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Author Topic: Dwarven death star.  (Read 4752 times)

A_Fey_Dwarf

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Dwarven death star.
« on: September 02, 2009, 02:46:53 am »

A long time ago in a galaxy far, far away...
*cue Star Wars intro theme.*

Anyways, This thread is for me to dump my progress on a dwarven death star in. Using Pythagorean theorem, I have got down the basic sizing of the circle with diameter of 24 DF squares needed for a death star. e.g.

(Zoom in with paint and turn on grid function if you wish to use it.)

Not sure how I will incorporate the laser part of the machine, but I have plans with pressurized magma that may work. Also shaping the circle to have a dimple in it like the death star is also important.

Any advice, ideas or appreciation is welcome.

Now I need to find a sight with space for a sphere with a diameter of 24 squares, along with obsidian stone layer and magma.
« Last Edit: September 02, 2009, 02:58:45 am by A_Fey_Dwarf »
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Albedo

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Re: Dwarven death star.
« Reply #1 on: September 02, 2009, 02:57:13 am »

Do you mean 24 tiles, or 24 blocks?  I ask because the former is trivial, and you simply won't find the latter.  (Admittedly, the hard part is finding sky-space of 24 tiles - you may have to strip mine the planet surface to make room, which is very Imperial anyway.)

I'd turn off "collapse" so you can cut the stairs up to it and make it float above the landscape, truly self-sufficient.
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A_Fey_Dwarf

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Re: Dwarven death star.
« Reply #2 on: September 02, 2009, 03:03:10 am »

Huh, what's the difference between a tile and a block?  I'm sure it won't be that hard finding a spot like so, I have already found one except the only problem being that instead of obsidian, I have marble. A white death star? Absurd. I just have to search around a bit more through mountainous tiles.
I suppose the strip mining approach would also work, but I think it would probably be easier for me just to find said site.
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Blaze

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Re: Dwarven death star.
« Reply #3 on: September 02, 2009, 03:11:41 am »

1. Suspend it in the air with a tower made of clear glass.
2. Create the superlaser lens with green glass.
3. Exhaust port?
4. 20X20X20 Tile diameter. Larger if possible
5. It's a shame that ballista's can't be attached to walls, so you'll need an alternative for laser towers and laser turrets. Perhaps a platform where you station champion marksdwarves?
6. The center should be a 3X3X3 magma filled core with a !!lignite!! bin in it. Place bins of charcoal in strategic positions to drop into magma core for more power.
7. 8 ion hyperdrive engines, pressurized magma behind floodgates should do.
8. Landing bays with fighters, fighters should be equipped with a ballista and a magma tile from which to draw power.

More as I come up with it.
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Albedo

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Re: Dwarven death star.
« Reply #4 on: September 02, 2009, 03:20:14 am »

Huh, what's the difference between a tile and a block?

A "tile" is a single ASCII character on the game map.  An area block is a single ASCII character on the LOCAL map at embark - like the one character that represents "magma vent" or "pit" or "HFS" - 48x48 tiles, and is the base for all the biome/stone layer/feature generation in the game.  (It's an important concept to learn if you want to move to the next level.)

Just not sure what this guy has in his warped mind - one sounded way too small, the other way too big.
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Kidiri

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Re: Dwarven death star.
« Reply #5 on: September 02, 2009, 03:26:24 am »

Huh, what's the difference between a tile and a block?  I'm sure it won't be that hard finding a spot like so, I have already found one except the only problem being that instead of obsidian, I have marble. A white death star? Absurd. I just have to search around a bit more through mountainous tiles.
I suppose the strip mining approach would also work, but I think it would probably be easier for me just to find said site.

Have you considered cast Obsidian? That way you don't need Obsidian layers, and you can still have the black appearance. The marble in your site can then be used for making steel.
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Neruz

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Re: Dwarven death star.
« Reply #6 on: September 02, 2009, 03:32:01 am »

Screw cast obsidian, make it out of steel!

A_Fey_Dwarf

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Re: Dwarven death star.
« Reply #7 on: September 02, 2009, 03:48:33 am »

Just not sure what this guy has in his warped mind - one sounded way too small, the other way too big.
Hey, your saying a sphere of 24 diameter isn't impressive? Well maybe I should up the size then. I chose that number as it What would you think is the maximum, height that I could build this thing is? Remember I'll need a lot of space and a lot of z-levels. I can probably run a 5x5 site, but any bigger starts to lag too quickly. I'll need a lot of elevation, but the elevation needs to be away in a corner somewhere so it doesn't affect my building space.

Have you considered cast Obsidian? That way you don't need Obsidian layers, and you can still have the black appearance. The marble in your site can then be used for making steel.
Well I could obsidian cast mold it, but that is just twice as much work. As I will have to build the mold, which is basically the same as building the thing anyway. Then I'll have to manage a way to fill with obsidian and water. Maybe I'll practice a bit first with obsidian cast molding to see how this can be done. On the plus side it will be much easy to dig out rooms and such then to construct them. So maybe it won't take as long.

Screw cast obsidian, make it out of steel!
No. Steel is to much work. It would take decades in game just to manufacture that much steel.
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Blaze

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Re: Dwarven death star.
« Reply #8 on: September 02, 2009, 03:55:12 am »

Granite?
It's gray, It's plentiful, and it shows up quite often in places with magma.

Carve it into blocks so the sides will be smooth, then you can layer the inner walls with iron.
« Last Edit: September 02, 2009, 03:57:28 am by Blaze »
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Lemunde

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Re: Dwarven death star.
« Reply #9 on: September 02, 2009, 10:06:20 am »

If you're going to make a proper Death Star you're going to have to use the right materials.  Use steel blocks.  It's doubtful the map even has enough materials for you to make enough steel, so you'll probably have to trade for it.  Now THAT's a challenge.
« Last Edit: September 02, 2009, 10:09:58 am by Lemunde »
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Itnetlolor

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Re: Dwarven death star.
« Reply #10 on: September 02, 2009, 10:26:58 am »

If you want height to fit the death star, look for a location with a really tall mountain. There should be some topics that talked about it.

I mean, the location I used for Bloodfist easily fits within that amount of space.

Sysice

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Re: Dwarven death star.
« Reply #11 on: September 02, 2009, 10:35:42 am »

Screw cast obsidian, make it out of steel!
No. Steel is to much work. It would take decades in game just to manufacture that much steel.
That's the point. Don't you love zany dwarf fortress players?
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redacted123

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« Reply #12 on: September 02, 2009, 10:47:18 am »

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« Last Edit: January 24, 2016, 04:48:28 pm by Stany »
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Duke 2.0

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Re: Dwarven death star.
« Reply #13 on: September 02, 2009, 12:46:36 pm »

 I believe this was discussed before. And my suggestion remains the same:

 Have it supported by a single support. This will be your 'exhaust port." Once done, you can collapse the thing.
 Of course you would need the power of the Death Star to process it, but that should not be too much a problem.
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Captain Xenon

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Re: Dwarven death star.
« Reply #14 on: September 02, 2009, 01:15:02 pm »

fill with magma. a pressurized magma release spout is your main gun.

for the 'exhaust port', i would set a single glass floodgate. so when the building destroyers reach it, the magma floods the booze storage, and melts through strategic supports (non-bauxite mechanisms).

you do need tie fighters- hang them next to bridge, with release lever to drop them. 3 high, 7 wide by 5 long. build and remove scaffolding is the slow part here.

very important- prison level trash compactor! your not a dwarf if you dont build one, bonus points for adding a nasty critter. of course this will use the raised bridge to smash atoms.
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