...
<WeeDawgNYC 1k (Skype optional)> - whats the av?
<WeeDawgNYC 1k (Skype optional)> - side armor?
<Sir Pseudonymous> - you already declared and measured against the ravager
<WeeDawgNYC 1k (Skype optional)> - no
<WeeDawgNYC 1k (Skype optional)> - u told me that after wards
<WeeDawgNYC 1k (Skype optional)> - that in not in range
<WeeDawgNYC 1k (Skype optional)> - thats bs
<Sir Pseudonymous> - I said at the start of the game that all the wargear was in the list
<WeeDawgNYC 1k (Skype optional)> - no
<WeeDawgNYC 1k (Skype optional)> - u didnt even have a list up for a whole turn
<WeeDawgNYC 1k (Skype optional)> - how am i supposed to know
<Sir Pseudonymous> - I posted it less than ten seconds after you did
<WeeDawgNYC 1k (Skype optional)> - well im shooting at the green vyper
<WeeDawgNYC 1k (Skype optional)> - i didnt know u had that
<Sir Pseudonymous> - I posted the list
<Sir Pseudonymous> - and revealed it
<Sir Pseudonymous> - if you couldn't see it, you should have spoken up
<Sir Pseudonymous> - and, for the record, it's impossible to hide lists once revealed
<WeeDawgNYC 1k (Skype optional)> - your trickanery is very unsportmanlike
<Sir Pseudonymous> - try it with yours
<WeeDawgNYC 1k (Skype optional)> - well it did
<Sir Pseudonymous> - vassal fucks up like that sometimes
<WeeDawgNYC 1k (Skype optional)> - whats the av of the fuckn vyper?
<WeeDawgNYC 1k (Skype optional)> - or whatever it is
<Sir Pseudonymous> - you declared against the ravager
<Sir Pseudonymous> - you cannot find that it's not in range, and change the target
<Sir Pseudonymous> - it's all on the player to understand their opponent's army, not on their opponent to explain every little when it's not relevant, or even asked of them
<WeeDawgNYC 1k (Skype optional)> - u there?
<WeeDawgNYC 1k (Skype optional)> - u never told me about the night shields
<Sir Pseudonymous> - I said the wargear was in the list
<Sir Pseudonymous> - I'm not going to mark every model with its equipment when every model has the same equipment
<WeeDawgNYC 1k (Skype optional)> - bro stop being a cheese & play for fun
<WeeDawgNYC 1k (Skype optional)> - ur not winning anything here
<WeeDawgNYC 1k (Skype optional)> - so stop sheesing me
<Sir Pseudonymous> - I'm not going to let you redeclare an attack any more than you're going to let me claim all the ravagers can combine into captain planet
<WeeDawgNYC 1k (Skype optional)> - your a dick bro
<WeeDawgNYC 1k (Skype optional)> - serious
<WeeDawgNYC 1k (Skype optional)> - my drop pod fires on the green vypere
<WeeDawgNYC 1k (Skype optional)> - av 11?
<Sir Pseudonymous> - venoms are ten all around
<WeeDawgNYC 1k (Skype optional)> rolls 2 dice, 3+ to hit, Strength 4 against Armour 10...
* 2 out of 2 dice hit (3+) = (4,3)
* No damage inflicted: (6) to glance, (7+) to penetrate = (4,3)
<WeeDawgNYC 1k (Skype optional)> - right dp on right raider
<WeeDawgNYC 1k (Skype optional)> rolls 2 dice, 3+ to hit, Strength 4 against Armour 10...
* 2 out of 2 dice hit (3+) = (6,4)
* No damage inflicted: (6) to glance, (7+) to penetrate = (2,1)
<WeeDawgNYC 1k (Skype optional)> - nothing
<Sir Pseudonymous> - ravager's front and side are 11, back is 10
<WeeDawgNYC 1k (Skype optional)> - so my longfangs can shoot at anything is what your telling me
<WeeDawgNYC 1k (Skype optional)> - you just said 1o all around
<WeeDawgNYC 1k (Skype optional)> -
<Sir Pseudonymous> - "venoms have ten all around"
<Sir Pseudonymous> - ravagers are 11/11/10
<WeeDawgNYC 1k (Skype optional)> - which ones are wich>
<WeeDawgNYC 1k (Skype optional)> - raiders are ravengers proxy>
<WeeDawgNYC 1k (Skype optional)> - im too confused bro
<WeeDawgNYC 1k (Skype optional)> - this aint fun
<Sir Pseudonymous> - the little red ones with troops in them are venoms, the big ones with the anti-tank guns that display "ravager" when you mouse over them are ravagers
<WeeDawgNYC 1k (Skype optional)> - im out