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Author Topic: The Captain's Log- Spiritwood  (Read 61264 times)

skaltum

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Re: The Captain's Log- Spiritwood
« Reply #285 on: February 26, 2010, 05:23:28 pm »

the bump bomb goes KA-BUUUMMP
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Cirius

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Re: The Captain's Log- Spiritwood
« Reply #286 on: March 01, 2010, 02:34:49 pm »

Holy christ. I'm going to be a daddy.

Let Armok be praised.

Hmm...I wonder if she'll let me call it Urist?
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Arch-Bishop Cirius started at the ringing of the bell, which signalled the arrival of a pilgrim with a problem to throw at him. It was always a problem. Nobody ever came to say the hymns with him... Or say happy birthday.

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addictgamer

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Re: The Captain's Log- Spiritwood
« Reply #287 on: March 01, 2010, 02:57:29 pm »

Congratulations! :D

I am going to assume you are serious. ;)
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I'm patiently waiting for the ability to mine and construct palaces in adventure mode.
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Cirius

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Re: The Captain's Log- Spiritwood
« Reply #288 on: March 01, 2010, 04:43:29 pm »

No, I'm Cirius. Though many make that mistake without seeing it written down.

Yup, deadly serious. It's small and wriggly, and apparently the size of a small pea at the moment. Which is odd. Is nothing smaller than a pea? Why not use a large ant? What kind of pea? These questions, and many others will not be answered by the as yet unborn foetus.
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Arch-Bishop Cirius started at the ringing of the bell, which signalled the arrival of a pilgrim with a problem to throw at him. It was always a problem. Nobody ever came to say the hymns with him... Or say happy birthday.

Welcome to Spiritwood

QuakeIV

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Re: The Captain's Log- Spiritwood
« Reply #289 on: March 01, 2010, 06:05:32 pm »

I didnt think you were that old...
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Labs

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Re: The Captain's Log- Spiritwood
« Reply #290 on: March 01, 2010, 08:30:14 pm »

Congratulations Cirius! ;D  Let's hope your son is born healthy and fully bearded.
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

Tack

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Re: The Captain's Log- Spiritwood
« Reply #291 on: March 02, 2010, 02:17:07 am »

Yeah, great.

... UPDATE?




Heh, that was me being purposefully and comedically irresponsible. Congratulations, dude.
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Cirius

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Re: The Captain's Log- Spiritwood
« Reply #292 on: March 02, 2010, 03:45:18 am »

“Halt the wagons!” Kubluk shouted, raising an arm above his head. The train clattered to a stop after a few moments, with the usual crunch of broken wood. Legon leapt up onto the lead wagon alongside Kubluk.

“What’s the matter?” he asked, hand resting on his scabbard.

Kubluk motioned into the distance. In the centre of the road, something shone with a blinding light. Legon raised a hand, and peered beneath it.

“I can’t quite make it out,” he muttered. “Looks like something reflecting the sun.”

“Aye think that I might be of some ‘sistance here,” the nearby figure of Servu answered, and began to root around in his pack. After a few moments, he handed up a slender bronze cylinder, about the length of Legon’s arm. The military dwarf looked at it blankly.

“What is it?” he asked, weighing it in his hand uncertainly.

“You look through it.” Servu answered, miming with his hands. “Try it out.”

Legon shrugged, and lifted the cylinder to his eyes. The dwarf looked rather puzzled. After a few moments, Servu reached out, and turned the cylinder the other way round. Suddenly, Legon jerked his head away from the item in shock, gasping in surprise. More cautiously this time, he stared into the eyepiece, and outstretched a hand.

“Those hills,” he mumbled, almost to himself. “It’s like I can almost touch them.”

He turned the cylinder slowly, and looked towards the distant light.

“Strange.” he commented, after a few moments in which Kubluk and Servu shuffled their feet.

“What is it?” Kubluk asked.

“It’s a bronze statue. Why on earth would someone have left a bronze statue in the middle of the roadway?”

“Not only that,” Kubluk added. “Who could leave a bronze statue in the middle of the road without someone walking off with it?”

“It looks ancient, it must have been there centuries.” Legon remarked.

“Either that, or it’s centuries old, and someone’s just put it there.”

“Think we could move it?”

“What?”

“It’s blocking the roadway, we can’t get past with the wagons.”

“Oh, I thought you meant steal it, it looks pretty valuable.”

Legon leapt down off the wagon. “Whether we steal it, or we shift it, either way someone’s going to need to take a closer look.”
« Last Edit: March 02, 2010, 03:50:16 am by Cirius »
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Arch-Bishop Cirius started at the ringing of the bell, which signalled the arrival of a pilgrim with a problem to throw at him. It was always a problem. Nobody ever came to say the hymns with him... Or say happy birthday.

Welcome to Spiritwood

Jackrabbit

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Re: The Captain's Log- Spiritwood
« Reply #293 on: March 02, 2010, 04:03:43 am »

That's pretty awesome. I can think of three or so ways this'll go badly wrong and that's never a bad thing.

EDIT: I WAS TALKING ABOUT THE STORY AND I JUST REALIZED HOW THAT SOUNDS. May your child be a healthy and happy one. Not, y'know, one subject to disaster in the form of statuification.
« Last Edit: March 02, 2010, 04:32:42 am by Jackrabbit »
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Thief^

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Re: The Captain's Log- Spiritwood
« Reply #294 on: March 02, 2010, 04:18:17 am »

'grats Cirius.

And nice story update too!
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Haspen

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Re: The Captain's Log- Spiritwood
« Reply #295 on: March 02, 2010, 05:18:17 am »

A bronze statue in the middle of the road and they're gonna take it?

Oh, it's gonna be fun.
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addictgamer

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Re: The Captain's Log- Spiritwood
« Reply #296 on: March 02, 2010, 11:44:15 am »

Statues falling out of the sky and plop in the middle of the road?

That is a new one on me.


I don't know if I should ask, but...Do you know how my dwarf is doing?
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I'm patiently waiting for the ability to mine and construct palaces in adventure mode.
Barony. A 3D, multiplayer roguelike I am developing.

Cirius

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Re: The Captain's Log- Spiritwood
« Reply #297 on: March 02, 2010, 03:29:41 pm »

I haven't forgotten about the other dwarves. The end of part one is rapidly approaching, and once work starts on the great mega-project, there'll be a great influx of new dwarves thrown into the mix.

Some of them may even survive.
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Arch-Bishop Cirius started at the ringing of the bell, which signalled the arrival of a pilgrim with a problem to throw at him. It was always a problem. Nobody ever came to say the hymns with him... Or say happy birthday.

Welcome to Spiritwood

addictgamer

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Re: The Captain's Log- Spiritwood
« Reply #298 on: March 02, 2010, 04:03:44 pm »

Ok, sounds great.
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I'm patiently waiting for the ability to mine and construct palaces in adventure mode.
Barony. A 3D, multiplayer roguelike I am developing.

QuakeIV

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Re: The Captain's Log- Spiritwood
« Reply #299 on: March 02, 2010, 04:04:33 pm »

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GENERATION 9: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
I wish my grass was emo, then it would cut itself.
Quote from: Jesus
Quote from: The Big Fat Carp
Jesus, you broke the site!
Sorry, Bro.
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