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Author Topic: Bay12's Desktops  (Read 389176 times)

SolarShado

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Re: Bay12's Desktops
« Reply #1065 on: November 27, 2010, 05:14:12 pm »

Arch's latest kernel update broke tint2's battery monitor (fortunately just after i dropped it) and ibam (also ibamtray... which i was[/id] using), so i've been hacking up a dzen-based battery monitor...
This is why I always compile vanilla, it isn't as hard as they make it look, and you can get tons of help online too. If you're going with Conky, it shouldn't take too long to set up, took me about an hour to get the basic stuff going, and then another to figure out how to have it display info about my package manager. They have a nice documentation with all the objects right here. battery_bar, battery_percent and battery_time are what you're looking for.

I was looking as LFS before I found Arch... Still plan to try Gentoo sometime... I like the idea of building from source, but the time required to actually do it... bit of a turn off...
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Toriad

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Re: Bay12's Desktops
« Reply #1066 on: November 27, 2010, 10:05:34 pm »

Here's mine

Spoiler (click to show/hide)
« Last Edit: November 27, 2010, 10:08:32 pm by Toriad »
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ILikePie

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Re: Bay12's Desktops
« Reply #1067 on: November 28, 2010, 01:17:15 pm »

I was looking as LFS before I found Arch... Still plan to try Gentoo sometime... I like the idea of building from source, but the time required to actually do it... bit of a turn off...
Compiling does take a while, some afternoon napping helps pass the time I guess :-P. The package manager is huge plus though, you gotta love Portage.
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Rotten

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Re: Bay12's Desktops
« Reply #1068 on: November 28, 2010, 05:12:53 pm »

Spoiler (click to show/hide)
Yes, I do use Vista (shame, shame), yes, I have a Java decompiler but not a Java compiler, and yes, I edited out my open windows.
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True, but at a certain velocity the resulting explosion expels invader-bits at fatal speeds. You don't want to be dropping trogdolyte-shaped shrapnel bombs into your boneworks.
Only in Dwarf Fortress...

ein

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Re: Bay12's Desktops
« Reply #1069 on: November 28, 2010, 05:14:48 pm »

You should be ashamed for using iTunes and Quicktime, not Vista.

lordnincompoop

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Re: Bay12's Desktops
« Reply #1070 on: November 28, 2010, 05:21:04 pm »

Bah. Real men communicate with their computers through interpretive dance.
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Keita

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Re: Bay12's Desktops
« Reply #1071 on: November 28, 2010, 05:26:57 pm »

Spoiler (click to show/hide)
Yes, I do use Vista (shame, shame), yes, I have a Java decompiler but not a Java compiler, and yes, I edited out my open windows.

*GASP* MASTER! *bows head*
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SolarShado

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Re: Bay12's Desktops
« Reply #1072 on: November 29, 2010, 03:48:00 am »

Spoiler (click to show/hide)
Yes, I do use Vista (shame, shame), yes, I have a Java decompiler but not a Java compiler, and yes, I edited out my open windows.

The true puzzle is this: is that cthulhu, or just an octopus pretending?

I think i've got my battery meter done. Perl script reading from /sys piping into dzen.
Conky's battery_time function just returns "unknown" (or was it "unavailable"? i forget)... i think i could patch the source if i really wanted to... i've been reading a fair bit of C/C++ source lately, and it doesn't sound like too difficult a modification

also, steampunk lightsaber  8):
Spoiler (click to show/hide)
« Last Edit: November 29, 2010, 03:51:50 am by SolarShado »
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Keita

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Re: Bay12's Desktops
« Reply #1073 on: November 29, 2010, 05:56:47 am »

Steampunk, for when life get boring.
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ILikePie

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Re: Bay12's Desktops
« Reply #1074 on: November 29, 2010, 08:36:45 am »

i think i could patch the source if i really wanted to... i've been reading a fair bit of C/C++ source lately, and it doesn't sound like too difficult a modification
The kernel source? Downloading a fresh .36 and copying over the configuration file is much, much more simple.

Also, awesome wallpaper is awesome.
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SolarShado

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Re: Bay12's Desktops
« Reply #1075 on: November 30, 2010, 12:48:26 am »

i think i could patch the source if i really wanted to... i've been reading a fair bit of C/C++ source lately, and it doesn't sound like too difficult a modification
The kernel source? Downloading a fresh .36 and copying over the configuration file is much, much more simple.
good heavens no... conky's source
I'm not near brave enough to go diving into the kernel source  :o (yet)

moot point anyway, quite happy with my perl/dzen solution for now
(but thinking about re-writing the perl part as C, for fun, after finals are over)

Quote
Also, awesome wallpaper is awesome.
i forget where i found it, but i can post it if you're interested
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Jay

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Re: Bay12's Desktops
« Reply #1076 on: December 10, 2010, 09:19:48 pm »

Huge bump, but I guess I'm finally content enough with my Rainmeter setup to post this.
Spoiler (click to show/hide)
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SolarShado

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Re: Bay12's Desktops
« Reply #1077 on: December 10, 2010, 09:48:18 pm »

that's an awesome rainmeter calendar, jay :)

Spoiler: mah latest (click to show/hide)
ascii art done by me

conky's not as flexible as rainmeter... i think it can pull from a wider variety of sources, but there aren't as many built-in ways to display it
maybe when i next get bored i'll look into it's lua interface...
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dragonshardz

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Re: Bay12's Desktops
« Reply #1078 on: December 12, 2010, 01:12:48 am »

Is there anyone who's good at making Rainmeter skins? I want to combine the functionality of Enigma's iTunes player with the design aesthetic and tab functionality of Stikma, but have NO IDEA where to begin doing so.

Help?

SolarShado

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Re: Bay12's Desktops
« Reply #1079 on: December 12, 2010, 02:21:25 am »

Is there anyone who's good at making Rainmeter skins? I want to combine the functionality of Enigma's iTunes player with the design aesthetic and tab functionality of Stikma, but have NO IDEA where to begin doing so.

Help?

the rainmeter site has a pretty good reference/tutorial iirc.
skins are just fairly simple text files, you should be able to hack the two into something without too much trouble
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