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Author Topic: SG5 - The Next Generation [Signup full for now]  (Read 45837 times)

kurisukun

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #90 on: September 03, 2009, 08:12:42 pm »

Random info:  (in story post tomorrow whence I'm done with this thing)

2 miners
1 engraver
3 masons
1 weaponsmith
1 gemcutter
1 woodcrafter
1 stonecrafter
1 bonecarver
1 weaver
1 clothier
1 mechanic
1 cook
3 Planters
2 Brewer
1 Siege Engineer
1 Wood Cutter/Clerk
5 Lazy Good For nothings
17 Champions
6 Guards
2 Elite Wrestlers
9 Children
5 Babies


not many plants, not much drink.

Time to get busy.



erhm... or not.  We just lost a weaver and a lazy bugger and a child.

ArkDelgato

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #91 on: September 03, 2009, 09:11:02 pm »

Hey! Some of those good-for-nothings are towersmiths.
Which is like a mason, but only for making my tower.

*Remember to set the mason shops for only skilled people.
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nahkh

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #92 on: September 04, 2009, 02:14:17 am »

I should specify: No more mining in stone. If you need one or two squares dug out, who cares. Just don't designate any new areas to be built (and interrupt the currently assigned hueg areas)

What's the FPS?
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Daisy, Daisy, give me your answer do.
I'm half crazy all for the love of you.
It won't be a stylish marriage,
I can't afford a carriage
But you will look sweet upon the seat
of a bicycle built for two.

kurisukun

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #93 on: September 04, 2009, 09:08:35 am »

I should specify: No more mining in stone. If you need one or two squares dug out, who cares. Just don't designate any new areas to be built (and interrupt the currently assigned hueg areas)

What's the FPS?

80 for me.   Unless I send someone into the huge area.

The instant I designated that area to be dug (I'm gonna finish it, then collapse it to get rid of the stone)  and units enter that area, it drops to about 40.

things are going well.  Minimal deaths.  Have too much hauling to do and not nearly enough dwarves.  Can't make any kind of meaningful contribution when everyone's carryin' stuff all over the place.  (That's partially my fault, we where out of food so I bought 300 plants from the elves)
« Last Edit: September 04, 2009, 09:12:49 am by kurisukun »
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kurisukun

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #94 on: September 04, 2009, 11:02:11 am »

So I had a defense mechanism which would use water to flood/drown our opponents without too badly killing our FPS.  And it'd drain into an aquifer, so no worries about flooding the fortress.


So I laid the groundwork for said defense.  Had all the digging designation figured out.

But then they had to cancel.  Where soft sand had been expected, Warm Obsidian had been found.

Curses!! I shouted out!  All my hard laid planes wasted!  How am I to do anything with this magma in the way of my flooding mechanisms......

Magma?  Flooding mechanisms.....

heh..

Hehehe...

HAHAHA...

BUAHAAHAHAHAAAAA!!!!!

(name here)

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #95 on: September 04, 2009, 11:56:56 am »

Did the irc channel get changed while i wasn't looking? No one has been in it for two days now.
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Only in Dwarf Fortress would you try to catch a mermaid to butcher her and make trophies out of her bones 

kurisukun

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #96 on: September 04, 2009, 11:58:38 am »

Did the irc channel get changed while i wasn't looking? No one has been in it for two days now.

I'm in there right now (albeit idling)

Realmfighter

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #97 on: September 04, 2009, 02:41:01 pm »

ok, since kurisukan's not going get to it, it falls to you demonic spoon to finish the tack

Spoiler (click to show/hide)
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

ajar

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #98 on: September 04, 2009, 02:43:40 pm »

So I had a defense mechanism which would use water to flood/drown our opponents without too badly killing our FPS.  And it'd drain into an aquifer, so no worries about flooding the fortress.


So I laid the groundwork for said defense.  Had all the digging designation figured out.

But then they had to cancel.  Where soft sand had been expected, Warm Obsidian had been found.

Curses!! I shouted out!  All my hard laid planes wasted!  How am I to do anything with this magma in the way of my flooding mechanisms......

Magma?  Flooding mechanisms.....

heh..

Hehehe...

HAHAHA...

BUAHAAHAHAHAAAAA!!!!!

NOW THAT SAY IS THE SPIRIT!
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And so I tell you, keep on asking, and you will receive what you ask for. Keep on seeking, and you will find. Keep on knocking, and the door will be opened to you. For everyone who asks, receives. Everyone who seeks, finds. And to everyone who knocks, the door will be opened. Jesus-

(name here)

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #99 on: September 04, 2009, 03:08:48 pm »

Did the irc channel get changed while i wasn't looking? No one has been in it for two days now.

I'm in there right now (albeit idling)

I don't see you in there.
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Only in Dwarf Fortress would you try to catch a mermaid to butcher her and make trophies out of her bones 

nahkh

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #100 on: September 04, 2009, 03:09:49 pm »

Check that you've spelled the name of the channel correctly.
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Daisy, Daisy, give me your answer do.
I'm half crazy all for the love of you.
It won't be a stylish marriage,
I can't afford a carriage
But you will look sweet upon the seat
of a bicycle built for two.

kurisukun

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #101 on: September 04, 2009, 03:15:37 pm »

Check that you've spelled the name of the channel correctly.

Or that you're even on the right server.  Tell us your nick so we can track you down.

kurisukun

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #102 on: September 04, 2009, 04:54:19 pm »

aaaaand we're done.   Here's the link to the Save.  links to the map, and a summary, will be forthcoming just as soon as I figure out how to do the map/POI thing.

http://dffd.wimbli.com/file.php?id=1403

Edit:

MAP!!!  http://mkv25.net/dfma/map-6893-sparklewheel-sparkgear
« Last Edit: September 04, 2009, 05:17:32 pm by kurisukun »
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darkflagrance

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #103 on: September 04, 2009, 08:02:47 pm »

How's our military on taking out orcs?
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...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

kurisukun

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #104 on: September 04, 2009, 08:04:42 pm »

Here's The Write-up of what happened on my turn.  (military?  Orcs?  PSH!!!  I used the military for taking out goblins and wildlife.  I didn't DARE charge the orcs.  Not without armor)

Part 1:  Nahkh
Spoiler (click to show/hide)

Part 2:  Orcs.
Spoiler (click to show/hide)

Part 3: Geese
Spoiler (click to show/hide)

Part 3.5 : Carp
Spoiler (click to show/hide)

Part 4: Magma!?
Spoiler (click to show/hide)

Part 5: Applied Physics
Spoiler (click to show/hide)

Part 6: The Tower

Spoiler (click to show/hide)

Afterword:
Spoiler (click to show/hide)
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