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Author Topic: Community Adventure: The Domain of Hurricanes [NEW]  (Read 3248 times)

Rainseeker

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Re: Community Adventure: The Realm of Omen
« Reply #30 on: August 30, 2009, 05:21:09 pm »

This will not end well.
no, this will end beautifully.

I agree.  Hug the beasty!
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Realmfighter

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Re: Community Adventure: The Realm of Omen
« Reply #31 on: August 30, 2009, 05:30:35 pm »

oh, and you need to leave the pick at home. were HUGGING here not beating them with pointed sticks.
« Last Edit: August 30, 2009, 06:39:27 pm by realmfighter »
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

alfie275

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Re: Community Adventure: The Realm of Omen
« Reply #32 on: August 30, 2009, 06:28:32 pm »

What program did you use to get that hand drawn 3d effect? Or was it actually drawn?
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Realmfighter

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Re: Community Adventure: The Realm of Omen
« Reply #33 on: August 30, 2009, 07:53:28 pm »

I will, of course, spam you with tons of 3D images (almost all custom drawn and "rendered", I have 3D objects prepared) about what happened to make this fun.
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

GlyphGryph

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Re: Community Adventure: The Realm of Omen
« Reply #34 on: August 30, 2009, 09:42:11 pm »

I heartily approve the preponderance of choose your own adventure forts recently...

Moving on, clearly in order to be friends you must give gifts of peace to the slugman! And since the dog wont stop barking every time you go in and out, I propose you feed it to the slug person, as a gift of friendship!
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Rainseeker

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Re: Community Adventure: The Realm of Omen
« Reply #35 on: August 31, 2009, 12:15:23 am »

I heartily approve the preponderance of choose your own adventure forts recently...

Moving on, clearly in order to be friends you must give gifts of peace to the slugman! And since the dog wont stop barking every time you go in and out, I propose you feed it to the slug person, as a gift of friendship!

This would be really cool, but it looks like his "game" is completely based on a real fortress.  So I'm not sure how he would go about doing this, other than building a butchery and slaughtering the dog... :(
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Rainseeker writes comics!  http://rattownstories.com

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vooood

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Re: Community Adventure: The Realm of Omen
« Reply #36 on: August 31, 2009, 02:31:27 am »

Hai guys!

I accidentally forgot the save (yes, this is a real fortress) at home so I can't update the adventure until afternoon. I'll try to reproduce the actions you propose as accurately as possible in the game.

I can spam you with custom rendered 3D images of the underground (fort) and aboveground would be the new visualizer. For the drawn part I'm using Google SketchUp with Hirst stuff.

Sorry for the later delays but I got a kitten this weekend so I was quite busy with him. :)
Spoiler (click to show/hide)

The adventures of Urdim will continue at 16:00 CET (GMT+2) today!
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vooood

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Re: Community Adventure: The Realm of Omen
« Reply #37 on: August 31, 2009, 02:33:02 am »

I heartily approve the preponderance of choose your own adventure forts recently...

Moving on, clearly in order to be friends you must give gifts of peace to the slugman! And since the dog wont stop barking every time you go in and out, I propose you feed it to the slug person, as a gift of friendship!

This would be really cool, but it looks like his "game" is completely based on a real fortress.  So I'm not sure how he would go about doing this, other than building a butchery and slaughtering the dog... :(

This would be possible using a stockpile. I'll see what I can do once I get home.. :)
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Armok

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Re: Community Adventure: The Realm of Omen
« Reply #38 on: August 31, 2009, 04:02:08 am »

run away, and when the slugman isn't looking sneak up and hug it
seconded!

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Realmfighter

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Re: Community Adventure: The Realm of Omen
« Reply #39 on: August 31, 2009, 04:20:35 am »

vooood, don't forget, you must leave your pick at home.

(if he trys to kill you, run away, trap him and chain him in your doorway.
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

vooood

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Re: Community Adventure: The Realm of Omen
« Reply #40 on: August 31, 2009, 11:21:41 am »

run away, and when the slugman isn't looking sneak up and hug it

Urdim sneaked up on the second slugman and tried to hug it. The slugman suddenly turned around as it was all slugish and bit Urdim on his chest. Urdim suddenly let go and in a bloody rage beat the slugman into a small pile of goo.


(the death of the second slugman)


(Urdim is hurt)

Urdim managed to get back to his new home and sipped some dwarven wine from the cart. What a day this was!
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Timst

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Re: Community Adventure: The Realm of Omen
« Reply #41 on: August 31, 2009, 11:51:38 am »

Now that you're fully convinced that everything outside want you dead (as if it wasn't obvious enough), bring everything in the cart (and every seed and food immediately available) in the hole AND SEAL THE CAVE !

Realmfighter

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Re: Community Adventure: The Realm of Omen
« Reply #42 on: September 01, 2009, 04:05:28 am »

this is a good idea, damnit.

IT
WILL
NOT
DIE
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

vooood

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Re: Community Adventure: The Realm of Omen
« Reply #43 on: September 01, 2009, 06:44:55 am »

Now that you're fully convinced that everything outside want you dead (as if it wasn't obvious enough), bring everything in the cart (and every seed and food immediately available) in the hole AND SEAL THE CAVE !

Just a quick question: By seal what do you mean? Wall? Grate? Door? Or let us Urdim choose the best way?
Spoiler (click to show/hide)
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Vester

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Re: Community Adventure: The Realm of Omen
« Reply #44 on: September 01, 2009, 06:50:15 am »

But sealing it will not be adventuresome. :(
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