Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 70 71 [72] 73 74 ... 199

Author Topic: Warhammer 40k  (Read 173426 times)

Aldaris

  • Bay Watcher
  • [LIBERAL] [WANNABE_DORF] [CAVE_ADAPTED]
    • View Profile
Re: Warhammer 40k
« Reply #1065 on: November 25, 2009, 04:31:06 am »

No, he's just infiltrated behind it, along with a Titan.
And baneblades.

CREEEEEEED.
Logged
but Baron Aqizzar had the firm advantage, battering Cthulhu with his Mighty Chin.
^Totally not out of context, promise.
The Liberal Crime Squad Community game, now with a Liberal Overdose of Liberally aplied Liberalism. -Liberally. (UBER-Hiatus, next update somewhere between now and 2012.)

Neruz

  • Bay Watcher
  • I see you...
    • View Profile
Re: Warhammer 40k
« Reply #1066 on: November 25, 2009, 05:04:55 am »

No, he's just infiltrated behind it, along with a Titan.
And baneblades.

CREEEEEEED.

That is a beautiful and entirely accurate picture.

Jakkarra

  • Bay Watcher
  • The Chairman.
    • View Profile
Re: Warhammer 40k
« Reply #1067 on: November 25, 2009, 05:07:09 pm »

Couple extra people joined my league.

Pinder-Tau

Sheridan- Black templars (Hi Workerdrone!)

Somekididon'tknowthenameofyet- newbie, getting some blood angels.

Bloomie- Some form of space marine, i'd assume one of the cool chapters.

Some other dude- Spess puppies (Ugh)

I may need some help with tactics here...

Luke_Prowler

  • Bay Watcher
  • Wait, how did I get back here?
    • View Profile
Re: Warhammer 40k
« Reply #1068 on: November 25, 2009, 05:20:39 pm »

You're kidding me. Four space marine players? I swear, kid's these days.

Logged

Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Neruz

  • Bay Watcher
  • I see you...
    • View Profile
Re: Warhammer 40k
« Reply #1069 on: November 25, 2009, 05:27:18 pm »

Everyone wants to be a space murheen.


And to be fair; the sad fact is that if you want to get anywhere in a campaign, you need to be a space murheen.

Aqizzar

  • Bay Watcher
  • There is no 'U'.
    • View Profile
Re: Warhammer 40k
« Reply #1070 on: November 25, 2009, 05:29:17 pm »

I still hold out hope for my human wave tactic.

However, I've read some "tournament army" threads on /tg/, and I have to say - if that boring rules-lawyered shit is how the game is "supposed" to be played, I don't care if I never win a game.
Logged
And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Jakkarra

  • Bay Watcher
  • The Chairman.
    • View Profile
Re: Warhammer 40k
« Reply #1071 on: November 25, 2009, 05:33:50 pm »

Indeed.

Four Fucking marines.

And sir also decided to have some Spess marine bodyguards for his Army, all with Mk6 heads (The awesome beaky ones) and i'm slighty buggered.

his land raider is also converted well, it has a FUCKING KITCHEN.

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: Warhammer 40k
« Reply #1072 on: November 25, 2009, 05:36:08 pm »

Well, i cant help you as I wouldnt know the rules.   :-\
But, your best bet is taking at least one 12 squad of lootas.

With warboss, nob mob with painboy 3 Pks and Waaagh Banner
Logged

Jakkarra

  • Bay Watcher
  • The Chairman.
    • View Profile
Re: Warhammer 40k
« Reply #1073 on: November 25, 2009, 05:40:12 pm »

Lootas, certainly.

Split into several groups if i fight Phil, his entire army Deepstrikes.

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: Warhammer 40k
« Reply #1074 on: November 25, 2009, 09:41:41 pm »

Lootas, certainly.

Split into several groups if i fight Phil, his entire army Deepstrikes.
No.

One group. Or more. Of 12 or more
Logged

MagmaDeath

  • Bay Watcher
    • View Profile
Re: Warhammer 40k
« Reply #1075 on: November 25, 2009, 10:30:47 pm »

Hah, that is why I love playing Tyranids. Carving your way through a space marine army is always fun, and there are always space marine armies to kill. The only armys I really have trouble against are Orks and Eldar, The Orks useally outnumber me with thier new codex, and I just cant seem to catch the eldar. You need numbers to beat space marines, sheer numbers. Try to keep your army in cover as much as possible, and get as much feel no pain as you can.
Logged
Knowledge=Power=Energy=Matter=Mass.

Petra

  • Bay Watcher
  • Vortex of Doom
    • View Profile
Re: Warhammer 40k
« Reply #1076 on: November 25, 2009, 10:36:11 pm »


CHAOS! KILL KILL KILL KIIIIIIIIIIIILLL!
Seriously tho, I wuv Horus.
Logged

Jackrabbit

  • Bay Watcher
    • View Profile
Re: Warhammer 40k
« Reply #1077 on: November 26, 2009, 01:15:35 am »

I've been thinking, and whilst Space Marines still impress the hell out of me, I'm not sticking with them for very long. Their vehicles bore me, and I know that sounds really damn weird. 'Cept dreadnoughts. They look awesome.
Eldar, now, Eldar have a certain attraction to me, one that started very recently. Also Tau.
Logged

Neruz

  • Bay Watcher
  • I see you...
    • View Profile
Re: Warhammer 40k
« Reply #1078 on: November 26, 2009, 01:58:02 am »

Oh god; you're going to go from a Space Marine army to an Eldar or Tau army?

You sir, are gonna get raep'd. You would be hard-pressed to pick an army that plays more differently than the Spesh Murheens, except possibly the Dark Eldar.

Aqizzar

  • Bay Watcher
  • There is no 'U'.
    • View Profile
Re: Warhammer 40k
« Reply #1079 on: November 26, 2009, 02:05:11 am »

I'll say this, if you really want to play Tau, and intend to play any kind of pick-up games, you'll probably want to wait until they get a new codex (whenever the hell that might be*).  As I understand it (not knowing Tau myself) the many changes to vehicle and squad rules in the 5th edition have left them virtually unplayable in their current state.  Everyone I've ever seen talking about Tau said that you have to be prepared to get your ass handed to you over and over until you learn the perfect combination of tricks to break even.

The Eldar on the other hand, while flimsy, have stupidly powerful guns.  Knock yourself out if you're interested.

*Sometime after the 6th Edition, behind the Space Marines, the Black Templars, the Dark Angels, the Space Marines Redux, the Blood Angels, the Space Marines Oops We Forgot This, the 6.5th Edition, the Dark Eldar, the Space Marines 6.5 Update, and the Space Wolves.
Logged
And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.
Pages: 1 ... 70 71 [72] 73 74 ... 199