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Author Topic: Let's Play X-Com: UFO Defense: Bureaucracy! My mortal enemy!  (Read 17666 times)

zchris13

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #225 on: October 02, 2009, 09:34:22 pm »

WAUGH
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Archangel

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #226 on: October 03, 2009, 01:56:04 am »

Get 4 rifles and give them to the best shots. Get a pistol for everyone else, except the one who have RLs or whatever they are. Get 2 mags per person. Unless the other share holders object. Or you've already got appropriate orders.
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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SHAD0Wdump

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #227 on: October 03, 2009, 09:33:24 am »

I agree with RAM and Archangel's suggestions.
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Squeegy

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #228 on: October 03, 2009, 02:04:32 pm »


Ordered.


Built.


Recieved.

Commanders may now decide who gets what.
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zchris13

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #229 on: October 03, 2009, 02:58:51 pm »

Commanders need to see all of the soldiers, stats, AMIRITE?

▼OHSHIT he actually did it.
« Last Edit: October 03, 2009, 03:51:54 pm by zchris13 »
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Squeegy

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #230 on: October 03, 2009, 03:50:58 pm »

Commanders need to see all of the soldiers, stats, AMIRITE?

Spoiler: Soldiers & Stats (click to show/hide)
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Dwarmin

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #231 on: October 03, 2009, 04:17:23 pm »

That about covers it!
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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #232 on: October 06, 2009, 09:36:23 pm »

Anyone?
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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #233 on: October 06, 2009, 09:43:23 pm »

Shouldn't we be scanning for UFOs?
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Squeegy

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #234 on: October 07, 2009, 09:24:29 am »

Yes, you should also be-- nevermind, I'll pick the weapons myself.
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Reasonableman

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #235 on: October 07, 2009, 11:40:06 am »

I... I am so bad at X-Com. So bad. My first game, I manage to down basically no UFO's, and by the time I finally do, my funding is cut, the X-Com program fails, and humanity is enslaved. I start another game, and this time my first base is attacked in the first -month-, while my Skyranger is away on a mission, with all my guys and all but two of my guns. I'm forced to rely on a rocket launcher, heavy cannon, and reaction shots from three guys holding unresearched plasma pistols. The rocket launcher guy takes out all three plasma pistol guys in a berserk rage, and the rest of my team is successively panicked and mind-controlled into nothing. Utter failure yet again.
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zchris13

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #236 on: October 07, 2009, 03:56:51 pm »

That's pretty great.
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RAM

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #237 on: October 07, 2009, 08:41:31 pm »

sounds like 'fun'.
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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #238 on: October 09, 2009, 03:11:02 am »

Oh, shit, I forgot about this. 

Uh, yeah. Right. We got weapons listings way back when we were selecting troop types, and I'd like to outfit the guys that we got loaded in the Skyranger with said weapons. You know, Assault guys get assault rifles, light weapons go in with stun rods and the like (ONCE WE GET THEM) so on an so forth.

But yeah, I'm basically advocating assault rifles for everyone, except the autocannon guy. AND THEY ALL NEED AMMO, MIND. Once our research projects give us more variety than 'Assault Rifle or Pistol', we can handle the specifics.
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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #239 on: October 09, 2009, 03:17:19 am »

Get me some Goddamned aliens to vivisection!
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