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Author Topic: Best Way to Capture Water  (Read 1317 times)

Thor2axe

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Best Way to Capture Water
« on: August 22, 2009, 08:53:25 pm »

I have settled myself on a map and have been doing pretty well in the first few days. The map is pretty nice with everything I could want, except for a river, or other constant source of fresh water.

Pools fill up in the spring, but almost never fill more than 3 depth, and they are pretty hard to capture any fresh for the rest of the year.

What is the best way to secure this water just in case I would need it anytime during the future, preferably in large-ish quantities.
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ein

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Re: Best Way to Capture Water
« Reply #1 on: August 22, 2009, 08:57:36 pm »

Dig out a chamber somewhere beneath a place where you want a well.
Channel out most of the floor in this room, leaving a 1-3 tile walkway all around.
Assign it as a pond with the i menu and dwarves will take from the murky pools to fill up the cistern.
If I remember correctly, though, you'll have to assign multiple ponds because only one dwarf will work on a pond at a time. And make a bucket stockpile near the water sources.

Malsqueek

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Re: Best Way to Capture Water
« Reply #2 on: August 22, 2009, 09:04:22 pm »

That takes a LOOOONG time.

it's actually relatively fast to build little (underground) tunnels to several ponds, and make floodgates to let water in when there is water, and have that water go down a slope (ramps) into a cistern... It's a little more dinnging, and a bunch of machinery, but you will use far less dwarfpower in the long run.
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Thor2axe

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Re: Best Way to Capture Water
« Reply #3 on: August 22, 2009, 09:05:29 pm »

Does a built cistern hold water better than the murky pools? Because I just picked one and tried to make them fill it, and not much happened.
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ein

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Re: Best Way to Capture Water
« Reply #4 on: August 22, 2009, 09:07:39 pm »

Cisterns are underground so they don't freeze or evaporate (in the summer sun, 1/7 water will still vanish).
And 60 percent of my population is just useless peasants, so the Bucket Brigade is a lot faster than mining and building floodgates and connecting them to levers.

blah28722

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Re: Best Way to Capture Water
« Reply #5 on: August 22, 2009, 09:08:21 pm »

Cisterns usually have the advantage of being easier to control than pools.

Because water evaporates when it's shallow enough, it's possible to lose water in a pool due to bad luck. A cistern is usually easier to keep full, so you won't have to worry as much about it disappearing
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detinith

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Re: Best Way to Capture Water
« Reply #6 on: August 22, 2009, 09:24:11 pm »

would building a bridge over the pools preserve water through hot times?
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Neruz

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Re: Best Way to Capture Water
« Reply #7 on: August 22, 2009, 09:39:34 pm »

No.

redacted123

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« Reply #8 on: August 23, 2009, 03:53:22 am »

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« Last Edit: January 24, 2016, 03:32:28 pm by Stany »
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madrain

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Re: Best Way to Capture Water
« Reply #9 on: August 23, 2009, 03:56:30 am »

But building a roof over it will make your dwarves more happy/less unhappy.  Or at least it did in my last game, when they kept griping about drinking from murky pools as I had the river forbidden thanks to a mass of sturgeon.

I also used the pond method.  It didn't take that long at all to fill because I had adequate buckets.
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redacted123

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« Reply #10 on: August 23, 2009, 04:01:35 am »

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« Last Edit: January 24, 2016, 03:32:08 pm by Stany »
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kefkakrazy

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Re: Best Way to Capture Water
« Reply #11 on: August 23, 2009, 04:07:30 am »

I'm not sure, but I think that you can get past the "murky water" unhappy thought with a well.
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Dorf3000

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Re: Best Way to Capture Water
« Reply #12 on: August 24, 2009, 08:14:42 am »

If your murky pools are a long way from your fortress then buckets are probably best.  The tiny amount of rainwater that fills them will spread out and evaporate if you use long tunnels to collect it.. :'(
Now I only embark if there is a river OR an aquifer.  and usually only a river...
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Neyvn

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Re: Best Way to Capture Water
« Reply #13 on: August 25, 2009, 09:09:54 pm »

I attempted to fill two Wells a while back, they were close together, but separated by a wall. the prob was that I had to fill them manually due to the Lakes drying up in Summer...
All was going well until I started the second well. I watched a Dwarf move back and forth between the two wells filling one from the other until the first was empty, then flipped the actions and moved all that water back again...

I watched fro a bit before I screamed WTF at the computer. Ninja Training Method had affected my Humans (Working on an Above ground Fort)...
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Martin

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Re: Best Way to Capture Water
« Reply #14 on: August 25, 2009, 09:37:26 pm »

The problem with underground tunnels is that it doesn't sound like you get enough water to keep them filled - which means the water will likely evaporate before reaching a destination.

I have a solution which prevents this, but it requires a little math.

Let's say you have a pool 50 tiles away from your fortress and another 50 tiles beyond that.

If you have water which is consistently 2/7 or deeper and underground, it won't evaporate. If you dig straight down through one of the pools, not through a muddy tile if the pool is small but one tile off of there (with as many murky pool border tiles as possible since only those tiles collect water) or through the center of a larger pool (since you'll have more problem getting water to flow into the channel from a large pool) you can create a tall, narrow local cistern which will quickly reach 2/7 depth and deeper. At the bottom of the local cistern, you dig a horizontal tunnel to move the water towards the fortress (or toward the next pool), with a floodgate separating the local cistern from each tunnel.

How big should the local cistern be? Well, you need to fill the adjoining tunnel (50 long in our case) to 2/7 depth at least. Let's aim for 3/7 just to cover any small math problems and any evaporation while the water works down the tunnel. That's 50x3=150 units of water or 150/7 = 22 full tiles of water. A 2x2x6 tall cistern would work, or a 3x3x3 tall cistern would work. Not too bad.

So, you build a 3x3x3 local cistern under each pool with a 50 tile tunnel connecting the two and another connecting the closest to the fortress. As soon as one local cistern fills to a full 7/7 depth, open the floodgate to let the water into the tunnel leading in the direction of the fortress. The 27*7=189 units of water will spread out over the 50+9=59 tiles leaving about 3/7 water over the entire area. At this point you can leave the floodgate open and any additional water will just fill up the tunnel. When there's enough water to open the cistern system further and keep it at least 2/7 depth, open the next floodgate.

At the fortress, create a larger cistern (that the dwarves can access via well) that can receive this water - deep, but not so wide - but you need to make sure that the large cistern fills at least to 2/7 uniform depth *and* that you don't take so much out of the feed system that it falls below 2/7. You can use the floodgate system to drain a subset of the feeder tunnels (maybe just the last 50 tile tunnel into the large cistern), then close the feeder system off and use other parts of the feeder system (the other 50 tile tunnel and the two local cisterns) to refresh the one you just drained.

For the ambitious dwarfy, this can be pretty easily automated with pressure plates at the 'shallow end' of each tunnel and double floodgates to ensure that one part of the system is ready to deliver and the next ready to receive.

To minimize evaporation in the murky pools, put a hatch cover over the drop down into the local cistern to keep the water there (or it'll never, ever flow from the outer area) and when you're pretty sure the rain is over, or summer is about to hit, open the hatch cover and claim the water.
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