So the Heroes of Furytactics thread had some discussion of Dark Heresy, but it couldn't stay afloat, so I decided maybe it would be better to start a dedicated topic.
So it turns out there's this P&P Warhammer 40k RPG where you play as acolytes for an Inquisitor. Naturally, when I found this out I squealed like a little girl and immediately began learning how to play. Now that I know, I'm wondering if anyone else on Bay12 has an interest in starting a game. I
can GM if I have to, but I'd rather not. I'm not the best at coming up with storylines, and I have a tendency to get a path for the adventure in my head, and when the players inevitably deviate, I realize I don't have a contingency plan for it and scramble to accommodate them. I'd rather be a player, but if no one else is willing I could do it.
On the game itself. Like I said before, it's a Warhammer 40k RPG. You play as Acolytes for an inquisitor. It's super-violent, like DF levels of violence. Every hit below 0 HP maims you in horrifying ways, like cutting out eyes, severing limbs, partial disembowelment(If you keep fighting, there's a chance that the wound will open up completely, spilling your guts everywhere), great stuff. The rules are very simple, and the only die that's used is a d10, which is awesome and makes it way easier to keep track of things. There are a bunch of different guns, ammo types, augmentations, armor, and even vehicles with a free PDF-rules update(And even more items if you have the Inquisitor's Handbook).
It's not just combat, there's investigation too, so it's not a hack'n'slash like Dungeons and Dragons. You have to think and reason, and deal with people who may or may not be willing to cooperate with you(You can always reveal that you're with the Inquisition, which will make most citizens wet themselves and immediately do what you tell them, but that could blow your cover)
I haven't had a chance to actually play, but I know the rules, and I know some of you have shown an interest before, so maybe with an actual thread discussions can proceed more smoothly.
INVESTIGATAN
SEARCHAN
SHOOTAN
PURGAN
ALL THINGS ACOLYTES DO
List of Possible Players
Cthulhu(GM, I guess, unless someone else wants to GM)
Name Available Time Zone
Org (7-10) GMT-5
Luke_Prowler 12PM-2AM GMT-5
Mad Larks All but 5-12(AM?) GMT+1
Cerej (Any) GMT-5(-6 in November)
Kaeam GMT+2
Martianemperor GMT-5
Name: Zarkov Xanthis
Origin: Forge World (Greater Forge World)
Career: Tech-Priest
Gelt: 121
Income: 150 a month.
Age: 30
EXP: 0(400 Spent) (+5 to Toughness, Feedback Screech, Basic Weapon Training (SP), Forbidden Lore (Adeptus Mecanicus), +5 to Intelligence)
+5 to Intelligence
Talents:
Luminen Blast
Luminen Charge
Wounds: 11
Fate Points: 2(1)
Appearance: Lanky, with ruddy skin, grey hair, green eyes and yellow fingernails,
Divination: “There are no civilians in the battle for survival” +2 Toughness, +1 Wounds
Weapon Skill (WS) 32
Ballistic Skill (BS) 29
Strength (S) 34
Toughness (T) 39
Agility (Ag) 39
Intelligence (Int) 48
Perception (Per) 29
Willpower (WP) 28 (31)
Fellowship (Fel) 31
Forgeworld Skills:
Common Lore (Tech) (Int), Common Lore (Machine Cult) (Int) counted as Basic Skills
Forgeworld Traits:
Fit for Purpose (+3 to Willpower, due being Tech-Priest)
Credo Omnissiah (Gain ”Technical Knock” talent)
Stranger to the Cult (-10 on tests involving knowledge of the Imperial Creed, -5 on Fellowship tests with Ecclesiarchy folk in formal settings)
Tech-Priest Skills:
Speak Language (Low Gothic) (Int), Tech Use (Int), Literacy (Int), Secret Tongue (Int), Trade (Copyist) (Int).
Tech-Priest Talents:
Melee Weapon Training (Primitive), Basic Weapon Training (Las), Pistol Training (Las), Electro Graft Use, Feedback Screech, Basic Weapon Training (SP), Techincal Knock, Forbidden Lore (Adeptus Mechanicus),
Luminen Blast, Luminen Charge
Weapons:
Las Pistol:
Pistol, 60m, S/-/-, 1d10+2 E, 0 Pen, 30 per Clip, 1Full Reload, Reliable, 1.5kg
Las Carbine:
Basic, 60m, S/2/-, 1d10+2 E, 0 Pen, 30 per clip, 1Full Reload, Reliable, 3kg
Knife
Melee/Thrown, 3m, 1d5 R, 0 pen, Primitive, .5kg
Tech-Priest Traits:
Mechanicus Implants:
Electro-Graft
Electoo-Inductors
Respirator Unit
Cyber Mantle
Potentia Coil
Cranial Circuitry
Gear:
Metal staff, las pistol w/ 2 charge packs, las carbine w/ 2 charge packs, knife, flak vest, glow lamp, data-slate, Mechanicus robes and vestment (Good Quality Clothing), 8 spare parts and a vial of Sacred Machine Oil.
WS: 38 | BS: 29 | S: 34 | T: 35 | Ag: 28
Int: 37 | Per: 32 | WP: 28 | Fel: 38
Wounds: 12
Fate Points: 2
Insanity Points: 0
Corruption Points: 0
Thrones: 72
Name: Teutus Secundus
Homeworld: Imperial World
Career: Guardsman
Rank: Conscript
Gender: Male
Build: Well-built
Skin Color: Fair
Hair Color: Blond
Eye Color: Brown
Age: 47
Quirk: You have a pierced nose.
Planet of Birth: Shrine World
Divination: Men must die so that Man endures.
Starting XP: 0(400 spent)
Traits: Blessed Ignorance, Hagiography, Litugical Familiarity, Superior Origins
Basic Skills: Common Lore (Imperial Creed) (Int) (Hagi.), Common Lore (Imperium) (Int) (Hagi.), Common Lore (War) (Int) (Hagi.), Literacy (Int) (Lit. Fam.), Speak Language (High Gothic) (Int) (Lit. Fam.) {Awareness (Per?)(Advance)}
Advanced Skills: Speak Language (Low Gothic) (Int), Drive (Ground Vehicle) (Ag)
Talents: Melee Weapons Training (Primitive), Basic Weapons Training (Las), Pistol Training (Las), Basic Weapons Training (SP)
Advances: Awareness (100 XP), WS Simple (100 XP), BS Simple (100 XP), Strength Simple (100 XP)
Weapons:
Lasgun
Basic, 100m, S/3/-, 1d10+3 E, 0 Pen, 60 per Clip, 1Full Reload, Reliable, 4kg
Laspistol
Pistol, 60m, S/-/-, 1d10+2 E, 0 Pen, 30 per Clip, 1Full Reload, Reliable, 1.5kg
Shotgun
Basic, 30m, S/-/-, 1d10+4 I, 0 Pen, 2 per Clip, 2Full reload, Reliable/Scatter, 5kg
Knife
Melee/Thrown, 3m, 1d5 R, 0 pen, Primitive, .5kg
Hammer
Melee, 1d10+1 I, 0 Pen, Primitive/Unbalanced, 4kg
Gear: lasgun and 1 charge pack, knife, guard flak armour, 1 week corpse starch rations, hammer, las pistol and 1 charge pack, shotgun and 12 shells, uniform (Common Quality Clothing), Imperial Infantryman's Uplifting Primer, headband (memento)
Special Qualities: None
Teutus Secundus – The Guardsman who Never Served.
The prisoner looked up as the Inquisitor entered the rockcrete cell. He was bound to his chair, and acknowledging the Inquisitor was as much courtesy as he could show.
The Inquisitor closed the door and spoke. “Do you know who I am?”
A nod and a reply, “Yes Lord.”
“State your name.” The Inquisitor moved to a chair just inside the room.
“My name is Teutus Secundus, trooper in the Amris Graevus Security Force.”
“Do you know why you're here?”
Teutus hung his head. “I–I don't know.”
The Inquisitor sat down. “You are here because of the events that transpired six days ago. What do you recall that was important?”
“I was called to the company HQ. That was when I first saw you. My squad leader, Ersus, was off base and you needed to speak to him. I brought you to his apartment. He was buying some kind of book from someone, an off-worlder. You were looking through the book when Ersus pulled his pistol out. I jumped him and wrestled him to the floor. We brought him back here, to the cells, and we shut him away. You had me shut into the next door cell.”
“An accurate account of the days events. What do you remember of the next five days?”
“I was bound. I made my daily prayers to the Emperor. And I remember hearing the screams.”
The Inquisitor smiled coldly. “So it seems the cells aren't soundproofed against the screams of the guilty. Corporal Ersus, the squad leader, was purchasing a description of the religions that existed on Amris Graevus before Saint Josephus destroyed the heretics. He has been killed. His squad has been killed for insufficient vigilance. Which leaves the question, 'what to do with you?'”
The Inquisitor began polishing a bolt pistol and continued. “It's a simple question, and until four days ago it had a simple answer. But four days ago, the Amris Graevus governor's office finally forwarded a transfer notice. It said, 'Teutus Secondus, Trooper, is to be assigned to the Imperial Guard 37th Graevus Regulars beginning 974.M41.' Do you understand what this means?”
Mouth dry, Teutus simply shook his head.
“It means that you are not guilty of the negligence that lead to Corporal Ersus's heresy. Instead, I find records that you have been shirking your holy duty to serve for almost twenty years. This is a grave problem, and as an Inquisitor it is my happy privilege to correct this. All relevant records will be updated to acknowledge twenty-five years of service as the 37th Graevus Regulars liaison to the Amris Graevus Security Force. Twenty-five years of uninspired but passable work that ended today, when you entered the entourage of Inquisitor Ryhekuss. Do you understand?”
“Yes.” Relief was apparent in his voice. “Thank you, Lord.”
WS: 28
BS: 34
S: 33
T: 35
Ag: 27
Int: 39
Per: 28
WP: 38
Fel: 44
Wounds: 12
Fate Points: 2
Insanity Points: 0
Corruption Points: 0
Thrones: 330
Name: Uriah
Homeworld: Imperial World
Career: Cleric
Rank: Novice
Gender: Male
Build: Svelte
Skin Color: Fair
Hair Color: Black
Eye Color: Brown
Age: 48
Quirk: You have a duelling scar.
Planet of Birth: Backwater
Divination: Die if you must, but not with your spirit broken.
XP: 0(400 spent)
Advances: Swim, Pistol (las), BS, and Drive (Civilian Craft)Awareness (100), Inquiry (100)Common lore (Ecclesiarehy) (100)+5 Fellowship (100)
Traits: Blessed Ignorance, Hagiography, Litugical Familiarity, Superior Origins
Basic Skills: Common Lore (Imperial Creed) (Int) (Hagi.), Common Lore (Imperium) (Int) (Hagi.), Common Lore (War) (Int) (Hagi.), Literacy (Int) (Lit. Fam.), Speak Language (High Gothic) (Int) (Lit. Fam.)
Advanced Skills: Speak Language (Low Gothic) (Int), Common Lore (Imperial Creed) (Int), Literacy (Int), Trade (Copyist) (Int), Trade (Cook) (Int)
Talents: Melee Weapons Training (Primitive), Pistol Training (SP), Basic Weapons Training (Primitive)
Weapons:
Stub Revolver
Pistol, 30m, S/-/-, 1d10+3 I, 0 Pen, 6 per clip, 2Full Reload, Reliable, 1kg
Hammer
Melee, 1d10+1 I, 0 Pen, Primitive/Unbalanced, 4kg
Crossbow
Basic, 30m, S/-/-, 1d10 R, 0 Pen, 1 per clip, 2Full reload, Primitive, 3kg
Gear: aquila necklace, Ecclesiarchy robes (Good Quality Clothing), 4 candles, charm (skull), backpack, hammer, stub revolver and 6 bullets, crossbow and 10 bolts, chain coat, impressive hat (memento), tattered bookmark (memento)
An energetic old man with parchment for adventure and humor, Uriah has an almost childlike behavior. He loves to create long and over exaggerated tales, often starring himself as the main character. Being the son of a Witchhunter and a Psyker, (and older brother to a guardsman) Uriah got a lot of chance to see the universe at a young age. however, whenever asked about his past, he often changes the subject or goes off into one of his stories. However, despite loving adventure, he also has a thing for living, and so to avoid being put on the front line, he join as a cleric for the Ecclesiarchy, figuring it was least likely to be put him in front of a Tyranid. As you can see, that did not end as well as he hoped...
Titus Solomon
Volg Hive Imperial Psyker
Rank: Sanctionite
Sanctioning Side Effects: Reconstructed Skull
Divination: "In the darkness, follow the light of Terra"
Experience (Left/Used): 0/400
Build: 1.60m/45kg
Age: 43
Skin: Fair
Hair: Grey
Eyes: Brown
Quirks: Pallid
Skills: Speak Language (Low Gothic) (Int), Speak Language (Volg Hive Dialect) (Int), Intimidate (S), Psyniscience (Per), Invocation (WP), Literacy (Int), Trade (Soothsayer)
Talents: Melee Weapons Training (Primitive), Psy Rating 1, Pistol Weapon Training (SP), Jaded, Light Sleeper
Traits: Accustomed to Crowds, Caves of Steel, Hivebound, Born Survivor, Grim
Characteristics
Weapon Skill (WS): 34
Ballistic Skill (BS): 33
Strength (S): 30
Toughness (T): 40
Agility (Ag): 27
Intelligence (Int): 36
Perception (Per): 36
Willpower (WP): 48
Fellowship (Fel): 22
Wounds: 12
Fate Points: 2
Insanity Points: 2
Corruption Points: 0
Half Move: 2
Move: 4
Charge: 6
Run: 12
Advances
Awareness (Per)
Forbidden Lore (Warp) (Int)
Willpower (Simple)
Minor Psychic Power
Intelligence (Simple) (100 exp)
Minor Psychic Power (100 exp)
Psy Rating 2 (200 exp)
Psychic Powers
Healer
Suggestion
Inflict Pain
Resist Possession PT 6
Torch PT 5
Spectral Hands PT 10
Weapons:
Stub Revolver
Pistol, 30m, S/-/-, 1d10+3 I, 0 Pen, 6 per clip, 2Full Reload, Reliable, 1kg
Knife
Melee/Thrown, 3m, 1d5 R, 0 pen, Primitive, .5kg
Sword
Melee, 1d10 R, 0 pen, Balanced/Primitive, 3kg
Gear
2 Throne Geld
Staff
Knife (psykana mercy blade)
Flak Jacket (AP 3) (Arms, Body, Legs)
Tatty robe (Poor Quality Clothing)
Psy-Focus
Sanctioning brand
Sword
Compact stub revolver (23 bullets)
Book of Imperial Saints
WS: 37
BS: 36
S: 28
T: 36
Ag: 30
Int: 32
Per: 27
WP: 35
Fel: 33
Wounds: 11
Fate Points: 2
Insanity Points: 0
Corruption Points: 0
Thrones: 74
Name: Cain
Homeworld: Imperial World
Career: Guardsman
Rank: Conscript
Gender: Male
Build: Fit
Skin Color: Fair
Hair Color: Blond
Eye Color: Blue
Age: 29
Quirk: You have a duelling scar.
Planet of Birth: Shrine World
Divination: Be a boon to your brothers and bane to your enemies.
Starting XP: 400
Starting Package: None
Traits: Blessed Ignorance, Hagiography, Litugical Familiarity, Superior Origins
Basic Skills: Common Lore (Imperial Creed) (Int) (Hagi.), Common Lore (Imperium) (Int) (Hagi.), Common Lore (War) (Int) (Hagi.), Literacy (Int) (Lit. Fam.), Speak Language (High Gothic) (Int) (Lit. Fam.)
Advanced Skills: Speak Language (Low Gothic) (Int), Drive (Ground Vehicle) (Ag)
Talents: Melee Weapons Training (Primitive), Basic Weapons Training (Las), Pistol Training (Las), Basic Weapons Training (Primitive)
Gear: lasgun and 1 charge pack, knife, guard flak armour, 1 week corpse starch rations, sword, las pistol and 1 charge pack, bow and 10 arrows, uniform (Common Quality Clothing), mercenary license, all-weather cape (memento), orc toof necklace (memento)
Special Qualities: None
Family: Your mother's name is Jarra. She walks the path of the Tech-Priest. Your father's name is Mongrel. He walks the path of the Imperial Psyker. Your sister's name is Lyra. She walks the path of the Guardsman.
Server Information:
IP: 71.79.5.137
Password: 40k
Port 6812
Players:
Kaeam
Cerej
Mad Larks
Luke Prowler
Waiting List:
CJ1145
Pandarsenic