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Author Topic: Transarctica  (Read 3171 times)

Koja

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Transarctica
« on: August 27, 2009, 09:23:52 pm »

Transarctica.

So.. Liked the story and aspects of the system... Disliked the game greatly.

So, is it just me... Or does the idea of a post-apocalyptic economic train simulation have more potential then what's been produced already?
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Sensei

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Re: Transarctica
« Reply #1 on: August 27, 2009, 09:53:39 pm »

I've heard of it, but not played it.

My personal opinion is that trains are cool, but piloting one is boring.
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Aqizzar

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Re: Transarctica
« Reply #2 on: August 27, 2009, 09:57:21 pm »

Oh wow.  I found this game on Abandonia years ago, but I could never figure out how to do anything except shovel different colored stuff into the boiler.  The only part that reall stuck out to me is that when you quit the game, it says you committed suicide.  That's cruel in a way the ID quitting messages never were.
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beorn080

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Re: Transarctica
« Reply #3 on: August 27, 2009, 10:03:28 pm »

post-apocalyptic economic train simulation
Adding post-apocalyptic to almost anything "should" make it better.
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Sensei

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Re: Transarctica
« Reply #4 on: August 28, 2009, 12:20:12 am »

Adding post-apocalyptic to almost anything "should" make it better.

THIS.
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DJ

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Re: Transarctica
« Reply #5 on: August 28, 2009, 06:29:17 am »

Post-apocalyptic Texas Hold'Em?
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Apple Master

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Re: Transarctica
« Reply #6 on: August 28, 2009, 06:38:05 am »

I'd buy it.
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Jakkarra

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Re: Transarctica
« Reply #7 on: August 28, 2009, 06:49:02 am »

So, what? you Control a train in a P'ocalypse?

Shovelling Coal, Igniting and things? To be Honest there's not a right lot to do Piloting wise.

Ioric Kittencuddler

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Re: Transarctica
« Reply #8 on: August 28, 2009, 07:09:09 am »

Can you toot the whistle?

So what game couldn't be made better by adding post apocalyptic?  I mean besides stuff that already is.
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Il Palazzo

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Re: Transarctica
« Reply #9 on: August 28, 2009, 07:20:38 am »

So, what? you Control a train in a P'ocalypse?

Shovelling Coal, Igniting and things? To be Honest there's not a right lot to do Piloting wise.
Oh, but there was a lot more to do than just "piloting". Not without reason your train had armoured cars with heavy cannons, or infantry compartments. I think there was even a nuclear rocket to be had at some point.
Then there was some trading, clearing tracks of wild animals(e.g. mammoths) etc.
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Rilder

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Re: Transarctica
« Reply #10 on: August 28, 2009, 07:23:20 am »

post-apocalyptic economic train simulation
Adding post-apocalyptic to almost anything "should" make it better.
Post-Apocalyptic Knitting Simulator.
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« Reply #11 on: August 28, 2009, 08:30:26 am »

-
« Last Edit: January 24, 2016, 04:35:49 pm by Stany »
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Dr. Johbson

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Re: Transarctica
« Reply #12 on: August 28, 2009, 08:58:35 am »

Journey out into  space in search of space wool, space battle horrific space mutations with space bladed knitting needles.

Space works like that too.
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Rilder

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Re: Transarctica
« Reply #13 on: August 28, 2009, 09:24:59 am »

Journey out into  space in search of space wool, space battle horrific space mutations with space bladed knitting needles.

Space works like that too.

Post-Apocalyptic Space Knitting Simulator?

Sounds good, lets get some programmers on this.

For added hilarity stick a grand-theft to the beginning.
« Last Edit: August 28, 2009, 09:47:17 am by Rilder »
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Il Palazzo

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Re: Transarctica
« Reply #14 on: August 28, 2009, 10:39:36 am »

and "Pro" at the end.
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