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Author Topic: Let's Play X-Com: UFO Defense: Bureaucracy! My mortal enemy!  (Read 17695 times)

SHAD0Wdump

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #105 on: September 01, 2009, 05:42:07 pm »

Ah... Well sobiet... You've convinced me through some miracle to become a shareholder. (no Jak,you did not)
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Squeegy

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #106 on: September 01, 2009, 05:43:09 pm »

Ah, the miracles of angry, angry text.

P.S. Note to Future Moderator: As of me writing this text (Tuesday, Sepermber 01, 3:43 PM PST) I believe that this situation has been resolved. I apologize for any inconvenience rendered by answering reports filed.
« Last Edit: September 01, 2009, 05:45:02 pm by Squeegy »
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SHAD0Wdump

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #107 on: September 01, 2009, 05:50:23 pm »

no one has spent any money on armor, weapons, medkits, tanks or bases.
Actually it was a combination of reading that,realizing I could become something akin to a powerful corporate CEO,and inspiration from Dravis.(Descent)
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Jakkarra

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #108 on: September 01, 2009, 05:51:38 pm »

Can we still role-play Ineptness?

SHAD0Wdump

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #109 on: September 01, 2009, 05:54:33 pm »

I'm playing 'I don't care what happens to this world so long as I can get fat with cash'.

Basically,corrupt corporate overlord.
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Jakkarra

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #110 on: September 01, 2009, 05:58:28 pm »

I'm playing "Uncaring science-type guy"

Actually make that "Uncaring Science-type guy, BUUUUT! has a brilliant mind"

kholhaus

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #111 on: September 01, 2009, 05:59:12 pm »

I'm playing 'The smart, quiet, general, with no idea of how to take on aliens.'
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Squeegy

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #112 on: September 01, 2009, 06:01:27 pm »

To be honest, I'm looking forward to not caring what you guys get yourself into.

LET'S LAY DOWN SOME LAWS

Commander Meetings:
The three Commanders will be assembled at the start of the mission. During it, they have 10 minutes between playbacks to agree on and issue orders. If no clear orders are issued, the orders will be issued as is. If no orders are issued, soldiers will go on instinct. This will be bad.

Scientist Decisions:
Whenever a research opportunity opens up, the two head scientists will debate on what to research and reach a compromise on how to divide the scientists.

Shareholder Meetings:
Shareholder meetings are called at the beginning of each day (real time, AKA when I get up) and last throughout the day. A shareholder will propose a plan to buy or sell something, and the other shareholders will approve or veto it. It takes two vetos for four shareholders and three for five.
Shareholders can also PM me decisions they want to pass discreetly, but the results will appear plainly and the shareholders can vote to remove you.
« Last Edit: September 01, 2009, 06:43:13 pm by Squeegy »
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Jakkarra

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #113 on: September 01, 2009, 06:05:24 pm »

Can the Commanders confer with the Scientists or shareholders at all?

and vice versa.

(for example Jakkarra notices that the Commanders are going to Throw a 'nade into the alien ship, but he wants the Elerium, can he mention this?

OR

the commander want medkits, but the scientists are researching new Ships, can they comment?)

Squeegy

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #114 on: September 01, 2009, 06:07:30 pm »

They can comment but have no influence.
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Jakkarra

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #115 on: September 01, 2009, 06:09:33 pm »

As in, no direct influence? or the other people are to ignore them?

kholhaus

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #116 on: September 01, 2009, 06:10:52 pm »

The comments do influence them in some way, but what he means is a commander cannot demand something. Only suggest to another group. and vice-versa.
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Jakkarra

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #117 on: September 01, 2009, 06:13:57 pm »

That was the general point i was trying to get across, yes.

Toady One

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #118 on: September 01, 2009, 06:43:17 pm »

Has this one calmed down?  I'll lock it if there's any further trouble from the OP.  I guess I'll bundle the warnings in with the other one.
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Squeegy

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Re: Let's Play X-Com: UFO Defense, AKA Mercenaries 3: Holy Shit, Aliens
« Reply #119 on: September 01, 2009, 06:45:08 pm »

They both calmed down, but this one continued before you got there.
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