<Akigagak> - Hey peeps
<Cthulhu> - FOR KHOOOOOOORNE
<Cthulhu> - Alright, let's do this, Leeroooooy Jeeeenkins.
<Akigagak> - Right, let me set the buggers up.
<Cthulhu> - Okey dokey.
- Loading V40K_DarkEldarHateIndustry_4x4_40KAddict.vsav ...
- Loaded V40K_DarkEldarHateIndustry_4x4_40KAddict.vsav
- Sending game info...
<Cthulhu> - List is up.
<Cthulhu> - Brb, got something in my eye.
<Akigagak> - List is ready
* Mission = 1-2 Seize Ground * <Akigagak>
<Cthulhu> - Eh, that's not as bad as control point.
<Akigagak> - *checks*
<Cthulhu> - I think it's 1d3+2 objectives around the map.
<Akigagak> - yep
<Akigagak> - I'll roll?
* XD6 = 2 * <Akigagak>, Sides = 3, Added to each die = 0, 1 dice rolled
<Akigagak> - wait, wat?
<Cthulhu> - 1-2 is 1, 3-4 is 2, 5-6 is 3
<Akigagak> - ah, okay, its 4 objectives
<Cthulhu> - So four objectives.
<Cthulhu> - Yeah.
<Akigagak> - It looked like it had done the roll wrong
<Cthulhu> - Nah.
<Cthulhu> - Anyway, roll off to pick an objective first?
* 2d6 = 5,4 * <Akigagak>, Sides = 6, Added to each die = 0
* d6 = 2 * <Akigagak>, Sides = 6, Added to each die = 0
<Akigagak> - Or just one in each corner?
* d6 = 1 * <Cthulhu>, Sides = 6, Added to each die = 0
<Cthulhu> - Nah, that would make it more of a Capture and Control mission.
<Cthulhu> - Alright, you pick first.
<Akigagak> - let me fine the model for it
<Akigagak> - there
<Cthulhu> - That one's too close.
<Cthulhu> - They can't be within 12 inches of an edge.
<Cthulhu> - This map's small.
<Cthulhu> - Oh well.
* Deployment = 1-2 Pitched Battle * <Akigagak>
<Cthulhu> - YEAH
<Cthulhu> - Best kind.
<Cthulhu> - Roll to pick?
<Akigagak> - yus
* d6 = 3 * <Cthulhu>, Sides = 6, Added to each die = 0
* d6 = 3 * <Akigagak>, Sides = 6, Added to each die = 0
<Cthulhu> - Derp
* d6 = 4 * <Akigagak>, Sides = 6, Added to each die = 0
* d6 = 6 * <Cthulhu>, Sides = 6, Added to each die = 0
<Akigagak> - ...
<Akigagak> - top??
<Cthulhu> - I'm going bottom.
<Akigagak> - oh?
<Cthulhu> - Yeah.
<Cthulhu> - The ten guys at the side are in the Rhino.
<Akigagak> - Same here
<Akigagak> - only 5 guys though
<Cthulhu> - Yeah.
<Cthulhu> - Hurm.
<Akigagak> - Hurm?
<Cthulhu> - Just thinking.
<Cthulhu> - That Dreadnought makes me uncomfortable.
<Cthulhu> - Anyway, I'm ready.
* d6 = 3 * <Akigagak>, Sides = 6, Added to each die = 0
* d6 = 1 * <Cthulhu>, Sides = 6, Added to each die = 0
<Akigagak> - my move phase
* * <Akigagak> It is now turn 1 Player A Shoot
<Akigagak> - stupid marine codex
<Akigagak> - why is every one a different lay out?
<Cthulhu> - Dunno.
<Akigagak> - out of range of the melta
<Akigagak> - out range of all the dreads weapons
<Akigagak> - Plasma Cannon
<Akigagak> - AP 12 at front?
<Cthulhu> - 11
<Akigagak> rolls 1 dice, 4+ to hit, Strength 7 against Armour 11...
* 0 out of 1 dice hit (4+) = (2)
<Akigagak> - ...
<Akigagak> - no one else can see you
* * <Akigagak> It is now turn 1 Player A Assault
* * <Akigagak> It is now turn 1 Player B Move
<Akigagak> - can you do that?
<Cthulhu> - Yeah.
<Cthulhu> - Do what?
<Akigagak> - Oh, wait jumper
<Akigagak> - aorry
<Cthulhu> - Not even gonna mess with that Dreadnought.
* * <Cthulhu> It is now turn 1 Player B Shoot
<Cthulhu> - What do the Reavers do?
<Cthulhu> - Are they cover or do they block LOS?
<Akigagak> - LoS
<Cthulhu> - Alright.
<Akigagak> - Like wreked vehicle
<Cthulhu> - My Marines are running.
* d6 = 6 * <Cthulhu>, Sides = 6, Added to each die = 0
<Akigagak> - YOur lord has tougness 4, correct?
<Cthulhu> - Yes.
<Cthulhu> - Lord's running.
* d6 = 6 * <Cthulhu>, Sides = 6, Added to each die = 0
<Akigagak> - Then avoid my techmarine, there's two chances in melee that he'll instakill him
<Cthulhu> - Psh.
<Akigagak> - done?
* * <Cthulhu> It is now turn 1 Player B Assault
* * <Cthulhu> It is now turn 2 Player A Move
<Cthulhu> - Does your Master of the Forge have that Converter Beam or whatever?
<Akigagak> - no, to expensive
<Akigagak> - I could have lost the servitor for it
<Akigagak> - but then he becomes weak in melee
* * <Akigagak> It is now turn 2 Player A Shoot
<Cthulhu> - The Pipe doesn't block LOS?
<Akigagak> - Two shots from bolter 5+ cover save
<Cthulhu> - Alright, alright, excellent excellent.
<Akigagak> rolls 2 dice, 3+ to hit, 4+ to wound...
* 1 out of 2 dice hit (3+) = (3,2)
* 0 out of 1 dice wound (4+) = (3)
* Amounting to 0 wounds.
<Akigagak> - murh
<Akigagak> - well, that's that, unless you can run walkers.
<Cthulhu> - You can.
<Akigagak> - well then
* d6 = 4 * <Akigagak>, Sides = 6, Added to each die = 0
* * <Akigagak> It is now turn 2 Player A Assault
* * <Akigagak> It is now turn 2 Player B Move
<Cthulhu> - Also, I just looked it up.
<Cthulhu> - Aqizzar was wrong with the one 90 degree turn.
* * <Cthulhu> It is now turn 2 Player B Shoot
<Cthulhu> - My Marines are going to shoot at your Master of the Forge.
<Cthulhu> - Four bolter shots.
<Cthulhu> - What's his toughness?
<Akigagak> - 4
<Cthulhu> rolls 4 dice, 3+ to hit, 4+ to wound...
* 2 out of 4 dice hit (3+) = (3,3,1,1)
* 1 out of 2 dice wound (4+) = (6,1)
* Amounting to 1 wound.
<Akigagak> rolls 1 dice, 2+ to save...
* 1 out of 1 dice save (2+) = (4)
* Amounting to 1 save, being 0 wounds.
* * <Cthulhu> It is now turn 2 Player B Assault
* * <Cthulhu> It is now turn 3 Player A Move
<Akigagak> - heh
<Cthulhu> - Next turn...
<Akigagak> - Do the crate block LoS
<Akigagak> - >
<Cthulhu> - I dunno.
<Akigagak> - lets say they're massive and do
<Cthulhu> - Alright.
<Akigagak> - The towers count as...
<Akigagak> - I think Log Cabin is appropraite
<Cthulhu> - What's log cabin?
<Akigagak> - 11 armour
<Akigagak> - no, 10
<Akigagak> - sorry
<Cthulhu> - Oh, I see.
<Cthulhu> - Alright.
* * <Akigagak> It is now turn 3 Player A Shoot
<Akigagak> - 8bolters and a pistol
<Akigagak> rolls 9 dice, 3+ to hit, 4+ to wound...
* 5 out of 9 dice hit (3+) = (5,5,5,4,3,2,2,1,1)
* 3 out of 5 dice wound (4+) = (6,6,4,3,2)
* Amounting to 3 wounds.
<Cthulhu> rolls 3 dice, 3+ to save...
* 2 out of 3 dice save (3+) = (5,3,2)
* Amounting to 2 saves, being 1 wound.
<Akigagak> - Heavy bolter on razorback
<Akigagak> rolls 3 dice, 3+ to hit, 4+ to wound...
* 3 out of 3 dice hit (3+) = (6,6,3)
* 2 out of 3 dice wound (4+) = (6,4,3)
* Amounting to 2 wounds.
<Cthulhu> rolls 2 dice, 3+ to save...
* 2 out of 2 dice save (3+) = (6,4)
* Amounting to 2 saves, being 0 wounds.
<Cthulhu> - FOR KHOOOOOOOOORNE
<Akigagak> rolls 2 dice, 3+ to hit, 4+ to wound...
* 2 out of 2 dice hit (3+) = (6,5)
* 2 out of 2 dice wound (4+) = (6,4)
* Amounting to 2 wounds.
<Cthulhu> rolls 2 dice, 3+ to save...
* 1 out of 2 dice save (3+) = (4,1)
* Amounting to 1 save, being 1 wound.
<Akigagak> - DAMNIT DIE HERETIC
<Akigagak> - Runnin the dread
* d6 = 3 * <Akigagak>, Sides = 6, Added to each die = 0
<Cthulhu> - That's what sucks about independent characters like that.
<Cthulhu> - They're bullet magnets.
<Akigagak> - 5 more bolts
<Akigagak> rolls 5 dice, 3+ to hit, 4+ to wound...
* 3 out of 5 dice hit (3+) = (5,5,3,1,1)
* 2 out of 3 dice wound (4+) = (6,6,2)
* Amounting to 2 wounds.
<Cthulhu> rolls 2 dice, 3+ to save...
* 1 out of 2 dice save (3+) = (3,1)
* Amounting to 1 save, being 1 wound.
<Cthulhu> - You've got to be joking.
<Akigagak> - Poor guy
<Cthulhu> - Screw jump pack, he's getting terminator armor from now on.
<Akigagak> - Riddled with death
<Cthulhu> - Shoot that with a bolter, punk.
* * <Akigagak> It is now turn 3 Player A Assault
* * <Akigagak> It is now turn 3 Player B Move
<Akigagak> - if you want to know if they can do that, they can't
<Cthulhu> - WHy not?
<Akigagak> - it moved at cruising
<Cthulhu> - So?
<Akigagak> - Check the books
<Cthulhu> - 67
<Cthulhu> - Says nothing about speed.
<Cthulhu> - Just says they can't move if it moved.
* * <Cthulhu> It is now turn 3 Player B Shoot
<Cthulhu> - Alright, my chaos marines are going to shoot the Master of the Forge.
<Akigagak> - for khorne?
<Cthulhu> - For Khorne.
<Cthulhu> rolls 4 dice, 3+ to hit, 4+ to wound...
* 3 out of 4 dice hit (3+) = (6,5,3,1)
* 1 out of 3 dice wound (4+) = (5,2,1)
* Amounting to 1 wound.
<Akigagak> rolls 1 dice, 2+ to save...
* 1 out of 1 dice save (2+) = (3)
* Amounting to 1 save, being 0 wounds.
<Akigagak> - Go artificer go
* * <Cthulhu> It is now turn 3 Player B Assault
* * <Cthulhu> It is now turn 4 Player A Move
<Cthulhu> - Jeez, it's almost turn five.
* * <Akigagak> It is now turn 4 Player A Shoot
<Akigagak> - 4 bolters and pistol
<Akigagak> rolls 5 dice, 3+ to hit, 4+ to wound...
* 4 out of 5 dice hit (3+) = (6,5,4,4,2)
* 3 out of 4 dice wound (4+) = (6,6,4,2)
* Amounting to 3 wounds.
<Cthulhu> - STUPID THING
<Cthulhu> - I'M CLICKING LOS
<Cthulhu> - Stupid Vassal, jeez.
<Akigagak> - only one can't see
<Cthulhu> rolls 3 dice, 3+ to save...
* 2 out of 3 dice save (3+) = (6,3,1)
* Amounting to 2 saves, being 1 wound.
<Cthulhu> - There you go.
<Akigagak> rolls 1 dice, 3+ to hit, 4+ to wound...
* 0 out of 1 dice hit (3+) = (2)
* Amounting to 0 wounds.
<Akigagak> - running the dread
* d6 = 3 * <Akigagak>, Sides = 6, Added to each die = 0
<Akigagak> - heavy bolter on rhino, for the lols
<Akigagak> rolls 1 dice, 4+ to hit, Strength 5 against Armour 11...
* 1 out of 1 dice hit (4+) = (5)
* No damage inflicted: (6) to glance, (7+) to penetrate = (2)
* * <Akigagak> It is now turn 4 Player A Assault
<Akigagak> - what's assault range?
<Cthulhu> - 6 inches
<Cthulhu> - Just so you know, though. All Chaos Marines have CCW/Pistol in addition to Bolters
<Akigagak> - so 2 attacks?
<Cthulhu> - Not just the ones I cosmetically gave CCW/pistol
<Cthulhu> - Yeeeaaahhhh
<Akigagak> - Automatic pile in?
<Cthulhu> - Okay.
<Cthulhu> - Defenders react.
<Cthulhu> - If that's all the movement you could get, you can't go again to get closer.
<Cthulhu> - Now.
<Akigagak> - I hate close combat
<Cthulhu> - Your initiative is 4?
<Akigagak> - yus
<Cthulhu> - So is mine.
<Cthulhu> - So it's simultaneous.
<Akigagak> - 8 attacks
<Cthulhu> rolls 8 dice, 4+ to hit, 4+ to wound...
* 4 out of 8 dice hit (4+) = (6,5,4,4,2,2,1,1)
* 1 out of 4 dice wound (4+) = (6,3,3,2)
* Amounting to 1 wound.
<Cthulhu> - Lame.
<Akigagak> rolls 8 dice, 4+ to hit, 4+ to wound...
* 6 out of 8 dice hit (4+) = (6,6,5,5,5,4,3,2)
* 2 out of 6 dice wound (4+) = (6,4,3,2,1,1)
* Amounting to 2 wounds.
<Cthulhu> rolls 2 dice, 3+ to save...
* 1 out of 2 dice save (3+) = (5,2)
* Amounting to 1 save, being 1 wound.
<Akigagak> rolls 2 dice, 3+ to save...
* 1 out of 2 dice save (3+) = (3,2)
* Amounting to 1 save, being 1 wound.
<Akigagak> - whoops
<Akigagak> rolls 1 dice, 3+ to save...
* 1 out of 1 dice save (3+) = (5)
* Amounting to 1 save, being 0 wounds.
<Cthulhu> - FFFFFFFFF
<Akigagak> - VICTORY
* 2d6 = 6,6 * <Cthulhu>, Sides = 6, Added to each die = 0
<Cthulhu> - ...
<Akigagak> - fail
* d6 = 4 * <Cthulhu>, Sides = 6, Added to each die = 0
<Akigagak> - FLEE BEFORE THE MIGHT OF THE IMPERIUM
<Cthulhu> - Laugh while you can, my khorne marked chaos marines are just around the corner, they'll smack you down.
<Cthulhu> - Roll sweeping advance.
<Akigagak> - 2d6?
<Cthulhu> - 1d6
* d6 = 3 * <Akigagak>, Sides = 6, Added to each die = 0
<Cthulhu> - Ha.
* 2d6 = 3,3 * <Cthulhu>, Sides = 6, Added to each die = 0
<Akigagak> - Consolidate 1d6?
<Cthulhu> - Yes.
* d6 = 5 * <Akigagak>, Sides = 6, Added to each die = 0
<Akigagak> - I could catch them
<Akigagak> - just
<Cthulhu> - Yeah, but you can't assault a fleeing enemy.
<Cthulhu> - So you'll just be standing behind them, laughing.
<Akigagak> - meh
* * <Akigagak> It is now turn 4 Player B Move
<Cthulhu> - RAMMIN' TIME
<Cthulhu> - Actually wait, no, that's stupid.
* 2d6 = 3,6 * <Cthulhu>, Sides = 6, Added to each die = 0
<Akigagak> - KEEP RUNNING
* * <Cthulhu> It is now turn 4 Player B Shoot
<Akigagak> - Oh shi
<Cthulhu> - It's as that old adage goes...
<Cthulhu> - NOw what was it?
<Cthulhu> - Oh yeah
<Cthulhu> - BURN LOYALIST DOGS
<Akigagak> - ahh
<Akigagak> - my quaking pauldrons
<Akigagak> - OSH
<Cthulhu> - sO THAT'S...
<Cthulhu> - How many marines are in that squad?
<Cthulhu> - 4?
<Akigagak> - 5
<Cthulhu> - 8 flamer hits
<Cthulhu> - 10 flamer hits.
<Akigagak> -
<Cthulhu> - 4 bolt pistol shots.
<Cthulhu> rolls 4 dice, 3+ to hit, 4+ to wound...
* 4 out of 4 dice hit (3+) = (5,3,3,3)
* 1 out of 4 dice wound (4+) = (5,3,1,1)
* Amounting to 1 wound.
<Akigagak> - Are all bolt pistols in range?
<Cthulhu> rolls 8 dice, 1+ to hit, 4+ to wound...
* 8 out of 8 dice hit (1+) = (6,6,6,5,4,3,2,2)
* 4 out of 8 dice wound (4+) = (6,5,4,4,3,2,1,1)
* Amounting to 4 wounds.
<Akigagak> rolls 5 dice, 3+ to save...
* 5 out of 5 dice save (3+) = (6,5,5,4,3)
* Amounting to 5 saves, being 0 wounds.
<Cthulhu> - wat
<Akigagak> - Warm
<Akigagak> - Nice and warm
<Cthulhu> - Twin-linked bolter on Rhino at the other squad.
<Cthulhu> rolls 2 dice, 3+ to hit, 4+ to wound, rerolling missed hits...
* 2 out of 2 dice hit (3+) = (6,3)
* 2 out of 2 dice wound (4+) = (6,4)
* Amounting to 2 wounds.
<Akigagak> rolls 2 dice, 3+ to save...
* 1 out of 2 dice save (3+) = (3,1)
* Amounting to 1 save, being 1 wound.
<Akigagak> - OMG my first loss
<Cthulhu> - Now.
* * <Cthulhu> It is now turn 4 Player B Assault
<Cthulhu> - BLOOD FOR THE BLOOD GOD
<Akigagak> - PUALDRONS FOR THE PUALDRON THRONE
<Cthulhu> - So let's see.
<Cthulhu> - Simultaneous.
<Cthulhu> - Except the champion has a power fist so he goes last.
<Cthulhu> - All but one are in range.
<Akigagak> rolls 5 dice, 4+ to hit, 4+ to wound...
* 5 out of 5 dice hit (4+) = (6,5,5,5,5)
* 3 out of 5 dice wound (4+) = (5,4,4,2,1)
* Amounting to 3 wounds.
<Cthulhu> - 2 attacks each
<Akigagak> - 18?
<Cthulhu> - Lemme think.
<Cthulhu> - Eight mehrens in range.
<Cthulhu> - Two each is 16
<Cthulhu> - Plus Assault bonus
<Cthulhu> - 24
<Cthulhu> - PLus Mark of khorne
<Cthulhu> - 32
<Cthulhu> -
<Akigagak> - o-o
<Cthulhu> - Khorne needs blood.
<Cthulhu> - All there is to it.
<Akigagak> - roll damn you
<Cthulhu> rolls 32 dice, 3+ to hit, 4+ to wound...
* 20 out of 32 dice hit (3+) = (6,6,6,6,6,6,5,5,5,5,5,4,4,4,4,4,3,3,3,3,2,2,2,2,2,2,2,2,1,1,1,1)
* 12 out of 20 dice wound (4+) = (6,6,6,5,5,5,5,4,4,4,4,4,3,3,3,3,2,2,2,2)
* Amounting to 12 wounds.
<Akigagak> rolls 12 dice, 3+ to save...
* 6 out of 12 dice save (3+) = (6,6,5,3,3,3,2,2,2,2,1,1)
* Amounting to 6 saves, being 6 wounds.
<Akigagak> - ...
<Akigagak> - AND EVERYONE DIES
<Cthulhu> rolls 3 dice, 3+ to save...
* 2 out of 3 dice save (3+) = (6,4,1)
* Amounting to 2 saves, being 1 wound.
<Cthulhu> - CHOP CHOP CHOP FOR JUSTICE
<Cthulhu> - AND STOMP STOMP STOMP FOR FREEDOM
<Akigagak> - C- C- C- Consolidate
* d6 = 3 * <Cthulhu>, Sides = 6, Added to each die = 0
* * <Cthulhu> It is now turn 5 Player A Move
<Akigagak> - NOW YOU HAVE MADE BROTHER KILLIUS ALL MAD
* * <Akigagak> It is now turn 5 Player A Shoot
<Cthulhu> - That's alright, we have krak grenades.
<Akigagak> - RAzor heavy bolter against side armour
<Cthulhu> - Which is 11
<Akigagak> rolls 3 dice, 3+ to hit, Strength 5 against Armour 11...
* 3 out of 3 dice hit (3+) = (6,5,5)
* 2 dice glance (6) = (6,6,1)
<Akigagak> - YUS
<Akigagak> rolls on the vehicle damage chart, glancing...
* (1) + -2 = (-1) = Damage result: Crew - Shaken
<Akigagak> rolls on the vehicle damage chart, glancing...
* (6) + -2 = (4) = Damage result: Damage - Immobilised
<Cthulhu> - Oh noooo
<Cthulhu> - Lame.
<Akigagak> - Dreads turn
<Akigagak> - Meltagun
<Akigagak> rolls 1 dice, 3+ to hit, 2+ to wound...
* 0 out of 1 dice hit (3+) = (1)
* Amounting to 0 wounds.
<Akigagak> - ...
<Akigagak> - Strom bolter
<Akigagak> rolls 2 dice, 3+ to hit, 4+ to wound...
* 1 out of 2 dice hit (3+) = (4,2)
* 0 out of 1 dice wound (4+) = (3)
* Amounting to 0 wounds.
<Akigagak> - ,,,
<Akigagak> - Run the servitor, because I forgot to move him
* d6 = 2 * <Akigagak>, Sides = 6, Added to each die = 0
* * <Akigagak> It is now turn 5 Player A Assault
<Akigagak> - let me check the rules
<Cthulhu> - About what?
<Akigagak> - walkers assulting
<Cthulhu> - Bring it.
<Akigagak> - RARAR
<Akigagak> - I is 4
<Cthulhu> - So am I.
<Cthulhu> - Eight Krak grenades.
<Akigagak> - roll
<Akigagak> - you need a 6
<Cthulhu> rolls 8 dice, 6+ to hit, Strength 8 against Armour 13...
* 0 out of 8 dice hit (6+) = (4,4,4,3,2,2,1,1)
<Akigagak> - ...
<Akigagak> - oh wow
<Cthulhu> - Don't worry.
<Cthulhu> - I've got four power fist attacks.
<Cthulhu> - Strength 10
<Cthulhu> - Punk.
<Cthulhu> - Those go last though.
<Cthulhu> - No wait
<Cthulhu> - Strength 8
<Cthulhu> - Still gonna drop you.
<Cthulhu> - Roll you attacks
<Cthulhu> - You get four.
<Akigagak> - I going to check the hammer stats
<Akigagak> - sigh, doesn't apply to infantry
<Akigagak> rolls 4 dice, 3+ to hit, 3+ to wound...
* 4 out of 4 dice hit (3+) = (6,5,4,3)
* 4 out of 4 dice wound (3+) = (4,3,3,3)
* Amounting to 4 wounds.
<Akigagak> - dies
<Cthulhu> - Power Fist
<Cthulhu> rolls 4 dice, 3+ to hit, Strength 8 against Armour 13...
* 1 out of 4 dice hit (3+) = (4,2,2,1)
* 1 die penetrates (6+) = (6)
<Cthulhu> - Yeah.
<Akigagak> - Yu only have one left
<Cthulhu> - One what?
<Akigagak> - powerfist, that was it
<Cthulhu> - No.
<Cthulhu> - He has four attacks.
<Cthulhu> - 2
<Akigagak> - wat
<Cthulhu> - 3 for a second weapon
<Cthulhu> - 1 for mark of khorne
<Akigagak> - ah
<Cthulhu> rolls on the vehicle damage chart...
* (2) + 0 = (2) = Damage result: Crew - Stunned
<Akigagak> - heh
<Cthulhu> - Yeah, but now we can plant krak grenades for free.
<Cthulhu> -
<Akigagak> - now you take LD for being owned
* 2d6 = 6,3 * <Cthulhu>, Sides = 6, Added to each die = 0
<Akigagak> - and losing half your dudes
* 2d6 = 3,4 * <Cthulhu>, Sides = 6, Added to each die = 0
<Cthulhu> - Done.
* * <Akigagak> It is now turn 5 Player B Move
<Cthulhu> - Bottom guys rolling leadership.
* 2d6 = 3,4 * <Cthulhu>, Sides = 6, Added to each die = 0
<Akigagak> - faIL
<Cthulhu> - Pass.
<Cthulhu> - Their leadership is 9.
<Akigagak> - how many dudes did the y start with?
<Cthulhu> - 5
<Akigagak> - ah, okay
* 2d6 = 4,5 * <Cthulhu>, Sides = 6, Added to each die = 0
<Akigagak> - The khorne dudes have -1 one thier leadership
<Akigagak> - for losing half
<Cthulhu> - For what?
<Cthulhu> - Oh.
<Cthulhu> - Well, they can't roll anyway
<Cthulhu> - Because they're too close.
<Akigagak> - keep runnin ya gits
* * <Cthulhu> It is now turn 5 Player B Shoot
<Cthulhu> - Alright, my marines shoot the Dreadnought.
<Akigagak> - /
<Cthulhu> - Four bolter shots
<Cthulhu> rolls 4 dice, 3+ to hit, Strength 4 against Armour 13...
* 1 out of 4 dice hit (3+) = (4,2,1,1)
* No damage inflicted: (9) to glance, (10+) to penetrate = (3)
<Cthulhu> - And a MELTA
<Akigagak> - Armour is 13
<Cthulhu> rolls 1 dice, 3+ to hit, Strength 8 against Armour 13, melta/monstrous...
* 0 out of 1 dice hit (3+) = (2)
<Cthulhu> - Oh come on...
<Akigagak> - heh
<Akigagak> - and the bolters?
<Cthulhu> - I already rolled them.
<Akigagak> - ah
<Cthulhu> - They can't do anything anyway.
<Akigagak> - (9) to glance?
<Cthulhu> - Alright, rhino shoots the marines up top.
<Akigagak> - can;t
<Akigagak> - Shaken
<Cthulhu> rolls 2 dice, 3+ to hit, 4+ to wound, rerolling missed hits...
* 1 out of 2 dice hit (3+) = (3,2)
* Rerolling 1 dice: 1 out of 1 rerolled dice hit (3+) = (4)
* 1 out of 2 dice wound (4+) = (4,3)
* Amounting to 1 wound.
<Cthulhu> - Shaken can still shoot.
<Cthulhu> - Or wait.
<Cthulhu> - Yeah.
<Cthulhu> - Stupid game.
* * <Cthulhu> It is now turn 5 Player B Assault
* * <Cthulhu> It is now turn 6 Player A Move
* d6 = 4 * <Cthulhu>, Sides = 6, Added to each die = 0
<Cthulhu> - Go.
<Cthulhu> - Dreadnought is stunned.
<Cthulhu> - Dont' you dare.
<Akigagak> - oops
* * <Akigagak> It is now turn 6 Player A Shoot
<Akigagak> - run the techy
* d6 = 5 * <Akigagak>, Sides = 6, Added to each die = 0
<Akigagak> - Razor shoots the rhino again
<Akigagak> rolls 3 dice, 3+ to hit, Strength 5 against Armour 11...
* 2 out of 3 dice hit (3+) = (5,3,1)
* No damage inflicted: (6) to glance, (7+) to penetrate = (5,2)
<Akigagak> - bolters have a go
<Akigagak> rolls 8 dice, 3+ to hit, Strength 4 against Armour 11...
* 5 out of 8 dice hit (3+) = (6,6,5,4,4,2,1,1)
* No damage inflicted: (7) to glance, (8+) to penetrate = (6,4,3,3,2)
<Akigagak> - oh.
* * <Akigagak> It is now turn 6 Player A Assault
* * <Akigagak> It is now turn 6 Player B Move
<Cthulhu> - First of all.
<Cthulhu> - Fix the Dreadnought
<Cthulhu> - That is not where it was before you tried to move it.
<Cthulhu> - Or at least
<Cthulhu> - It was facing south
<Cthulhu> - Before you moved it.
<Cthulhu> - There you go.
* 2d6 = 2,1 * <Cthulhu>, Sides = 6, Added to each die = 0
<Akigagak> - you going to assult it?
<Cthulhu> - Yey.
<Cthulhu> - Khornies are back.
<Cthulhu> - Yeah, I'm going to assault the Dreadnought.
<Cthulhu> - Not even gonna bother rolling bolters
<Cthulhu> - MELTATIME
<Cthulhu> rolls 1 dice, 3+ to hit, Strength 8 against Armour 13, melta/monstrous...
* 0 out of 1 dice hit (3+) = (1)
<Akigagak> - Ha
<Cthulhu> - YOU STUPID GUY
<Cthulhu> - I only roll well in single player, that's wonderful.
<Akigagak> - Fail marines continue to fail
<Cthulhu> - Rhino shoots the marines in the tower.
<Cthulhu> rolls 2 dice, 3+ to hit, 4+ to wound, rerolling missed hits...
* 2 out of 2 dice hit (3+) = (6,3)
* 2 out of 2 dice wound (4+) = (6,4)
* Amounting to 2 wounds.
<Akigagak> rolls 2 dice, 3+ to save...
* 1 out of 2 dice save (3+) = (5,1)
* Amounting to 1 save, being 1 wound.
<Cthulhu> - Morale.
* 2d6 = 6,2 * <Akigagak>, Sides = 6, Added to each die = 0
<Akigagak> - pass
* * <Cthulhu> It is now turn 6 Player B Shoot
* * <Cthulhu> It is now turn 6 Player B Assault
* * <Cthulhu> It is now turn 7 Player A Move
* d6 = 6 * <Cthulhu>, Sides = 6, Added to each die = 0
<Akigagak> - right them
<Cthulhu> - Sometimes I feel like the rules of this game are tailored to piss you off when you think you have a chance.
<Cthulhu> - OH YOU'VE GOT TO BE JOKING
<Cthulhu> - Yes, these rules are tailored to piss me off.
* * <Akigagak> It is now turn 7 Player A Shoot
<Cthulhu> - I just realized if I had shot bolt pistols instead of bolters, I could've assaulted the Dreadnought and killed it with auto-hit krak grenades to the rear armor.
<Cthulhu> - Since it was stunned.
<Akigagak> - Revenge
<Akigagak> - Dreads stormbolter
<Akigagak> rolls 2 dice, 3+ to hit, 4+ to wound...
* 2 out of 2 dice hit (3+) = (5,4)
* 2 out of 2 dice wound (4+) = (5,4)
* Amounting to 2 wounds.
<Cthulhu> rolls 2 dice, 3+ to save...
* 1 out of 2 dice save (3+) = (4,1)
* Amounting to 1 save, being 1 wound.
<Akigagak> - melta
<Akigagak> rolls 1 dice, 3+ to hit, 2+ to wound...
* 1 out of 1 dice hit (3+) = (4)
* 1 out of 1 dice wound (2+) = (2)
* Amounting to 1 wound.
<Akigagak> - dead
<Akigagak> - Razors heavy bolter on Khornites
<Akigagak> rolls 3 dice, 3+ to hit, 4+ to wound...
* 2 out of 3 dice hit (3+) = (6,4,1)
* 2 out of 2 dice wound (4+) = (5,4)
* Amounting to 2 wounds.
<Cthulhu> rolls 2 dice, 3+ to save...
* 2 out of 2 dice save (3+) = (5,4)
* Amounting to 2 saves, being 0 wounds.
<Akigagak> - Running the techy
* d6 = 4 * <Akigagak>, Sides = 6, Added to each die = 0
* * <Akigagak> It is now turn 7 Player A Assault
<Akigagak> rolls 4 dice, 3+ to hit, 3+ to wound...
* 3 out of 4 dice hit (3+) = (5,4,3,1)
* 2 out of 3 dice wound (3+) = (6,5,2)
* Amounting to 2 wounds.
<Akigagak> - CRUNCH
<Akigagak> - Techy assults rhino
<Akigagak> - Autohit everything?
<Cthulhu> - Yeah.
<Cthulhu> - 10 armor
<Akigagak> - 2 normal attacks
<Akigagak> rolls 2 dice, 3+ to hit, Strength 3 against Armour 10...
* 2 out of 2 dice hit (3+) = (6,3)
* No damage inflicted: (7) to glance, (8+) to penetrate = (4,3)
<Akigagak> - now, the two servo arm attacks
<Akigagak> rolls 2 dice, 3+ to hit, Strength 8 against Armour 10...
* 0 out of 2 dice hit (3+) = (1,1)
<Akigagak> - YOU HAVE GOT TO BE JOKING
<Cthulhu> - Sucks doesn't it?
<Akigagak> - wait, that's an autohit, sorry
<Cthulhu> - Imagine having that every time you roll.
<Cthulhu> - You felt my pain for a second though.
<Akigagak> rolls 2 dice, 1+ to hit, Strength 8 against Armour 10...
* 2 out of 2 dice hit (1+) = (5,4)
* 2 dice penetrate (3+) = (6,4)
<Cthulhu> - But I'm learning.
<Akigagak> rolls on the vehicle damage chart...
* (4) + 0 = (4) = Damage result: Damage - Immobilised
<Cthulhu> - Should've landed the Chaos Lord behind the reaver.
<Akigagak> rolls on the vehicle damage chart...
* (2) + 0 = (2) = Damage result: Crew - Stunned
<Cthulhu> - He would've have gotten shot.
<Akigagak> - WAT
<Akigagak> - ah well
* * <Akigagak> It is now turn 7 Player B Move
* * <Cthulhu> It is now turn 7 Player B Shoot
* * <Cthulhu> It is now turn 7 Player B Assault
<Cthulhu> - Simultaneous.
<Akigagak> - oh god
<Cthulhu> - Krak grenades.
<Cthulhu> rolls 4 dice, 6+ to hit, Strength 6 against Armour 13...
* 1 out of 4 dice hit (6+) = (6,5,3,1)
* No damage inflicted: (7) to glance, (8+) to penetrate = (2)
<Cthulhu> - Roll your three attacks.
<Akigagak> rolls 3 dice, 3+ to hit, 3+ to wound...
* 3 out of 3 dice hit (3+) = (6,5,3)
* 1 out of 3 dice wound (3+) = (4,2,1)
* Amounting to 1 wound.
<Akigagak> - wait, isn't it 2+ to wound?
<Cthulhu> rolls 5 dice, 3+ to hit, Strength 8 against Armour 13...
* 3 out of 5 dice hit (3+) = (6,6,3,2,1)
* No damage inflicted: (5) to glance, (6+) to penetrate = (2,2,1)
<Akigagak> - ah, no matter
<Cthulhu> - Yeah, whatever.
<Cthulhu> - Doesn't matter now, game's over.
<Cthulhu> - Several stupid mistakes later, I'm this much c--WAIT
<Akigagak> - I seem to be very flukey
<Cthulhu> - Is he in the green?
<Akigagak> - who?
<Akigagak> - if so, then so's the servitor
<Cthulhu> - Oh.
<Cthulhu> - Darnit.
<Cthulhu> - Kept thinking servitors weren't scoring units.
<Akigagak> - Good game?
<Cthulhu> - Alright, I'm an inch closer to being good.
<Cthulhu> - Just gotta keep making these stupid mistakes.
<Cthulhu> - Yeah, it was a lot closer than some of them.
<Cthulhu> - And didn't end with a draw on a technicality like two of my games.
<Akigagak> - Except for the poor lord
<Cthulhu> - Despite my best efforts.
<Cthulhu> - That was one of the stupid mistakes.
<Cthulhu> - If I'd landed him behind the reaver he wouldn't have died.
<Cthulhu> - And he would've killed your doodz.
<Akigagak> - Shall I post the log?
<Cthulhu> - And I would've won.
<Cthulhu> - If you want.
<Akigagak> - That was quicker than usual
<Cthulhu> - Yeah, I can't believe that 1000x1000 took 7 hours.
<Akigagak> - all of which were awesome
<Cthulhu> - Yeah, yeah.
<Akigagak> - Shall we watch MMs' game?
<Akigagak> - If he lets us
<Cthulhu> - Yeah.