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Author Topic: Vester's Doodle-Project: GENTLEMEN.  (Read 146766 times)

Sensei

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #300 on: September 04, 2009, 05:15:49 pm »

I made a giant robot in-game...


Code: [Select]
[CREATURE:GIANT_ROBOT]
[NAME:giant robot:giant robots:robot]
[TILE:'R']
[PREFSTRING:laser eyebeams]
[BODYGLOSS:CPU]
[BODYGLOSS:CLAW_HAND]
[NOBREATHE]
[NOEXERT]
[NOFEAR]
[NOT_BUTCHERABLE]
[NOBLEED]
[NOEMOTION]
[NONAUSEA]
[NOPAIN]
[NOSTUN]
[NOSTUCKINS]
[PARALYZEIMMUNE]
[SEVERONBREAKS]
[NOSMELLYROT]
[NO_EAT]
[NO_GENDER]
[NO_SLEEP]
[ALL_ACTIVE]
[FIREIMMUNE]
[MEGABEAST]
[UTTERANCES]
[TRAPAVOID]
[BUILDINGDESTROYER:2]
[MEANDERER]
[SIZE:25]
[DAMBLOCK:20]
[BODY:HUMANOID]
[BODY:BRAIN]
[BODY:1EYE]
[ATTACK:MAIN:BYTYPE:GRASP:PUNCH:PUNCHES:4:12:BLUDGEON] [ATTACKFLAG_WITH] [ATTACKFLAG_CANLATCH]
[ATTACK:MAIN:BYTYPE:SIGHT:LASER:LASERS:10:20:BURN]
[SPEED:750]
[HEATDAM_POINT:12000]
[DIFFICULTY:5]
[ITEMCORPSE:SHIELD:NO_SUBTYPE:METAL:STEEL]
[ITEMCORPSE_QUALITY:5]

Edit: Forgot that you need to add this to body_default.txt:
Code: [Select]
[BODYGLOSS:CPU:brain:CPU]
« Last Edit: September 04, 2009, 05:20:12 pm by Sensei »
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Leafsnail

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #301 on: September 04, 2009, 05:17:13 pm »

I think that one may need a visit from Mr Cavein.
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ToonyMan

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #302 on: September 04, 2009, 05:22:44 pm »

I made a giant robot in-game...

-ROBOT-

:-D  Looks fun.
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RedWarrior0

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #303 on: September 04, 2009, 05:25:15 pm »

It needs a flamethrower and missile launcher.
It needs a jetpack.

I love the Bodygloss thing.
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Leafsnail

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #304 on: September 04, 2009, 05:27:19 pm »

Hmm, is burn damage like the damage that fireballs do?
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RedWarrior0

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #305 on: September 04, 2009, 05:37:09 pm »

I wonder what would happen if the itemcorpse quality thing was set to 6...

Probably just bug out.
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Jreengus

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #306 on: September 04, 2009, 05:37:24 pm »

   [NO_GENDER]

But what about the sexy robot women? Or the robot gigolos? If futuristic porn has taught us anything it's that robots have genders.
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Rashilul

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #307 on: September 04, 2009, 05:39:03 pm »

   [NO_GENDER]

But what about the sexy robot women? Or the robot gigolos? If futuristic porn has taught us anything it's that robots have genders.
If they cannot sexually reproduce it doesn't count.
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Jreengus

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #308 on: September 04, 2009, 05:45:26 pm »

They are Von Neumann machines.
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Oh yeah baby, you know you like it.  Now stop crying and get in my lungs.
Boil your penis. I'm convinced that's how it happened.
My HoM.

Leafsnail

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #309 on: September 04, 2009, 05:48:09 pm »

   [NO_GENDER]

But what about the sexy robot women? Or the robot gigolos? If futuristic porn has taught us anything it's that robots have genders.
If they cannot sexually reproduce it doesn't count.
Two words:
Spoiler (click to show/hide)
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Dragooble

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #310 on: September 04, 2009, 05:53:11 pm »

Haven't you ever seen Batteries not included?
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A creature the size of europe can occupy only one tile.

Vester

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #311 on: September 05, 2009, 02:41:30 am »

I made a giant robot in-game...


Code: [Select]
[CREATURE:GIANT_ROBOT]
[NAME:giant robot:giant robots:robot]
[TILE:'R']
[PREFSTRING:laser eyebeams]
[BODYGLOSS:CPU]
[BODYGLOSS:CLAW_HAND]
[NOBREATHE]
[NOEXERT]
[NOFEAR]
[NOT_BUTCHERABLE]
[NOBLEED]
[NOEMOTION]
[NONAUSEA]
[NOPAIN]
[NOSTUN]
[NOSTUCKINS]
[PARALYZEIMMUNE]
[SEVERONBREAKS]
[NOSMELLYROT]
[NO_EAT]
[NO_GENDER]
[NO_SLEEP]
[ALL_ACTIVE]
[FIREIMMUNE]
[MEGABEAST]
[UTTERANCES]
[TRAPAVOID]
[BUILDINGDESTROYER:2]
[MEANDERER]
[SIZE:25]
[DAMBLOCK:20]
[BODY:HUMANOID]
[BODY:BRAIN]
[BODY:1EYE]
[ATTACK:MAIN:BYTYPE:GRASP:PUNCH:PUNCHES:4:12:BLUDGEON] [ATTACKFLAG_WITH] [ATTACKFLAG_CANLATCH]
[ATTACK:MAIN:BYTYPE:SIGHT:LASER:LASERS:10:20:BURN]
[SPEED:750]
[HEATDAM_POINT:12000]
[DIFFICULTY:5]
[ITEMCORPSE:SHIELD:NO_SUBTYPE:METAL:STEEL]
[ITEMCORPSE_QUALITY:5]

Edit: Forgot that you need to add this to body_default.txt:
Code: [Select]
[BODYGLOSS:CPU:brain:CPU]

Hehe, I gave my archangels an eye attack using their central eye with the same damage range.

...
...

What? Updates are coming!
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"Land of song," said the warrior bard, "though all the world betray thee - one sword at least thy rights shall guard; one faithful harp shall praise thee."

Jackrabbit

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #312 on: September 05, 2009, 02:55:42 am »

Could you do meeeeee?
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Vester

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #313 on: September 05, 2009, 02:57:09 am »

I'll try and do Max, but no promises... I can't possibly do one better than your current avatar.
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Quote
"Land of song," said the warrior bard, "though all the world betray thee - one sword at least thy rights shall guard; one faithful harp shall praise thee."

Jackrabbit

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Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #314 on: September 05, 2009, 02:57:38 am »

Eeeee!

Uh. Hm...
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