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Author Topic: SG5 - The Next Generation [Signup full for now]  (Read 45345 times)

Heron TSG

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #270 on: September 22, 2009, 10:32:18 pm »

nil?

He probably died to the orcs, but I didn't really notice until he actually died, so I don't even know what happened to the body.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Demonic Spoon

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #271 on: September 22, 2009, 10:55:22 pm »

It currently LordNuts turn, I managed to save him and nahkh as well. Also I had a spine injury, I couldn't pull levers if I wanted to, I just destroyed most of the beds above and had them carry me down.
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Heron TSG

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #272 on: September 22, 2009, 11:22:27 pm »

Wait- you're destroying the Bunker's security?!

I specially designed the population to have NO outside contact or friends! By introducing an outsider, you could start a RIOT.

Well, unless it's only the DM. If LordNuts or Nahkh have any friends at ALL, they must die before they can become friends with the others and cause a spiral in the Thunderdome.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

darkflagrance

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #273 on: September 23, 2009, 04:26:39 am »

We could always isolate them in prison chambers until we are sure they won't turn berserk. And as long as they all have jobs, it is unlikely that any lasting friendships will be formed in such a short time.
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...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

ArkDelgato

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #274 on: September 23, 2009, 05:47:11 am »

Hows Galstaff doing?
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Demonic Spoon

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #275 on: September 23, 2009, 06:20:13 am »

Who? Also, I may not be avaible or able to take my turn for the next few days, we're going on a unexpected family trip and avaibility of internets is unsure at best.
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skaltum

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #276 on: September 23, 2009, 06:23:14 am »

Who? Also, I may not be avaible or able to take my turn for the next few days, we're going on a unexpected family trip and avaibility of internets is unsure at best.

righto then.

the current turn list

Darkflagrance, added. I place dibs on skaltum's turn.

Monday        14th open, Tykk withdrawed

Tuesday       15th TAKEN: ajar

Wednesday   16th TAKEN: Skaltum Demonic Spoon!

Thursday      17th TAKEN: LordNuts

Friday          18th TAKEN: Demonic Spoon

Saturday      19th TAKEN: Kurisukun

Sunday        20th TAKEN: Barbarossa the Seal Murderer

Monday        21st  TAKEN: Barbarossa continued

Tuesday       22nd  TAKEN: Skaltum Demonic Spoon again

Wednesday   23rd  TAKEN: LordNuts

Thursday      24th  TAKEN: nil

Friday          25th  TAKEN: iluogo

Saturday      26th  open

Sunday        27th TAKEN:  Darkflagrance

Monday        28th TAKEN: Samus random numbers

Tuesday       29th open

Wednesday   30th TAKEN: rosedrake

if you want a turn just ask and either me or DS will put you on teh list of players
« Last Edit: September 23, 2009, 06:25:40 am by skaltum »
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

LordNuts

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #277 on: September 23, 2009, 03:20:45 pm »

Sadly enough, I won't be able to upload the fort on time (read: today there are internet issues, as in downtimes). Not that I did much [important] things (except making a megalomanic tomb). But hey, I'm just a pretenious peasant. So yeah, I failed to complete my turn again.  :-\
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The amount of malice in this thread is actually causing me some concern. I mean, chaining up mothers and forcing them to breed, just so we can drown their children to harvest their organs? Does this strike no one else as absolutely horrific?
You misspelled 'hilarious'

ArkDelgato

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #278 on: September 23, 2009, 03:59:08 pm »

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nil

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #279 on: September 23, 2009, 07:38:17 pm »

oh so all the way back to DS's save?

I'm gonna save everyone outside the bunker and set them to plotting their revenge....

edit: man this fort is all fucked up what did you do barb and why did you do it?  oh god the "store owned item" spam it's terrible
« Last Edit: September 23, 2009, 08:16:16 pm by nil »
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Heron TSG

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #280 on: September 23, 2009, 08:27:58 pm »

I'm gonna save everyone outside the bunker

Do it without letting them contact the bunkerites. If you let the two see each other ever again, this fortress is COMPLETELY doomed.

PS: I did it to make SG5 moderately interesting. So far it's been kind of meh.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

nil

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #281 on: September 23, 2009, 10:09:11 pm »

By killing off every dwarf not on the safe side of an aquifer? There's just not much to do down there, besides mining big pointless rooms.  Your millage may vary, but I might be a little bored if it weren't for the two miners and single champion who were hardcore enough to survive living in a fortress with several openings to the outside, magma flooding and mass forbidding of objects.  Together, they will father new nation!

On the other hand, there seem to be no underground plant seeds in the bunker, so things could eventually get real interesting there after all.  Question to all: should the vault dwellers try tunneling back up through the the obsidian shaft, or stick where they they are until the food runs out (which may not be on my turn, they have a decent stockpile)?  They don't necessarily have to mix with the other dwarves.
« Last Edit: September 23, 2009, 10:25:39 pm by nil »
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nil

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #282 on: September 23, 2009, 10:58:53 pm »

Okay, I was wrong, the bunker is interesting--especially now that a child (must have got in during the rescue mission) just injured Nahkh, Barbossa, LordNuts, two other dwarves, and killed a wardog all during a single tantrum.  When it ended, he was ecstatic:

Spoiler (click to show/hide)

Meanwhile, on the surface:
Spoiler (click to show/hide)

Heron TSG

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #283 on: September 23, 2009, 11:01:05 pm »

Crap. forgot seeds.

Tunnel  up and raid the stockpiles for seeds.

PS: If you can reestablish a secondary fort outside the bunker to let the old population live, I will grant you an A+.

The bunker is only to allow the fort to live on with or without the outside people. The outside people should not simply commit suicide.

PRE-EDIT: HOLY CRAP! That's why I said don't let other people in, but I guess it makes for good tales.

EDIT: Was the champion I sent down there helpful at all?
« Last Edit: September 23, 2009, 11:16:38 pm by Barbarossa the Seal God »
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

nil

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Re: SG5 - The Next Generation [Signup full for now]
« Reply #284 on: September 23, 2009, 11:38:37 pm »

Well, the whole Dungeon Master lair with the fortified outdoor area is already blocked off, they could claim that without population mixing.  Don't know about wood, though--one of the dwarves is possessed and needs some.

The champion wouldn't target the tantrumer, but he may have helped prevent some injuries towards the end by standing in the way.  Fortunately or unfortunately, there was a crash and I had to go back to before it all happened; this time around that same child just smashed some furniture.
« Last Edit: September 23, 2009, 11:42:28 pm by nil »
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