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Author Topic: Dragging-Wounded coop games  (Read 3446 times)

IndonesiaWarMinister

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Re: Dragging-Wounded coop games
« Reply #45 on: August 28, 2009, 03:14:54 am »

oh! i forgot we had an IRC.

what's the server & Name?

irc.newnet.net/#bay12games
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RustKnight

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Re: Dragging-Wounded coop games
« Reply #46 on: August 28, 2009, 04:16:49 am »

But really ww 1 medic was just plain awsome, if only it could have had some sort of multiplayer coop, or versus, and even more interesting, a soldier playing option... now that would have been something.

If any of the enthusiasts that said before we should make a game, i say we could continue toady's work with medic, thou i don't know how easy it would be to implement multiplayer.
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Sowelu

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Re: Dragging-Wounded coop games
« Reply #47 on: August 28, 2009, 06:01:24 pm »

i recall that chain of command or a clone of chain of command(old 2AM game) had a function where you could pick up wounded soldiers with a medic and carry them back to the lz and administer first aid to save them.

Oh man I loved 2AM so much.  The original Chain of Command most certainly did not have dragging though.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

yamo

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Re: Dragging-Wounded coop games
« Reply #48 on: August 29, 2009, 12:25:29 am »

hmm then it was a clone-by the orig developer i think...had the same initials, CoC...i think.

http://www.chain-hq.com/index.php
http://www.callofcombat.com/

http://www.thearcadekingdom.com/coc
interesting game bio
« Last Edit: August 29, 2009, 12:53:47 am by yamo »
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RustKnight

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Re: Dragging-Wounded coop games
« Reply #49 on: August 31, 2009, 01:38:33 am »

i'm confused. So which game has the dragging feature if any ?
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Ioric Kittencuddler

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Re: Dragging-Wounded coop games
« Reply #50 on: August 31, 2009, 05:31:57 am »

Well since "The original Chain of Command most certainly did not have dragging..."  I'd assume it's either neither or the other one.
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ThreeToe

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Re: Dragging-Wounded coop games
« Reply #51 on: September 01, 2009, 12:33:02 am »

I don’t know how you see something sexual in this subject matter.  I guess it just proves that the rule against sexual conversations is a good one.  Sofia, Dasleah, and IndonesiaWarMinister will receive warnings.
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Ioric Kittencuddler

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Re: Dragging-Wounded coop games
« Reply #52 on: September 01, 2009, 03:45:15 am »

Hey, wait, Threetoe, if you're a guinea pig and you have three toes... What happened?
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ThreeToe

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Re: Dragging-Wounded coop games
« Reply #53 on: September 01, 2009, 04:36:52 am »

Next time you meet a guinea pig in person, you will see that they have four 'fingers' and three 'toes.'
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Jakkarra

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Re: Dragging-Wounded coop games
« Reply #54 on: September 01, 2009, 04:46:52 am »

Guinea pigs are a delicious addition to any Well balanced diet.

ThreeToe

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Re: Dragging-Wounded coop games
« Reply #55 on: September 01, 2009, 05:05:08 am »

I already had to warn people for derailing this poor thread, so unless you are talking about dragging guinea pigs to safety in ‘G-Force’ the video game, I think we should leave it alone.
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Jakkarra

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Re: Dragging-Wounded coop games
« Reply #56 on: September 01, 2009, 05:37:14 am »

Sorry, bad joke.

this feature MAY be implemented in the Bioshock 2 Coop campaign, as you all play as Splicers, attempting to leave the City and whatnot.

I'm assuming there will be more features there than just "pewpewpew"
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