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Author Topic: LCS 4.00.5a Download - Now With 100% More Classic Mode  (Read 76266 times)

Gantolandon

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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #150 on: September 09, 2009, 10:29:31 am »

Quote
How many people are there?

About five or six.

Quote
Did you kidnap someone who went reported missing, and is being actively searched for? Do you have dead bodies sitting around your base and scaring the neighbors?

No. The only unusual thing was that in both occurences of this bug, one of my drug dealer was apprehended by the police. I can't remember if this happened after the arrest, or after the trial. I will try to reproduce this.
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Gantolandon

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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #151 on: September 09, 2009, 02:37:06 pm »

Another problem: when I attack Desert Eagle Bar & Grill, I manage only to close down the site for a while. I can't seem to be able to capture the safehouse.
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Jonathan S. Fox

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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #152 on: September 09, 2009, 02:49:18 pm »

If you get another situation where you heat seems to be going up too fast, send me the save and I'll check it out.

Regarding the CCS, you need to kill 25 people in one go. It should stop you in mid-mission. Once I get this fixed up, however, 1) you won't be able to shut down the CCS safehouse otherwise, 2) it will explain how to shut them down when you walk in, and 3) no massive conservative response will occur at enemy safehouses. That's my current plan, anyway.
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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #153 on: September 09, 2009, 03:21:25 pm »

So there IS another release on the horizon, despite your beginning semester? That's good to hear! Is it going to change something about the new rate of juice gain (you made a thread about it, sort of)? You don't seem afraid to make experimental releases, so I'm kinda hopeful that you might play around with the values I suggested :)
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Aqizzar

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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #154 on: September 09, 2009, 04:37:56 pm »

Bug time!  I sent out a one-man squad to the park to cause some random violence.  He got in a shootout with a Psychologist (Nightmare Mode) and lost.  The next day, I sent my founder out to steal a car.  Founder was chased from the scene by conservative swine - namely, an armed Psychologist, chasing me on foot.

Sounds like it accidentally loaded the last, possibly unresolved, encounter when it tried to generate some cops.  Or, since I never tripped any alarms or anything while stealing the car, it did something else even weirder.
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cowofdoom78963

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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #155 on: September 09, 2009, 04:52:44 pm »

Nightmare modes not so bad with the professional theif, and of course a little bit of luck.

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I suggested a dentist location a few months ago, but it sort of got ignored. This would work well in conjunction with a health care issue, too.
Well I was just thinking that you could get it fixed with the rest of your injurys, at least I would imagine that replacing a tooth would be simpler then fixing a kidney someone blasted with a shotgun or a collapsed lung.
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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #156 on: September 09, 2009, 04:57:45 pm »

Nightmare modes not so bad with the professional theif, and of course a little bit of luck.

Quote
I suggested a dentist location a few months ago, but it sort of got ignored. This would work well in conjunction with a health care issue, too.
Well I was just thinking that you could get it fixed with the rest of your injurys, at least I would imagine that replacing a tooth would be simpler then fixing a kidney someone blasted with a shotgun or a collapsed lung.

Tooth replacement is more of a 'luxury' than getting treatment for life-threatening wounds, and should be less likely to get covered by national healthcare (although obviously on L+ there would be no difference, but with anything less than that a new set of teeth should definitely cost you something.)
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Zangi

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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #157 on: September 09, 2009, 05:11:18 pm »

Money is of no objection.  I swim in it.  I can bankroll a squad of 6 with the Ace and still have spare for more.
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cowofdoom78963

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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #158 on: September 09, 2009, 05:29:27 pm »

Nightmare modes not so bad with the professional theif, and of course a little bit of luck.

Quote
I suggested a dentist location a few months ago, but it sort of got ignored. This would work well in conjunction with a health care issue, too.
Well I was just thinking that you could get it fixed with the rest of your injurys, at least I would imagine that replacing a tooth would be simpler then fixing a kidney someone blasted with a shotgun or a collapsed lung.

Tooth replacement is more of a 'luxury' than getting treatment for life-threatening wounds, and should be less likely to get covered by national healthcare (although obviously on L+ there would be no difference, but with anything less than that a new set of teeth should definitely cost you something.)
It just bothers the hell out of me that something fixable like that in the real world(and so easily obtained in LCS) can pretty much cripple your charisma-based characters to the point that you might as well put them down.
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Xotes

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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #159 on: September 09, 2009, 06:46:00 pm »

Heyo! I gotta bug report to file! First, some info leading up to it.

Okay, so, I'm sending my founder out on missions while my cadre of sweatshop workers go out and do community service to gain juice. So far, so good. Then I send him off to the nuclear power plant, try to push the button, fail miserably and hoof it. So he grabs a hostage, flees and gets in a car chase with the SWAT boys. Long story short, hostage dies, founder is grievously wounded and he pulls over before being promptly arrested.

One court case later he's sentenced to death so I send one of my boys over to the prison to bust him out. It succeeds, I recruit a few prisoners on the way out, and then I get to the car chase where it crashes. I try it again a few times and discover that it doesn't crash if I don't grab some prisoners on my way out.
« Last Edit: September 09, 2009, 06:52:50 pm by Xotes »
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"Compatibility mode", dude. If he tries running it under "capatability mode" some terrible thing involving elder gods will probably happen.
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Jonathan S. Fox

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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #160 on: September 09, 2009, 07:12:16 pm »

I'm actually hitting the books right now rather than coding, but if I can find the time I'd like to make room for a new release. So my comments on the next release are... hopeful, we'll say.

It just bothers the hell out of me that something fixable like that in the real world(and so easily obtained in LCS) can pretty much cripple your charisma-based characters to the point that you might as well put them down.

I see three possible solutions to this that I have in mind, assuming your frustration (the permanent decimation of your charisma stat despite it being a resolvable situation) is the core concern behind the missing teeth issue.

1. We could add a dentist or a feature to the hospital where you can pay the big bucks to get tooth replacements or even reparative surgery to restore your Charisma stat loss from injuries. This would take a bit of time to do, as I'd have to code in new functionality for the Hospital, or even an entire new location.

2. We could have stays at the hospital automatically clear your tooth-based injuries when you stay there. This is less cool than the above, but because it already happens with a number of afflictions, and adding teeth to it is trivial and would take much less time than coding up a new feature.

3. We could just remove or greatly reduce the Charisma penalty from lost teeth, abstracting the idea that you can, in fact, compensate for this kind of damage. As with the second option above, this would be trivial and take no time to do.

Bug time!  I sent out a one-man squad to the park to cause some random violence.  He got in a shootout with a Psychologist (Nightmare Mode) and lost.  The next day, I sent my founder out to steal a car.  Founder was chased from the scene by conservative swine - namely, an armed Psychologist, chasing me on foot.

Sounds like it accidentally loaded the last, possibly unresolved, encounter when it tried to generate some cops.  Or, since I never tripped any alarms or anything while stealing the car, it did something else even weirder.

Most likely your first idea, as it is possible to be spotted stealing a car without alarms or broken windows, it's just substantially less likely. The game stores encounters in a permanent global array in memory, and just flips bits to turn different "slots" in the enemy roster off and on. For whatever reason, it apparently didn't re-initialize the encounter to be a cop.

Heyo! I gotta bug report to file! First, some info leading up to it.

Okay, so, I'm sending my founder out on missions while my cadre of sweatshop workers go out and do community service to gain juice. So far, so good. Then I send him off to the nuclear power plant, try to push the button, fail miserably and hoof it. So he grabs a hostage, flees and gets in a car chase with the SWAT boys. Long story short, hostage dies, founder is grievously wounded and he pulls over before being promptly arrested.

One court case later he's sentenced to death so I send one of my boys over to the prison to bust him out. It succeeds, I recruit a few prisoners on the way out, and then I get to the car chase where it crashes. I try it again a few times and discover that it doesn't crash if I don't grab some prisoners on my way out.

Strange! If you still have a save, could you send it to me? I'll look into it either way. If anyone can confirm whether this is a general problem with recruiting prisoners from the prison, let me know.

Thank you to everyone who submits bug reports and discusses improvements and ideas for the game. You may already realize this, but a lot of the changes and fixes to LCS that have made it what it is now come from people on the forums.
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Xotes

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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #161 on: September 09, 2009, 07:28:24 pm »

Huh. I did it again a few times with a copy of the save and it's not happening anymore.

Oh. OH.

I just discovered what the exact trigger is. If my founder has to be hauled out and I grab some of the freed prisoners, it doesn't crash. Only if my founder can walk on his own and I recruit the guys I free do I get the crash bug.

Anyway, lemme upload it for ya.

Here ya go!
« Last Edit: September 09, 2009, 07:30:29 pm by Xotes »
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Quote from: Josephus
"Compatibility mode", dude. If he tries running it under "capatability mode" some terrible thing involving elder gods will probably happen.
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I was like, ha, this looks like a pretty dumb and boring game. I was so wrong. Gentlemen, I have discovered true fun.

Little

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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #162 on: September 09, 2009, 07:30:16 pm »

Are protests or bombs going in the next big release? What about some of the ideas from that epic thread, Liberal Road Trips?
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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #163 on: September 09, 2009, 07:43:46 pm »

I see three possible solutions to this that I have in mind, assuming your frustration (the permanent decimation of your charisma stat despite it being a resolvable situation) is the core concern behind the missing teeth issue.

1. We could add a dentist or a feature to the hospital where you can pay the big bucks to get tooth replacements or even reparative surgery to restore your Charisma stat loss from injuries. This would take a bit of time to do, as I'd have to code in new functionality for the Hospital, or even an entire new location.

2. We could have stays at the hospital automatically clear your tooth-based injuries when you stay there. This is less cool than the above, but because it already happens with a number of afflictions, and adding teeth to it is trivial and would take much less time than coding up a new feature.

3. We could just remove or greatly reduce the Charisma penalty from lost teeth, abstracting the idea that you can, in fact, compensate for this kind of damage. As with the second option above, this would be trivial and take no time to do.

I'm strongly leaning towards the first option. If you can't find the time to do that, I'd say just leave the issue open for the time being. It's not like this aspect of the game is terribly broken or anything, there's just an untapped potential for improvement here.

Also, I'm afraid that if either option 2 or 3 are implemented, the whole issue will be considered 'done for now' and fall to the bottom of the list, in terms of priority.
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cowofdoom78963

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Re: LCS 4.00.5a Download - Now With 100% More Classic Mode
« Reply #164 on: September 09, 2009, 07:45:27 pm »

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Also, I'm afraid that if either option 2 or 3 are implemented, the whole issue will be considered 'done for now' and fall to the bottom of the list, in terms of priority.
Yes I would say "2 for now, 1 when possible" if it dident have a chance of causing this.
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